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#include "pch.h"
#include "clientvideooverrides.h"
#include "modmanager.h"
#include "nsmem.h"
typedef void* (*BinkOpenType)(const char* path, uint32_t flags);
BinkOpenType BinkOpen;
void* BinkOpenHook(const char* path, uint32_t flags)
{
std::string filename(fs::path(path).filename().string());
spdlog::info("BinkOpen {}", filename);
// figure out which mod is handling the bink
Mod* fileOwner = nullptr;
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Enabled)
continue;
if (std::find(mod.BinkVideos.begin(), mod.BinkVideos.end(), filename) != mod.BinkVideos.end())
fileOwner = &mod;
}
if (fileOwner)
{
// create new path
fs::path binkPath(fileOwner->ModDirectory / "media" / filename);
return BinkOpen(binkPath.string().c_str(), flags);
}
else
return BinkOpen(path, flags);
}
void InitialiseEngineClientVideoOverrides(HMODULE baseAddress)
{
// remove engine check for whether the bik we're trying to load exists in r2/media, as this will fail for biks in mods
// note: the check in engine is actually unnecessary, so it's just useless in practice and we lose nothing by removing it
NSMem::NOP((uintptr_t)baseAddress + 0x459AD, 6);
HookEnabler hook;
ENABLER_CREATEHOOK(
hook,
reinterpret_cast<void*>(GetProcAddress(GetModuleHandleA("bink2w64.dll"), "BinkOpen")),
&BinkOpenHook,
reinterpret_cast<LPVOID*>(&BinkOpen));
}
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