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path: root/primedev/squirrel/squirrel.h
AgeCommit message (Collapse)Author
2024-07-10Define `fs` alias in source file where used (#747)v1.26.4-rc2v1.26.4-rc1v1.26.3-rc3v1.26.3-rc2v1.26.3GeckoEidechse
for filesystem namespace instead of relying on implicit include Co-authored-by: Jan <sentrycraft123@gmail.com>
2024-07-10Fix typo in class member function (#750)GeckoEidechse
`pushSQObject` does not exist Co-authored-by: EladNLG <e1lad8955@gmail.com>
2024-07-04Make Script Errors from Northstar Callbacks Fatal (#698)v1.26.0-rc2EladNLG
Because: - Errors are incredibly confusing when non-fatal - there is no indicator that an error is happening - The error is unknown without a try/catch block - Errors cannot be tracked to a line, or file, and its location has to be figured out manually - They can throw a game into an unexpected state with no indicator, confusing both players AND developers
2024-02-04Plugin interfaces (plugins v4) (#615)v1.23.1-rc2v1.23.1-rc1v1.23.1v1.23.0-rc2v1.23.0-rc1v1.23.0uniboi
Replaces the current plugin api with source interfaces. - backwards compatible - no more json in binaries (wtf) - does not rely on structs from third party libraries (wtf) - actually initializes variables - no more basically unused classes The launcher exposes almost everything required by plugins in interfaces that allow for backwards compatibility. The only thing that's passed to a plugin directly is the northstar dll HWND and a struct of data that's different for each plugin.
2024-01-21Address C4267 compiler warnings (#647)v1.22.2-rc1Jack
Implicit conversion from `size_t` to a smaller type
2023-12-27Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2Jack
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>