1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
#include "pch.h"
#include "keyvalues.h"
#include "modmanager.h"
#include "filesystem.h"
#include "hookutils.h"
#include <fstream>
// hook forward defs
typedef char(*KeyValues__LoadFromBufferType)(void* self, const char* resourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7);
KeyValues__LoadFromBufferType KeyValues__LoadFromBuffer;
char KeyValues__LoadFromBufferHook(void* self, const char* resourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7);
void InitialiseKeyValues(HMODULE baseAddress)
{
HookEnabler hook;
ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x426C30, &KeyValues__LoadFromBufferHook, reinterpret_cast<LPVOID*>(&KeyValues__LoadFromBuffer));
}
void* savedFilesystemPtr;
char KeyValues__LoadFromBufferHook(void* self, const char* resourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7)
{
// this is just to allow playlists to get a valid pFileSystem ptr for kv building, other functions that call this particular overload of LoadFromBuffer seem to get called on network stuff exclusively
// not exactly sure what the address wanted here is, so just taking it from a function call that always happens before playlists is loaded
if (pFileSystem != nullptr)
savedFilesystemPtr = pFileSystem;
if (!pFileSystem && !strcmp(resourceName, "playlists"))
pFileSystem = savedFilesystemPtr;
return KeyValues__LoadFromBuffer(self, resourceName, pBuffer, pFileSystem, a5, a6, a7);
}
void ModManager::TryBuildKeyValues(const char* filename)
{
spdlog::info("Building KeyValues for file {}", filename);
std::string normalisedPath = fs::path(filename).lexically_normal().string();
fs::path compiledPath = COMPILED_ASSETS_PATH / filename;
fs::path compiledDir = compiledPath.parent_path();
fs::create_directories(compiledDir);
fs::path kvPath(filename);
std::string ogFilePath = "mod_original_";
ogFilePath += kvPath.filename().string();
std::string newKvs = "// AUTOGENERATED: MOD PATCH KV\n";
int patchNum = 0;
// copy over patch kv files, and add #bases to new file, last mods' patches should be applied first
// note: #include should be identical but it's actually just broken, thanks respawn
for (int i = m_loadedMods.size() - 1; i > -1; i--)
{
size_t fileHash = std::hash<std::string>{}(normalisedPath);
for (int j = 0; j < m_loadedMods[i]->KeyValuesHash.size(); j++)
{
if (fileHash == m_loadedMods[i]->KeyValuesHash[j])
{
// should result in smth along the lines of #include "mod_patch_5_mp_weapon_car.txt"
std::string patchFilePath = "mod_patch_";
patchFilePath += std::to_string(patchNum++);
patchFilePath += "_";
patchFilePath += kvPath.filename().string();
newKvs += "#base \"";
newKvs += patchFilePath;
newKvs += "\"\n";
fs::remove(compiledDir / patchFilePath);
fs::copy_file(m_loadedMods[i]->ModDirectory / "keyvalues" / filename, compiledDir / patchFilePath);
}
}
}
// add original #base last, #bases don't override preexisting keys, including the ones we've just done
newKvs += "#base \"";
newKvs += ogFilePath;
newKvs += "\"\n";
// load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons)
std::string originalFile = ReadVPKOriginalFile(filename);
char rootName[64];
memset(rootName, 0, sizeof(rootName));
// iterate until we hit an ascii char that isn't in a # command or comment to get root obj name
int i = 0;
while (!(originalFile[i] >= 65 && originalFile[i] <= 122))
{
// if we hit a comment or # thing, iterate until end of line
if (originalFile[i] == '/' || originalFile[i] == '#')
while (originalFile[i] != '\n')
i++;
i++;
}
int j = 0;
for (int j = 0; originalFile[i] >= 65 && originalFile[i] <= 122; j++)
rootName[j] = originalFile[i++];
// empty kv, all the other stuff gets #base'd
newKvs += rootName;
newKvs += "\n{\n}\n";
std::ofstream originalFileWriteStream(compiledDir / ogFilePath);
originalFileWriteStream << originalFile;
originalFileWriteStream.close();
std::ofstream writeStream(compiledPath);
writeStream << newKvs;
writeStream.close();
ModOverrideFile* overrideFile = new ModOverrideFile;
overrideFile->owningMod = nullptr;
overrideFile->path = normalisedPath;
if (m_modFiles.find(normalisedPath) == m_modFiles.end())
m_modFiles.insert(std::make_pair(normalisedPath, overrideFile));
else
m_modFiles[normalisedPath] = overrideFile;
}
|