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#include "pch.h"
#include "modmanager.h"
#include "filesystem.h"
#include "hookutils.h"
#include "pdef.h"
void ModManager::BuildPdef()
{
spdlog::info("Building persistent_player_data_version_231.pdef...");
std::string originalPdef = ReadVPKOriginalFile(VPK_PDEF_PATH);
spdlog::info(originalPdef);
}
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