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path: root/NorthstarDLL/masterserver/masterserver.cpp
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2023-12-20Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2Jack
Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-14Rework `-vanilla` to be a vanilla compatibility mode (#601)Jack
Old `-vanilla` behaviour is now handled by `-nonorthstardll`. New squirrel constant called `VANILLA`. Set to true when in vanilla compatibility mode. Differences when in vanilla compatibility mode: - Doesn't restrict server commands (same as `-norestrictservercommands`) - Doesn't block FairFight screenshot functions - Doesn't do Atlas-related stuff (except for mainmenupromos)
2023-11-21Don't log masterserver registration errors in the lobby (#543)Jack
The main purpose of this PR is to not flood the console with errors that aren't really errors, thus preventing various tickets or misleading users.
2023-10-07Expose origin auth state and errors to squirrel (#468)Jack
Also moves `NSIsMasterServerAuthenticated` out of `scriptserverbrowser.cpp` because it didn't really fit there This will be used for showing failed origin auth errors in the game's UI
2023-06-28Code cleanup (#478)v1.16.0-rc1v1.15.1-rc1v1.15.11.15.XJan
* turn implicit type casts into standard compliant explicit type casts * correct includes and library names * correct implicit use of std-namespaced functions * turn incomplete virtual implementations into pure virtuals (this also follows what the Source SDK tier0 header does) * define SqRecurseArgs ahead of implementation to fix templating problems * switch out removed getentity with getthisentity * fix calls to curl_easy_escape with wrong types * replace winapi-specific function with std starts_with function * format squirrel header
2023-04-17Set default server auth failure reasonpg9182
Not all error paths set it.
2023-04-17Use detailed master server error messages when availablepg9182
The error.msg field has always been around, but we never used it.
2023-04-17Replace HTTP auth server with Atlas connectionless packetpg9182
2023-04-17Implement Atlas sigreq1 connectionless packetpg9182
Consists of a JSON object including a type key and a HMAC-SHA256 signature using the gameserver-specific token from the masterserver as the key.
2023-04-11Plugin system v2 (#343)Emma Miler
* Some work * Rewrite gamestate presence * Add plugin system logger * Format changes * Format chjange * Fix gamestate stuff * some callback stuff * move around invite stuff * move invite to funcs * fix presence server data * Actually call InformSQVMCreated * bruh * Fix TODO's * Formatting * Fix filters * Add InformDLLLoads * Fix plugin handle always being 0 * Formatting * Fix merge issues * Formatting * Mods can add files compiled at SQVM init * Some Small Fixes * Add changes from review * Fix load failure * Add new squirrel functions * actually call InformSQVMDestroyed * add CreateObject function * answers to complaints * remove snake cases from GameStatePresence --------- Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
2023-02-14Force-include `pch.h` to all files, remove explicit includes (#393)p0358
* force-include "pch.h" in all units, as it will error if it's not included anyways * remove #include "pch.h" from all files as it's not needed anymore now * fix size of NSUserAgent to be consistent (it's 256 in version.cpp, caused compile error) * Re-add explicit pch.h include to pch.cpp (and ran clang-format) * drop pch.h inclusion from new files
2022-12-19Restructuring (#365)Emma Miler
* Remove launcher proxy * Restructuring * More restructuring * Fix include dirs * Fix merge * Remove clang thing * Filters * Oops