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path: root/NorthstarDedicatedTest/latencyflex.cpp
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2022-03-26Major exploit fixes and some minor bug fixes/improvements (#117)v1.6.0-rc3KittenPopo
* Added main exploit fixes * Fixed typo in sigscanning.cpp * Fully implemented * Added proper includes for new files * Update README.md * typo * spare me my sanity (fixed ridiculous code) * Added rest of KittenMemUtils * Rename KittenMemUtils * Removed all messy memory edits, implemented NSMem instead * Update NorthstarDedicatedTest.vcxproj * [1] Move everything from securitypatches to ExploitFixes * [2] Move everything from securitypatches to ExploitFixes * Fixed module offsets in stack trace * Fixed UTF8 Parsing (Multiplayer Crash) * Implemented UT8 fix * Update NorthstarDedicatedTest.vcxproj * Update hookutils.cpp * Small fixes * all my homies hate clang-format * Temporarily restore README.md * Added string hash macro * Added convenient vtfunc macro * Made lil ConCommand creation macro * Fixed multiple NET_SetConVar exploits * Quick fixerino * Fix convar struct (and other things) * Revive clang-format (but good, i think) * Update .clang-format * Reformatted code to meet .clang-format requirements * Minor formatting fixes * Fixed Northstar "crashing" when console is closed * Update .clang-format
2022-03-18refactor dll load callbacks to lower number of dedicated.h includes (#109)BobTheBob
2022-02-23ConVar class rebuild (#90)Kawe Mazidjatari
* Implement CCvar class with mapped out vtable funcs * Rebuilded ConVar class + code overhaul to use new system * ConVar class is now properly mapped out for r2 (0x80 in size). * Reimplemented and exposed all frequently used ConVar class methods to the SDK. * Implement frequently used CCvar class methods. * Implement all CCVarIteratorInternal class methods. * Performed additional cleanup over the SDK to use new system instead. * ConVar class improvements + rebuilded ConCommand struct * Fix actual struct size for ConCommand
2022-02-03Format projectNorthstar
2022-01-14LatencyFleX Implementation (#41)Kyle Gospodnetich
* Adds LatencyFleX, an open source and vendor agnostic input latency reduction technology similar to Nvidia's Reflex. Currently only works on Linux via Wine/Proton, but future versions may support Windows as well. Falls back to doing nothing if LatencyFleX isn't available. See here for more information: https://ishitatsuyuki.github.io/post/latencyflex/ * Add the ability to toggle LatencyFlex on or off with a cvar.