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path: root/NorthstarDLL/scripts/client/scriptserverbrowser.cpp
AgeCommit message (Collapse)Author
2023-12-27Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2Jack
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-20Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2Jack
Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-10-07Expose origin auth state and errors to squirrel (#468)Jack
Also moves `NSIsMasterServerAuthenticated` out of `scriptserverbrowser.cpp` because it didn't really fit there This will be used for showing failed origin auth errors in the game's UI
2023-04-27Use structs for the Script Server Browser (#453)v1.14.2-rc1v1.14.2v1.14.1-rc1v1.14.1v1.14.0-rc1v1.14.0uniboi
* fix vector garbage data * use structs for script server browser * use sq struct api wrappers * use sqfloat return type for getvector * use const references for access * move fn to make the diff more readable (hopefully)
2023-04-11Plugin system v2 (#343)Emma Miler
* Some work * Rewrite gamestate presence * Add plugin system logger * Format changes * Format chjange * Fix gamestate stuff * some callback stuff * move around invite stuff * move invite to funcs * fix presence server data * Actually call InformSQVMCreated * bruh * Fix TODO's * Formatting * Fix filters * Add InformDLLLoads * Fix plugin handle always being 0 * Formatting * Fix merge issues * Formatting * Mods can add files compiled at SQVM init * Some Small Fixes * Add changes from review * Fix load failure * Add new squirrel functions * actually call InformSQVMDestroyed * add CreateObject function * answers to complaints * remove snake cases from GameStatePresence --------- Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
2023-02-14Force-include `pch.h` to all files, remove explicit includes (#393)p0358
* force-include "pch.h" in all units, as it will error if it's not included anyways * remove #include "pch.h" from all files as it's not needed anymore now * fix size of NSUserAgent to be consistent (it's 256 in version.cpp, caused compile error) * Re-add explicit pch.h include to pch.cpp (and ran clang-format) * drop pch.h inclusion from new files
2022-12-19Restructuring (#365)Emma Miler
* Remove launcher proxy * Restructuring * More restructuring * Fix include dirs * Fix merge * Remove clang thing * Filters * Oops