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#include "pch.h"
#include "hooks.h"
#include "hookutils.h"
#include "dedicated.h"
#include "tier0.h"
#include <wchar.h>
#include <iostream>
#include <vector>
typedef HMODULE(*LoadLibraryExAType)(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags);
HMODULE LoadLibraryExAHook(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags);
typedef HMODULE(*LoadLibraryExWType)(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags);
HMODULE LoadLibraryExWHook(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags);
LoadLibraryExAType LoadLibraryExAOriginal;
LoadLibraryExWType LoadLibraryExWOriginal;
void InstallInitialHooks()
{
//AllocConsole();
if (MH_Initialize() != MH_OK)
Error("MH_Initialize failed");
HookEnabler hook;
ENABLER_CREATEHOOK(hook, &LoadLibraryExA, &LoadLibraryExAHook, reinterpret_cast<LPVOID*>(&LoadLibraryExAOriginal));
ENABLER_CREATEHOOK(hook, &LoadLibraryExW, &LoadLibraryExWHook, reinterpret_cast<LPVOID*>(&LoadLibraryExWOriginal));
}
// dll load callback stuff
// this allows for code to register callbacks to be run as soon as a dll is loaded, mainly to allow for patches to be made on dll load
struct DllLoadCallback
{
std::string dll;
DllLoadCallbackFuncType callback;
bool called;
};
std::vector<DllLoadCallback*> dllLoadCallbacks;
void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback)
{
DllLoadCallback* callbackStruct = new DllLoadCallback;
callbackStruct->dll = dll;
callbackStruct->callback = callback;
callbackStruct->called = false;
dllLoadCallbacks.push_back(callbackStruct);
}
HMODULE LoadLibraryExAHook(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)
{
HMODULE moduleAddress = LoadLibraryExAOriginal(lpLibFileName, hFile, dwFlags);
if (moduleAddress)
{
for (auto& callbackStruct : dllLoadCallbacks)
{
if (!callbackStruct->called && strstr(lpLibFileName + (strlen(lpLibFileName) - strlen(callbackStruct->dll.c_str())), callbackStruct->dll.c_str()) != nullptr)
{
callbackStruct->callback(moduleAddress);
callbackStruct->called = true;
}
}
}
return moduleAddress;
}
HMODULE LoadLibraryExWHook(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)
{
HMODULE moduleAddress = LoadLibraryExWOriginal(lpLibFileName, hFile, dwFlags);
if (moduleAddress)
{
for (auto& callbackStruct : dllLoadCallbacks)
{
const wchar_t* callbackDll = std::wstring(callbackStruct->dll.begin(), callbackStruct->dll.end()).c_str();
if (!callbackStruct->called && wcsstr(lpLibFileName + (wcslen(lpLibFileName) - wcslen(callbackDll)), callbackDll) != nullptr)
{
callbackStruct->callback(moduleAddress);
callbackStruct->called = true;
}
}
}
return moduleAddress;
}
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