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path: root/primedev/mods/modsavefiles.cpp
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#include <filesystem>
#include <sstream>
#include <fstream>
#include "squirrel/squirrel.h"
#include "util/utils.h"
#include "mods/modmanager.h"
#include "modsavefiles.h"
#include "rapidjson/document.h"
#include "rapidjson/writer.h"
#include "rapidjson/stringbuffer.h"
#include "config/profile.h"
#include "core/tier0.h"
#include "rapidjson/error/en.h"
#include "scripts/scriptjson.h"

SaveFileManager* g_pSaveFileManager;
int MAX_FOLDER_SIZE = 52428800; // 50MB (50 * 1024 * 1024)
fs::path savePath;

/// <summary></summary>
/// <param name="dir">The directory we want the size of.</param>
/// <param name="file">The file we're excluding from the calculation.</param>
/// <returns>The size of the contents of the current directory, excluding a specific file.</returns>
uintmax_t GetSizeOfFolderContentsMinusFile(fs::path dir, std::string file)
{
	uintmax_t result = 0;
	for (const auto& entry : fs::directory_iterator(dir))
	{
		if (entry.path().filename() == file)
			continue;
		// fs::file_size may not work on directories - but does in some cases.
		// per cppreference.com, it's "implementation-defined".
		try
		{
			result += fs::file_size(entry.path());
		}
		catch (fs::filesystem_error& e)
		{
			if (entry.is_directory())
			{
				result += GetSizeOfFolderContentsMinusFile(entry.path(), "");
			}
		}
	}
	return result;
}

uintmax_t GetSizeOfFolder(fs::path dir)
{
	uintmax_t result = 0;
	for (const auto& entry : fs::directory_iterator(dir))
	{
		// fs::file_size may not work on directories - but does in some cases.
		// per cppreference.com, it's "implementation-defined".
		try
		{
			result += fs::file_size(entry.path());
		}
		catch (fs::filesystem_error& e)
		{
			if (entry.is_directory())
			{
				result += GetSizeOfFolderContentsMinusFile(entry.path(), "");
			}
		}
	}
	return result;
}

// Saves a file asynchronously.
template <ScriptContext context> void SaveFileManager::SaveFileAsync(fs::path file, std::string contents)
{
	auto mutex = std::ref(fileMutex);
	std::thread writeThread(
		[mutex, file, contents]()
		{
			// Check if has extension and return early if not
			if (!file.has_extension())
			{
				spdlog::error("A mod failed to save a file via Safe I/O due to the following error:");
				spdlog::error("No file extension specified");
				return;
			}

			// If there's a file extension missing here that you need, feel free to make a PR adding it
			static const std::set<std::string> whitelist = {".txt", ".json"};

			// Check if file extension is whitelisted
			std::string extension = file.extension().string();
			if (whitelist.find(extension) == whitelist.end())
			{
				spdlog::error("A mod failed to save a file via Safe I/O due to the following error:");
				spdlog::error("Disallowed file extension: {}", extension);
				return;
			}

			try
			{
				mutex.get().lock();

				fs::path dir = file.parent_path();
				// this actually allows mods to go over the limit, but not by much
				// the limit is to prevent mods from taking gigabytes of space,
				// we don't need to be particularly strict.
				if (GetSizeOfFolderContentsMinusFile(dir, file.filename().string()) + contents.length() > MAX_FOLDER_SIZE)
				{
					// tbh, you're either trying to fill the hard drive or use so much data, you SHOULD be congratulated.
					spdlog::error(fmt::format("Mod spamming save requests? Folder limit bypassed despite previous checks. Not saving."));
					mutex.get().unlock();
					return;
				}

				std::ofstream fileStr(file);
				if (fileStr.fail())
				{
					mutex.get().unlock();
					return;
				}

				fileStr.write(contents.c_str(), contents.length());
				fileStr.close();

				mutex.get().unlock();
				// side-note: this causes a leak?
				// when a file is added to the map, it's never removed.
				// no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?)
				// tried to use m.try_lock(), but it's unreliable, it seems.
			}
			catch (std::exception ex)
			{
				spdlog::error("SAVE FAILED!");
				mutex.get().unlock();
				spdlog::error(ex.what());
			}
		});

	writeThread.detach();
}

// Loads a file asynchronously.
template <ScriptContext context> int SaveFileManager::LoadFileAsync(fs::path file)
{
	int handle = ++m_iLastRequestHandle;
	auto mutex = std::ref(fileMutex);
	std::thread readThread(
		[mutex, file, handle]()
		{
			try
			{
				mutex.get().lock();

				std::ifstream fileStr(file);
				if (fileStr.fail())
				{
					spdlog::error("A file was supposed to be loaded but we can't access it?!");

					g_pSquirrel<context>->AsyncCall("NSHandleLoadResult", handle, false, "");
					mutex.get().unlock();
					return;
				}

				std::stringstream stringStream;
				stringStream << fileStr.rdbuf();

				g_pSquirrel<context>->AsyncCall("NSHandleLoadResult", handle, true, stringStream.str());

				fileStr.close();
				mutex.get().unlock();
				// side-note: this causes a leak?
				// when a file is added to the map, it's never removed.
				// no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?)
				// tried to use m.try_lock(), but it's unreliable, it seems.
			}
			catch (std::exception ex)
			{
				spdlog::error("LOAD FAILED!");
				g_pSquirrel<context>->AsyncCall("NSHandleLoadResult", handle, false, "");
				mutex.get().unlock();
				spdlog::error(ex.what());
			}
		});

	readThread.detach();
	return handle;
}

// Deletes a file asynchronously.
template <ScriptContext context> void SaveFileManager::DeleteFileAsync(fs::path file)
{
	// P.S. I don't like how we have to async delete calls but we do.
	auto m = std::ref(fileMutex);
	std::thread deleteThread(
		[m, file]()
		{
			try
			{
				m.get().lock();

				fs::remove(file);

				m.get().unlock();
				// side-note: this causes a leak?
				// when a file is added to the map, it's never removed.
				// no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?)
				// tried to use m.try_lock(), but it's unreliable, it seems.
			}
			catch (std::exception ex)
			{
				spdlog::error("DELETE FAILED!");
				m.get().unlock();
				spdlog::error(ex.what());
			}
		});

	deleteThread.detach();
}

// Checks if a file contains null characters.
bool ContainsInvalidChars(std::string str)
{
	// we don't allow null characters either, even if they're ASCII characters because idk if people can
	// use it to circumvent the file extension suffix.
	return std::any_of(str.begin(), str.end(), [](char c) { return c == '\0'; });
}

// Checks if the relative path (param) remains inside the mod directory (dir).
// Paths are restricted to ASCII because encoding is fucked and we decided we won't bother.
bool IsPathSafe(const std::string param, fs::path dir)
{
	try
	{
		auto const normRoot = fs::weakly_canonical(dir);
		auto const normChild = fs::weakly_canonical(dir / param);

		auto itr = std::search(normChild.begin(), normChild.end(), normRoot.begin(), normRoot.end());
		// we return if the file is safe (inside the directory) and uses only ASCII chars in the path.
		return itr == normChild.begin() && std::none_of(
											   param.begin(),
											   param.end(),
											   [](char c)
											   {
												   unsigned char unsignedC = static_cast<unsigned char>(c);
												   return unsignedC > 127 || unsignedC < 0;
											   });
	}
	catch (fs::filesystem_error err)
	{
		return false;
	}
}

// void NSSaveFile( string file, string data )
ADD_SQFUNC("void", NSSaveFile, "string file, string data", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm);
	if (mod == nullptr)
	{
		g_pSquirrel<context>->raiseerror(sqvm, "Has to be called from a mod function!");
		return SQRESULT_ERROR;
	}

	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string fileName = g_pSquirrel<context>->getstring(sqvm, 1);
	if (!IsPathSafe(fileName, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				fileName,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}

	std::string content = g_pSquirrel<context>->getstring(sqvm, 2);
	if (ContainsInvalidChars(content))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm, fmt::format("File contents may not contain NUL/\\0 characters! Make sure your strings are valid!", mod->Name).c_str());
		return SQRESULT_ERROR;
	}

	fs::create_directories(dir);
	// this actually allows mods to go over the limit, but not by much
	// the limit is to prevent mods from taking gigabytes of space,
	// this ain't a cloud service.
	if (GetSizeOfFolderContentsMinusFile(dir, fileName) + content.length() > MAX_FOLDER_SIZE)
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"The mod {} has reached the maximum folder size.\n\nAsk the mod developer to optimize their data usage,"
				"or increase the maximum folder size using the -maxfoldersize launch parameter.",
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}

	g_pSaveFileManager->SaveFileAsync<context>(dir / fileName, content);

	return SQRESULT_NULL;
}

// void NSSaveJSONFile(string file, table data)
ADD_SQFUNC("void", NSSaveJSONFile, "string file, table data", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm);
	if (mod == nullptr)
	{
		g_pSquirrel<context>->raiseerror(sqvm, "Has to be called from a mod function!");
		return SQRESULT_ERROR;
	}

	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string fileName = g_pSquirrel<context>->getstring(sqvm, 1);
	if (!IsPathSafe(fileName, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				fileName,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}

	// Note - this cannot be done in the async func since the table may get garbage collected.
	// This means that especially large tables may still clog up the system.
	std::string content = EncodeJSON<context>(sqvm);
	if (ContainsInvalidChars(content))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm, fmt::format("File contents may not contain NUL/\\0 characters! Make sure your strings are valid!", mod->Name).c_str());
		return SQRESULT_ERROR;
	}

	fs::create_directories(dir);
	// this actually allows mods to go over the limit, but not by much
	// the limit is to prevent mods from taking gigabytes of space,
	// this ain't a cloud service.
	if (GetSizeOfFolderContentsMinusFile(dir, fileName) + content.length() > MAX_FOLDER_SIZE)
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"The mod {} has reached the maximum folder size.\n\nAsk the mod developer to optimize their data usage,"
				"or increase the maximum folder size using the -maxfoldersize launch parameter.",
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}

	g_pSaveFileManager->SaveFileAsync<context>(dir / fileName, content);

	return SQRESULT_NULL;
}

// int NS_InternalLoadFile(string file)
ADD_SQFUNC("int", NS_InternalLoadFile, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm, 1); // the function that called NSLoadFile :)
	if (mod == nullptr)
	{
		g_pSquirrel<context>->raiseerror(sqvm, "Has to be called from a mod function!");
		return SQRESULT_ERROR;
	}

	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string fileName = g_pSquirrel<context>->getstring(sqvm, 1);
	if (!IsPathSafe(fileName, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				fileName,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}

	g_pSquirrel<context>->pushinteger(sqvm, g_pSaveFileManager->LoadFileAsync<context>(dir / fileName));

	return SQRESULT_NOTNULL;
}

// bool NSDoesFileExist(string file)
ADD_SQFUNC("bool", NSDoesFileExist, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm);

	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string fileName = g_pSquirrel<context>->getstring(sqvm, 1);
	if (!IsPathSafe(fileName, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				fileName,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}

	g_pSquirrel<context>->pushbool(sqvm, fs::exists(dir / (fileName)));
	return SQRESULT_NOTNULL;
}

// int NSGetFileSize(string file)
ADD_SQFUNC("int", NSGetFileSize, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm);

	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string fileName = g_pSquirrel<context>->getstring(sqvm, 1);
	if (!IsPathSafe(fileName, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				fileName,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}
	try
	{
		// throws if file does not exist
		// we don't want stuff such as "file does not exist, file is unavailable" to be lethal, so we just try/catch fs errors
		g_pSquirrel<context>->pushinteger(sqvm, (int)(fs::file_size(dir / fileName) / 1024));
	}
	catch (std::filesystem::filesystem_error const& ex)
	{
		spdlog::error("GET FILE SIZE FAILED! Is the path valid?");
		g_pSquirrel<context>->raiseerror(sqvm, ex.what());
		return SQRESULT_ERROR;
	}
	return SQRESULT_NOTNULL;
}

// void NSDeleteFile(string file)
ADD_SQFUNC("void", NSDeleteFile, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm);

	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string fileName = g_pSquirrel<context>->getstring(sqvm, 1);
	if (!IsPathSafe(fileName, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				fileName,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}

	g_pSaveFileManager->DeleteFileAsync<context>(dir / fileName);
	return SQRESULT_NOTNULL;
}

// The param is not optional because that causes issues :)
ADD_SQFUNC("array<string>", NS_InternalGetAllFiles, "string path", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER)
{
	// depth 1 because this should always get called from Northstar.Custom
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm, 1);
	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string pathStr = g_pSquirrel<context>->getstring(sqvm, 1);
	fs::path path = dir;
	if (pathStr != "")
		path = dir / pathStr;
	if (!IsPathSafe(pathStr, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				pathStr,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}
	try
	{
		g_pSquirrel<context>->newarray(sqvm, 0);
		for (const auto& entry : fs::directory_iterator(path))
		{
			g_pSquirrel<context>->pushstring(sqvm, entry.path().filename().string().c_str());
			g_pSquirrel<context>->arrayappend(sqvm, -2);
		}
		return SQRESULT_NOTNULL;
	}
	catch (std::exception ex)
	{
		spdlog::error("DIR ITERATE FAILED! Is the path valid?");
		g_pSquirrel<context>->raiseerror(sqvm, ex.what());
		return SQRESULT_ERROR;
	}
}

ADD_SQFUNC("bool", NSIsFolder, "string path", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm);
	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	std::string pathStr = g_pSquirrel<context>->getstring(sqvm, 1);
	fs::path path = dir;
	if (pathStr != "")
		path = dir / pathStr;
	if (!IsPathSafe(pathStr, dir))
	{
		g_pSquirrel<context>->raiseerror(
			sqvm,
			fmt::format(
				"File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's "
				"save folder.",
				pathStr,
				mod->Name)
				.c_str());
		return SQRESULT_ERROR;
	}
	try
	{
		g_pSquirrel<context>->pushbool(sqvm, fs::is_directory(path));
		return SQRESULT_NOTNULL;
	}
	catch (std::exception ex)
	{
		spdlog::error("DIR READ FAILED! Is the path valid?");
		spdlog::info(path.string());
		g_pSquirrel<context>->raiseerror(sqvm, ex.what());
		return SQRESULT_ERROR;
	}
}

// side note, expensive.
ADD_SQFUNC("int", NSGetTotalSpaceRemaining, "", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER)
{
	Mod* mod = g_pSquirrel<context>->getcallingmod(sqvm);
	fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename();
	g_pSquirrel<context>->pushinteger(sqvm, (MAX_FOLDER_SIZE - GetSizeOfFolder(dir)) / 1024);
	return SQRESULT_NOTNULL;
}

// ok, I'm just gonna explain what the fuck is going on here because this
// is the pinnacle of my stupidity and I do not want to touch this ever
// again, yet someone will eventually have to maintain this.
template <ScriptContext context> std::string EncodeJSON(HSQUIRRELVM sqvm)
{
	// new rapidjson
	rapidjson_document doc;
	doc.SetObject();

	// get the SECOND param
	SQTable* table = sqvm->_stackOfCurrentFunction[2]._VAL.asTable;
	// take the table and copy it's contents over into the rapidjson_document
	EncodeJSONTable<context>(table, &doc, doc.GetAllocator());

	// convert JSON document to string
	rapidjson::StringBuffer buffer;
	rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
	doc.Accept(writer);

	// return the converted string
	return buffer.GetString();
}

ON_DLL_LOAD("engine.dll", ModSaveFFiles_Init, (CModule module))
{
	savePath = fs::path(GetNorthstarPrefix()) / "save_data";
	g_pSaveFileManager = new SaveFileManager;
	int parm = CommandLine()->FindParm("-maxfoldersize");
	if (parm)
		MAX_FOLDER_SIZE = std::stoi(CommandLine()->GetParm(parm));
}

int GetMaxSaveFolderSize()
{
	return MAX_FOLDER_SIZE;
}