Age | Commit message (Collapse) | Author |
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* run cfg to initialise gamemode on startup
* remove ; characters from mp_gamemode
* exec using _Cmd_Exec_f to avoid issues with semicolons in gamemode names
allowing additional commands to be run
* run from cfg/server/ rather than cfg/
* fixup formatting
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rejection from local server (#360)
* generally cleanup authentication code and fix client state issues with
rejection from local server
* fix formatting
* fix formatting
* use client-provided uid for logging disconnect failure as it won't be
copied to player if authentication fails
* support loading savegame and use more reliable method for fixing
client rejection issues
* oops forgot to add rejectconnectionfixes.cpp
* fixup formatting
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* Remove launcher proxy
* Restructuring
* More restructuring
* Fix include dirs
* Fix merge
* Remove clang thing
* Filters
* Oops
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