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Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
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Cherry-picks the removal of unnecessary namespaces from `primedev`
https://github.com/F1F7Y/NorthstarPrime/
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
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Adds safeguard to the `map` command that prevents it from executing if the requested map is invalid or no map argument is given.
Retry of #529
Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
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Adds a fix to check if `r2/maps` folder exists before trying to iterate through it.
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Revert "Add a safeguard to map command (#529)"
This reverts commit cde626b041e72d749c54d0be8119fe3604bbf4f0.
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Adds safeguard to the `map` command that prevents it from executing if the requested map is invalid or no map argument is given.
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* force-include "pch.h" in all units, as it will error if it's not included anyways
* remove #include "pch.h" from all files as it's not needed anymore now
* fix size of NSUserAgent to be consistent (it's 256 in version.cpp, caused compile error)
* Re-add explicit pch.h include to pch.cpp (and ran clang-format)
* drop pch.h inclusion from new files
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* add CGlobals class and g_pGlobals, and update scripts to support
* don't automatically enable antispeedhack (oops)
* add dedicated.cpp
* format
* bad push oops
* reformat again
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* Remove launcher proxy
* Restructuring
* More restructuring
* Fix include dirs
* Fix merge
* Remove clang thing
* Filters
* Oops
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