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#include "pch.h"
#include "squirrel.h"
#include "serverchathooks.h"
#include "localchatwriter.h"
#include <rapidjson/document.h>
AUTOHOOK_INIT()
AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580,
void,, (void* self, const char* message, int inboxId, bool isTeam, bool isDead))
{
// This hook is called for each HUD, but we only want our logic to run once.
if (self != *CHudChat::allHuds)
return;
if (g_pSquirrel<ScriptContext::CLIENT>->setupfunc("CHudChat_ProcessMessageStartThread") != SQRESULT_ERROR)
{
int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK;
bool isAnonymous = senderId == 0;
bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT);
// Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte
int type = 0;
const char* payload = message;
if (isCustom)
{
type = message[0];
payload = message + 1;
}
g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, (int)senderId - 1);
g_pSquirrel<ScriptContext::CLIENT>->pushstring(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, payload);
g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, isTeam);
g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, isDead);
g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, type);
g_pSquirrel<ScriptContext::CLIENT>->call(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, 5);
}
else
for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next)
CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead);
}
// void NSChatWrite( int context, string str )
SQRESULT SQ_ChatWrite(void* sqvm)
{
int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
LocalChatWriter((LocalChatWriter::Context)context).Write(str);
return SQRESULT_NULL;
}
// void NSChatWriteRaw( int context, string str )
SQRESULT SQ_ChatWriteRaw(void* sqvm)
{
int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
LocalChatWriter((LocalChatWriter::Context)context).InsertText(str);
return SQRESULT_NULL;
}
// void NSChatWriteLine( int context, string str )
SQRESULT SQ_ChatWriteLine(void* sqvm)
{
int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
LocalChatWriter((LocalChatWriter::Context)context).WriteLine(str);
return SQRESULT_NULL;
}
ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientChatHooks, ClientSquirrel, (CModule module))
{
AUTOHOOK_DISPATCH()
g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWrite", "int context, string text", "", SQ_ChatWrite);
g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteRaw", "int context, string text", "", SQ_ChatWriteRaw);
g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteLine", "int context, string text", "", SQ_ChatWriteLine);
}
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