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AgeCommit message (Collapse)Author
2023-12-20Format projectNorthstar
2023-12-20Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2Jack
Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-14Rework `-vanilla` to be a vanilla compatibility mode (#601)Jack
Old `-vanilla` behaviour is now handled by `-nonorthstardll`. New squirrel constant called `VANILLA`. Set to true when in vanilla compatibility mode. Differences when in vanilla compatibility mode: - Doesn't restrict server commands (same as `-norestrictservercommands`) - Doesn't block FairFight screenshot functions - Doesn't do Atlas-related stuff (except for mainmenupromos)
2023-11-06Plugins v3 (#472)v1.20.1-rc2v1.20.1-rc1v1.20.0-rc3v1.20.0cat_or_not
- nuked presence logic ( moved to the discord rpc plugin ) - more exposed sq functions - exposed dll addresses - `g_pCVar` is exposed - added "userdata" to plugin's async call - added runframe to plugins
2023-10-07Reduce warnings due to calling conventions (#555)v1.19.5-rc1v1.19.5Jack
Fix instances of "anachronism used: modifiers on data are ignored"
2023-07-28Remove `pch.cpp` and all `#include "pch.h"` occurrences (#519)F1F7Y
With the move to cmake there is no need for the `pch.cpp` files as it generates them automatically. Also removes leftover `#include "pch.h"` occurrences
2023-07-07Memory class renaming (#469)F1F7Y
- Renames `MemoryAddress` to `CMemoryAddress` - Renames `CMemoryAddress::As` to `CMemoryAddress::RCast`
2023-04-17Extract ProcessConnectionlessPacket hook to separate filepg9182
2023-04-11Plugin system v2 (#343)Emma Miler
* Some work * Rewrite gamestate presence * Add plugin system logger * Format changes * Format chjange * Fix gamestate stuff * some callback stuff * move around invite stuff * move invite to funcs * fix presence server data * Actually call InformSQVMCreated * bruh * Fix TODO's * Formatting * Fix filters * Add InformDLLLoads * Fix plugin handle always being 0 * Formatting * Fix merge issues * Formatting * Mods can add files compiled at SQVM init * Some Small Fixes * Add changes from review * Fix load failure * Add new squirrel functions * actually call InformSQVMDestroyed * add CreateObject function * answers to complaints * remove snake cases from GameStatePresence --------- Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
2023-04-08Fix stringcmd limits causing unnecessary disconnects (#447)Jack
revert some changes made by #411
2023-02-23Add `FUNCTION_AT` and `VAR_AT` macros (#416)BobTheBob
* add FUNCTION_AT and VAR_AT macros * fix build issues oops * fix formatting * add PREDEFINED_VAR_AT * change func name * fixup formatting * update to use DEFINED_VAR_AT
2023-02-14Force-include `pch.h` to all files, remove explicit includes (#393)p0358
* force-include "pch.h" in all units, as it will error if it's not included anyways * remove #include "pch.h" from all files as it's not needed anymore now * fix size of NSUserAgent to be consistent (it's 256 in version.cpp, caused compile error) * Re-add explicit pch.h include to pch.cpp (and ran clang-format) * drop pch.h inclusion from new files
2023-02-12Add `CGlobals` class and `g_pGlobals`, and update code to support (#411)BobTheBob
* add CGlobals class and g_pGlobals, and update scripts to support * don't automatically enable antispeedhack (oops) * add dedicated.cpp * format * bad push oops * reformat again
2023-01-13Execute cfgs before server startup for gamemode being run (#398)v1.12.0-rc5v1.12.0-rc4v1.12.0BobTheBob
* run cfg to initialise gamemode on startup * remove ; characters from mp_gamemode * exec using _Cmd_Exec_f to avoid issues with semicolons in gamemode names allowing additional commands to be run * run from cfg/server/ rather than cfg/ * fixup formatting
2022-12-22Fix console not enabling (#379)Emma Miler
2022-12-19Restructuring (#365)Emma Miler
* Remove launcher proxy * Restructuring * More restructuring * Fix include dirs * Fix merge * Remove clang thing * Filters * Oops