Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-27 | rename project folder (:tf: commit log) | BobTheBob | |
2022-05-26 | lots of cleanup and starting moving to new hooking macros | BobTheBob | |
2022-05-21 | remove unnecessary header files | BobTheBob | |
2022-05-13 | move sqvm funcs into wrappers in the manager class | BobTheBob | |
2022-05-09 | use lambdas for dll load callbacks so intellisense shits itself less | BobTheBob | |
2022-05-09 | refactor some squirrel stuff and ingame compilation error message | BobTheBob | |
2022-05-09 | use in-file macros rather than global funcs for registering dll load callbacks | BobTheBob | |
2022-04-13 | Format project | Northstar | |
2022-03-18 | refactor dll load callbacks to lower number of dedicated.h includes (#109) | BobTheBob | |
2022-03-11 | Add check for player name correctness (#86) | Barnaby | |
* Add player auth failure when username is faked * Fix the action error? * Split name check into different function allows unique error message * Oops * Fix allow_insecure and kick message * Put it back cause i'm bad at programmig * format * Fix duplicated if statement maybe? Will need testing * Fail open + change to authData.username * Change name instead of kicking * Format * Remove unecessary borked name check * fail open in VerifyPlayerName if missing authData * Fix convar stuff * limit name length when copying from master server * 63 < 64 * please bob for the love of god this is like the third time i've had to do this | |||
2022-03-06 | add support for server=>client script stringcommands | BobTheBob | |