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#include "dedicated/dedicated.h"
#include "plugins/pluginmanager.h"
#include <iostream>
#include <wchar.h>
#include <iostream>
#include <vector>
#include <fstream>
#include <sstream>
#include <filesystem>
#include <Psapi.h>
namespace fs = std::filesystem;
AUTOHOOK_INIT()
// called from the ON_DLL_LOAD macros
__dllLoadCallback::__dllLoadCallback(
eDllLoadCallbackSide side, const std::string dllName, DllLoadCallbackFuncType callback, std::string uniqueStr, std::string reliesOn)
{
// parse reliesOn array from string
std::vector<std::string> reliesOnArray;
if (reliesOn.length() && reliesOn[0] != '(')
{
reliesOnArray.push_back(reliesOn);
}
else
{
// follows the format (tag, tag, tag)
std::string sCurrentTag;
for (int i = 1; i < reliesOn.length(); i++)
{
if (!isspace(reliesOn[i]))
{
if (reliesOn[i] == ',' || reliesOn[i] == ')')
{
reliesOnArray.push_back(sCurrentTag);
sCurrentTag = "";
}
else
sCurrentTag += reliesOn[i];
}
}
}
switch (side)
{
case eDllLoadCallbackSide::UNSIDED:
{
AddDllLoadCallback(dllName, callback, uniqueStr, reliesOnArray);
break;
}
case eDllLoadCallbackSide::CLIENT:
{
AddDllLoadCallbackForClient(dllName, callback, uniqueStr, reliesOnArray);
break;
}
case eDllLoadCallbackSide::DEDICATED_SERVER:
{
AddDllLoadCallbackForDedicatedServer(dllName, callback, uniqueStr, reliesOnArray);
break;
}
}
}
void __fileAutohook::Dispatch()
{
for (__autovar* var : vars)
var->Dispatch();
for (__autohook* hook : hooks)
hook->Dispatch();
}
void __fileAutohook::DispatchForModule(const char* pModuleName)
{
const size_t iModuleNameLen = strlen(pModuleName);
for (__autohook* hook : hooks)
if ((hook->iAddressResolutionMode == __autohook::OFFSET_STRING && !strncmp(pModuleName, hook->pAddrString, iModuleNameLen)) ||
(hook->iAddressResolutionMode == __autohook::PROCADDRESS && !strcmp(pModuleName, hook->pModuleName)))
hook->Dispatch();
}
ManualHook::ManualHook(const char* funcName, LPVOID func) : svFuncName(funcName), pHookFunc(func), ppOrigFunc(nullptr) {}
ManualHook::ManualHook(const char* funcName, LPVOID* orig, LPVOID func) : svFuncName(funcName), pHookFunc(func), ppOrigFunc(orig) {}
bool ManualHook::Dispatch(LPVOID addr, LPVOID* orig)
{
if (orig)
ppOrigFunc = orig;
if (!addr)
spdlog::error("Address for hook {} is invalid", svFuncName);
else if (MH_CreateHook(addr, pHookFunc, ppOrigFunc) == MH_OK)
{
if (MH_EnableHook(addr) == MH_OK)
{
spdlog::info("Enabling hook {}", svFuncName);
return true;
}
else
spdlog::error("MH_EnableHook failed for function {}", svFuncName);
}
else
spdlog::error("MH_CreateHook failed for function {}", svFuncName);
return false;
}
uintptr_t ParseDLLOffsetString(const char* pAddrString)
{
// in the format server.dll + 0xDEADBEEF
int iDllNameEnd = 0;
for (; !isspace(pAddrString[iDllNameEnd]) && pAddrString[iDllNameEnd] != '+'; iDllNameEnd++)
;
char* pModuleName = new char[iDllNameEnd + 1];
memcpy(pModuleName, pAddrString, iDllNameEnd);
pModuleName[iDllNameEnd] = '\0';
// get the module address
const HMODULE pModuleAddr = GetModuleHandleA(pModuleName);
if (!pModuleAddr)
return 0;
// get the offset string
uintptr_t iOffset = 0;
int iOffsetBegin = iDllNameEnd;
size_t iOffsetEnd = strlen(pAddrString);
// seek until we hit the start of the number offset
for (; !(pAddrString[iOffsetBegin] >= '0' && pAddrString[iOffsetBegin] <= '9') && pAddrString[iOffsetBegin]; iOffsetBegin++)
;
bool bIsHex = pAddrString[iOffsetBegin] == '0' && (pAddrString[iOffsetBegin + 1] == 'X' || pAddrString[iOffsetBegin + 1] == 'x');
if (bIsHex)
iOffset = std::stoi(pAddrString + iOffsetBegin + 2, 0, 16);
else
iOffset = std::stoi(pAddrString + iOffsetBegin);
return ((uintptr_t)pModuleAddr + iOffset);
}
// dll load callback stuff
// this allows for code to register callbacks to be run as soon as a dll is loaded, mainly to allow for patches to be made on dll load
struct DllLoadCallback
{
std::string dll;
DllLoadCallbackFuncType callback;
std::string tag;
std::vector<std::string> reliesOn;
bool called;
};
// HACK: declaring and initialising this vector at file scope crashes on debug builds due to static initialisation order
// using a static var like this ensures that the vector is initialised lazily when it's used
std::vector<DllLoadCallback>& GetDllLoadCallbacks()
{
static std::vector<DllLoadCallback> vec = std::vector<DllLoadCallback>();
return vec;
}
void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector<std::string> reliesOn)
{
DllLoadCallback& callbackStruct = GetDllLoadCallbacks().emplace_back();
callbackStruct.dll = dll;
callbackStruct.callback = callback;
callbackStruct.tag = tag;
callbackStruct.reliesOn = reliesOn;
callbackStruct.called = false;
}
void AddDllLoadCallbackForDedicatedServer(
std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector<std::string> reliesOn)
{
if (!IsDedicatedServer())
return;
AddDllLoadCallback(dll, callback, tag, reliesOn);
}
void AddDllLoadCallbackForClient(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector<std::string> reliesOn)
{
if (IsDedicatedServer())
return;
AddDllLoadCallback(dll, callback, tag, reliesOn);
}
void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFuncName)
{
char* pStrippedFuncName = (char*)pFuncName;
// strip & char from funcname
if (*pStrippedFuncName == '&')
pStrippedFuncName++;
if (MH_CreateHook(pTarget, pDetour, (LPVOID*)ppOriginal) == MH_OK)
{
if (MH_EnableHook(pTarget) == MH_OK)
spdlog::info("Enabling hook {}", pStrippedFuncName);
else
spdlog::error("MH_EnableHook failed for function {}", pStrippedFuncName);
}
else
spdlog::error("MH_CreateHook failed for function {}", pStrippedFuncName);
}
AUTOHOOK_ABSOLUTEADDR(_GetCommandLineA, (LPVOID)GetCommandLineA, LPSTR, WINAPI, ())
{
static char* cmdlineModified;
static char* cmdlineOrg;
if (cmdlineOrg == nullptr || cmdlineModified == nullptr)
{
cmdlineOrg = _GetCommandLineA();
bool isDedi = strstr(cmdlineOrg, "-dedicated"); // well, this one has to be a real argument
bool ignoreStartupArgs = strstr(cmdlineOrg, "-nostartupargs");
std::string args;
std::ifstream cmdlineArgFile;
// it looks like CommandLine() prioritizes parameters apprearing first, so we want the real commandline to take priority
// not to mention that cmdlineOrg starts with the EXE path
args.append(cmdlineOrg);
args.append(" ");
// append those from the file
if (!ignoreStartupArgs)
{
cmdlineArgFile = std::ifstream(!isDedi ? "ns_startup_args.txt" : "ns_startup_args_dedi.txt");
if (cmdlineArgFile)
{
std::stringstream argBuffer;
argBuffer << cmdlineArgFile.rdbuf();
cmdlineArgFile.close();
// if some other command line option includes "-northstar" in the future then you have to refactor this check to check with
// both either space after or ending with
if (!isDedi && argBuffer.str().find("-northstar") != std::string::npos)
MessageBoxA(
NULL,
"The \"-northstar\" command line option is NOT supposed to go into ns_startup_args.txt file!\n\nThis option is "
"supposed to go into Origin/Steam game launch options, and then you are supposed to launch the original "
"Titanfall2.exe "
"rather than NorthstarLauncher.exe to make use of it.",
"Northstar Warning",
MB_ICONWARNING);
args.append(argBuffer.str());
}
}
auto len = args.length();
cmdlineModified = new char[len + 1];
if (!cmdlineModified)
{
spdlog::error("malloc failed for command line");
return cmdlineOrg;
}
memcpy(cmdlineModified, args.c_str(), len + 1);
}
return cmdlineModified;
}
std::vector<std::string> calledTags;
void CallLoadLibraryACallbacks(LPCSTR lpLibFileName, HMODULE moduleAddress)
{
CModule cModule(moduleAddress);
while (true)
{
bool bDoneCalling = true;
for (auto& callbackStruct : GetDllLoadCallbacks())
{
if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename())
{
bool bShouldContinue = false;
if (!callbackStruct.reliesOn.empty())
{
for (std::string tag : callbackStruct.reliesOn)
{
if (std::find(calledTags.begin(), calledTags.end(), tag) == calledTags.end())
{
bDoneCalling = false;
bShouldContinue = true;
break;
}
}
}
if (bShouldContinue)
continue;
callbackStruct.callback(moduleAddress);
calledTags.push_back(callbackStruct.tag);
callbackStruct.called = true;
}
}
if (bDoneCalling)
break;
}
}
void CallLoadLibraryWCallbacks(LPCWSTR lpLibFileName, HMODULE moduleAddress)
{
CModule cModule(moduleAddress);
while (true)
{
bool bDoneCalling = true;
for (auto& callbackStruct : GetDllLoadCallbacks())
{
if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename())
{
bool bShouldContinue = false;
if (!callbackStruct.reliesOn.empty())
{
for (std::string tag : callbackStruct.reliesOn)
{
if (std::find(calledTags.begin(), calledTags.end(), tag) == calledTags.end())
{
bDoneCalling = false;
bShouldContinue = true;
break;
}
}
}
if (bShouldContinue)
continue;
callbackStruct.callback(moduleAddress);
calledTags.push_back(callbackStruct.tag);
callbackStruct.called = true;
}
}
if (bDoneCalling)
break;
}
}
void CallAllPendingDLLLoadCallbacks()
{
HMODULE hMods[1024];
HANDLE hProcess = GetCurrentProcess();
DWORD cbNeeded;
unsigned int i;
// Get a list of all the modules in this process.
if (EnumProcessModules(hProcess, hMods, sizeof(hMods), &cbNeeded))
{
for (i = 0; i < (cbNeeded / sizeof(HMODULE)); i++)
{
wchar_t szModName[MAX_PATH];
// Get the full path to the module's file.
if (GetModuleFileNameExW(hProcess, hMods[i], szModName, sizeof(szModName) / sizeof(TCHAR)))
{
CallLoadLibraryWCallbacks(szModName, hMods[i]);
}
}
}
}
void HookSys_Init()
{
if (MH_Initialize() != MH_OK)
{
spdlog::error("MH_Initialize (minhook initialization) failed");
}
// todo: remove remaining instances of autohook in this file
AUTOHOOK_DISPATCH()
}
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