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#include <string>
#include <Windows.h>
#define DLL_NAME L"Northstar.dll"
int main(int argc, char** argv)
{
// this a proxy process used for injecting into titanfall, since launchers are 32bit you can't inject from those into 64bit titanfall
// dont bother to do any error checking here, just assume it's getting called right
DWORD pid = std::stoi(argv[0]);
DWORD threadId = std::stoi(argv[1]);
HANDLE process = OpenProcess(PROCESS_ALL_ACCESS, false, pid);
HANDLE thread = OpenThread(THREAD_ALL_ACCESS, false, threadId);
HMODULE hKernel32 = GetModuleHandleW(L"kernel32.dll");
LPTHREAD_START_ROUTINE pLoadLibraryW = (LPTHREAD_START_ROUTINE)GetProcAddress(hKernel32, "LoadLibraryW");
SIZE_T dwLength = (wcslen(DLL_NAME) + 1) * 2;
LPVOID lpLibName = VirtualAllocEx(process, NULL, dwLength, MEM_COMMIT, PAGE_READWRITE);
SIZE_T written = 0;
WriteProcessMemory(process, lpLibName, DLL_NAME, dwLength, &written);
HANDLE hThread = CreateRemoteThread(process, NULL, NULL, pLoadLibraryW, lpLibName, NULL, NULL);
WaitForSingleObject(hThread, INFINITE);
// TODO: need to call initialisenorthstar in the new process
// (this does not currently work!!! )
//LPTHREAD_START_ROUTINE pInitNorthstar = (LPTHREAD_START_ROUTINE)GetProcAddress((HMODULE)lpLibName, "InitialiseNorthstar");
//HANDLE hInitThread = CreateRemoteThread(processInfo.hProcess, NULL, NULL, pInitNorthstar, NULL, NULL, NULL);
//WaitForSingleObject(hInitThread, INFINITE);
//CloseHandle(hInitThread);
ResumeThread(thread);
CloseHandle(hThread);
VirtualFreeEx(process, lpLibName, dwLength, MEM_RELEASE);
}
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