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//===========================================================================//
//
// Purpose: Server/Client dual-stack socket utility class
//
//===========================================================================//
#include "pch.h"
#include "NetAdr2.h"
#include "socketcreator.h"
#include "net.h"
// TODO [AMOS] IMPLEMENT 'Warning(...)' for every DevMsg spew here..
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CSocketCreator::CSocketCreator(void)
{
m_hListenSocket = -1;
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
CSocketCreator::~CSocketCreator(void)
{
DisconnectSocket();
}
//-----------------------------------------------------------------------------
// Purpose: accept new connections and walk open sockets and handle any incoming data
//-----------------------------------------------------------------------------
void CSocketCreator::RunFrame(void)
{
if (IsListening())
{
ProcessAccept(); // handle any new connection requests
}
}
//-----------------------------------------------------------------------------
// Purpose: handle a new connection
//-----------------------------------------------------------------------------
void CSocketCreator::ProcessAccept(void)
{
sockaddr_storage inClient {};
int nLengthAddr = sizeof(inClient);
int newSocket = ::accept(m_hListenSocket, reinterpret_cast<sockaddr*>(&inClient), &nLengthAddr);
if (newSocket == -1)
{
if (!IsSocketBlocking())
{
spdlog::error("Socket ProcessAccept Error: {}", NET_ErrorString(WSAGetLastError()));
}
return;
}
if (!ConfigureListenSocket(newSocket))
{
::closesocket(newSocket);
return;
}
CNetAdr2 netAdr2;
netAdr2.SetFromSockadr(&inClient);
OnSocketAccepted(newSocket, netAdr2);
}
//-----------------------------------------------------------------------------
// Purpose: Configures a listen socket for use
//-----------------------------------------------------------------------------
bool CSocketCreator::ConfigureListenSocket(int iSocket)
{
// Disable NAGLE as RCON cmds are small in size.
int nodelay = 1;
int v6only = 0;
u_long opt = 1;
::setsockopt(iSocket, IPPROTO_TCP, TCP_NODELAY, (char*)&nodelay, sizeof(nodelay));
::setsockopt(iSocket, SOL_SOCKET, SO_REUSEADDR, (char*)&nodelay, sizeof(nodelay));
::setsockopt(iSocket, IPPROTO_IPV6, IPV6_V6ONLY, (char*)&v6only, sizeof(v6only));
int results = ::ioctlsocket(iSocket, FIONBIO, (u_long*)&opt); // Non-blocking.
if (results == -1)
{
spdlog::warn("Socket accept 'ioctl(FIONBIO)' failed ({})", NET_ErrorString(WSAGetLastError()));
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Configures a accepted socket for use
//-----------------------------------------------------------------------------
bool CSocketCreator::ConfigureConnectSocket(SocketHandle_t hSocket)
{
int opt = 1;
int ret = 0;
ret = ::ioctlsocket(hSocket, FIONBIO, reinterpret_cast<u_long*>(&opt)); // Non-blocking
if (ret == -1)
{
spdlog::warn("Socket ioctl(FIONBIO) failed ({})", NET_ErrorString(WSAGetLastError()));
::closesocket(hSocket);
return false;
}
// Disable NAGLE as RCON cmds are small in size.
int nodelay = 1;
::setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (char*)&nodelay, sizeof(nodelay));
return true;
}
//-----------------------------------------------------------------------------
// Purpose: bind to a TCP port and accept incoming connections
// Input : *netAdr2 -
// bListenOnAllInterfaces -
// Output : true on success, failed otherwise
//-----------------------------------------------------------------------------
bool CSocketCreator::CreateListenSocket(const CNetAdr2& netAdr2, bool bListenOnAllInterfaces = false)
{
CloseListenSocket();
m_ListenAddress = netAdr2;
m_hListenSocket = ::socket(PF_INET6, SOCK_STREAM, IPPROTO_TCP);
if (m_hListenSocket != INVALID_SOCKET)
{
if (!ConfigureListenSocket(m_hListenSocket))
{
CloseListenSocket();
return false;
}
sockaddr_storage sadr {};
m_ListenAddress.ToSockadr(&sadr);
int results = ::bind(m_hListenSocket, reinterpret_cast<sockaddr*>(&sadr), m_ListenAddress.GetSize());
if (results == -1)
{
spdlog::warn("Socket bind failed ({})", NET_ErrorString(WSAGetLastError()));
CloseListenSocket();
return false;
}
results = ::listen(m_hListenSocket, SOCKET_TCP_MAX_ACCEPTS);
if (results == -1)
{
spdlog::warn("Socket listen failed ({})", NET_ErrorString(WSAGetLastError()));
CloseListenSocket();
return false;
}
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: close an open rcon connection
//-----------------------------------------------------------------------------
void CSocketCreator::CloseListenSocket(void)
{
if (m_hListenSocket != -1)
{
::closesocket(m_hListenSocket);
m_hListenSocket = -1;
}
}
//-----------------------------------------------------------------------------
// Purpose: connect to the remote server
// Input : *netAdr2 -
// bSingleSocker -
// Output : accepted socket index, SOCKET_ERROR (-1) if failed
//-----------------------------------------------------------------------------
int CSocketCreator::ConnectSocket(const CNetAdr2& netAdr2, bool bSingleSocket)
{
if (bSingleSocket)
{ // NOTE: Closing an accepted socket will re-index all the sockets with higher indices
CloseAllAcceptedSockets();
}
SocketHandle_t hSocket = ::socket(netAdr2.GetFamily(), SOCK_STREAM, IPPROTO_TCP);
if (hSocket == SOCKET_ERROR)
{
spdlog::error("Unable to create socket ({})", NET_ErrorString(WSAGetLastError()));
return SOCKET_ERROR;
}
if (!ConfigureConnectSocket(hSocket))
{
return SOCKET_ERROR;
}
struct sockaddr_storage s
{
};
netAdr2.ToSockadr(&s);
int results = ::connect(hSocket, reinterpret_cast<sockaddr*>(&s), netAdr2.GetSize());
if (results == SOCKET_ERROR)
{
if (!IsSocketBlocking())
{
spdlog::warn("Socket connection failed ({})", NET_ErrorString(WSAGetLastError()));
::closesocket(hSocket);
return SOCKET_ERROR;
}
fd_set writefds {};
timeval tv {};
tv.tv_usec = 0;
tv.tv_sec = 1;
FD_ZERO(&writefds);
FD_SET(static_cast<u_int>(hSocket), &writefds);
if (::select(hSocket + 1, NULL, &writefds, NULL, &tv) < 1) // block for at most 1 second
{
::closesocket(hSocket); // took too long to connect to, give up
return SOCKET_ERROR;
}
}
// TODO: CRConClient check if connected.
int nIndex = OnSocketAccepted(hSocket, netAdr2);
return nIndex;
}
//-----------------------------------------------------------------------------
// Purpose: closes all open sockets (listen + accepted)
//-----------------------------------------------------------------------------
void CSocketCreator::DisconnectSocket(void)
{
CloseListenSocket();
CloseAllAcceptedSockets();
}
//-----------------------------------------------------------------------------
// Purpose: handles new TCP requests and puts them in accepted queue
// Input : hSocket -
// *netAdr2 -
// Output : accepted socket index, -1 if failed
//-----------------------------------------------------------------------------
int CSocketCreator::OnSocketAccepted(SocketHandle_t hSocket, CNetAdr2 netAdr2)
{
AcceptedSocket_t pNewEntry;
pNewEntry.m_hSocket = hSocket;
pNewEntry.m_Address = netAdr2;
pNewEntry.m_pData = new CConnectedNetConsoleData(hSocket);
m_hAcceptedSockets.push_back(pNewEntry);
int nIndex = (int)m_hAcceptedSockets.size() - 1;
return nIndex;
}
//-----------------------------------------------------------------------------
// Purpose: close an accepted socket
// Input : nIndex -
//-----------------------------------------------------------------------------
void CSocketCreator::CloseAcceptedSocket(int nIndex)
{
if (nIndex >= m_hAcceptedSockets.size())
{
return;
}
AcceptedSocket_t& connected = m_hAcceptedSockets[nIndex];
::closesocket(connected.m_hSocket);
m_hAcceptedSockets.erase(m_hAcceptedSockets.begin() + nIndex);
}
//-----------------------------------------------------------------------------
// Purpose: close all accepted sockets
//-----------------------------------------------------------------------------
void CSocketCreator::CloseAllAcceptedSockets(void)
{
int nCount = m_hAcceptedSockets.size();
for (int i = 0; i < nCount; ++i)
{
AcceptedSocket_t& connected = m_hAcceptedSockets[i];
::closesocket(connected.m_hSocket);
}
m_hAcceptedSockets.clear();
}
//-----------------------------------------------------------------------------
// Purpose: returns true if the listening socket is created and listening
//-----------------------------------------------------------------------------
bool CSocketCreator::IsListening(void) const
{
return m_hListenSocket != -1;
}
//-----------------------------------------------------------------------------
// Purpose: returns true if the socket would block because of the last socket command
//-----------------------------------------------------------------------------
bool CSocketCreator::IsSocketBlocking(void) const
{
return (WSAGetLastError() == WSAEWOULDBLOCK);
}
//-----------------------------------------------------------------------------
// Purpose: returns accepted socket count
//-----------------------------------------------------------------------------
int CSocketCreator::GetAcceptedSocketCount(void) const
{
return m_hAcceptedSockets.size();
}
//-----------------------------------------------------------------------------
// Purpose: returns accepted socket handle
//-----------------------------------------------------------------------------
SocketHandle_t CSocketCreator::GetAcceptedSocketHandle(int nIndex) const
{
return m_hAcceptedSockets[nIndex].m_hSocket;
}
//-----------------------------------------------------------------------------
// Purpose: returns accepted socket address
//-----------------------------------------------------------------------------
const CNetAdr2& CSocketCreator::GetAcceptedSocketAddress(int nIndex) const
{
return m_hAcceptedSockets[nIndex].m_Address;
}
//-----------------------------------------------------------------------------
// Purpose: returns accepted socket data
//-----------------------------------------------------------------------------
CConnectedNetConsoleData* CSocketCreator::GetAcceptedSocketData(int nIndex) const
{
return m_hAcceptedSockets[nIndex].m_pData;
}
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