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2023-12-27Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2Jack
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-20Format projectNorthstar
2023-12-20Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2Jack
Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-14Rework `-vanilla` to be a vanilla compatibility mode (#601)Jack
Old `-vanilla` behaviour is now handled by `-nonorthstardll`. New squirrel constant called `VANILLA`. Set to true when in vanilla compatibility mode. Differences when in vanilla compatibility mode: - Doesn't restrict server commands (same as `-norestrictservercommands`) - Doesn't block FairFight screenshot functions - Doesn't do Atlas-related stuff (except for mainmenupromos)
2023-12-07Format projectNorthstar
2023-11-22Improve replacing `xinput1_3` with `xinput9_1` (#583)Jan
The previous logic incorrectly loaded compared the whole argument, which may be a path, to the string literal. This fix checks if the argument ends with the string literal instead.
2023-11-06Plugins v3 (#472)v1.20.1-rc2v1.20.1-rc1v1.20.0-rc3v1.20.0cat_or_not
- nuked presence logic ( moved to the discord rpc plugin ) - more exposed sq functions - exposed dll addresses - `g_pCVar` is exposed - added "userdata" to plugin's async call - added runframe to plugins
2023-10-23Replace field preprocessors with less hacky solutions (#492)Jan
This behavior is a lot simpler and less dependent on how constants are represented during the preprocessing step.
2023-10-07Reduce warnings due to calling conventions (#555)v1.19.5-rc1v1.19.5Jack
Fix instances of "anachronism used: modifiers on data are ignored"
2023-10-04Give `g_pMemAllocSingleton` a default value (#563)Jan
Give default value as standard does not define value if uninitialised.
2023-07-29Turn VPKData into a opaque struct (#510)v1.18.1-rc1v1.18.1Jan
2023-07-25Remove Vector3 Constructor (#494)Jan
- Packing was enabled because the compiler may add padding which we don't want. - Constructors were removed because they were either rather primitive or broken (the `pRawFloats` one). - Use of constructor was replaced with a simple cast, which works just as well.
2023-07-07Improve logging for mods (#445)v1.16.3-rc2v1.16.3-rc1v1.16.3v1.16.2-rc1v1.16.2v1.16.1-rc1v1.16.11.16.XJack
- Removes the log spam of "changing mod search path" - Logs mods as they are loaded, alongside their ConVars, Scripts, ConCommands, etc. - Warns in the console about errors in the mod.json instead of silently skipping things
2023-07-07Memory class renaming (#469)F1F7Y
- Renames `MemoryAddress` to `CMemoryAddress` - Renames `CMemoryAddress::As` to `CMemoryAddress::RCast`
2023-06-28Code cleanup (#478)v1.16.0-rc1v1.15.1-rc1v1.15.11.15.XJan
* turn implicit type casts into standard compliant explicit type casts * correct includes and library names * correct implicit use of std-namespaced functions * turn incomplete virtual implementations into pure virtuals (this also follows what the Source SDK tier0 header does) * define SqRecurseArgs ahead of implementation to fix templating problems * switch out removed getentity with getthisentity * fix calls to curl_easy_escape with wrong types * replace winapi-specific function with std starts_with function * format squirrel header
2023-06-28Cast types in MAKEHOOK macro to follow C++ Standard (#489)Jan
2023-04-19Fix parsing string ConVar/ConCommand.Flags from `mod.json` (#450)pg9182
Fix parsing string ConVar/ConCommand.Flags from mod.json The ParseConVarFlagsString function introduced in 64100065b55f79e76542ba689545c60e6fb0dcef (#373) is utterly broken. It only parses the first flag, logs misleading warnings, has an undefined return value in some codepaths, and is somewhat convoluted. Luckily, this doesn't appear to affect most (if not all) existing mods, as they all seem to be using integer values for Flags, which is taken as-is. https://github.com/search?q=path%3A**%2Fmod.json+ConVars+Flags&type=code
2023-04-11Plugin system v2 (#343)Emma Miler
* Some work * Rewrite gamestate presence * Add plugin system logger * Format changes * Format chjange * Fix gamestate stuff * some callback stuff * move around invite stuff * move invite to funcs * fix presence server data * Actually call InformSQVMCreated * bruh * Fix TODO's * Formatting * Fix filters * Add InformDLLLoads * Fix plugin handle always being 0 * Formatting * Fix merge issues * Formatting * Mods can add files compiled at SQVM init * Some Small Fixes * Add changes from review * Fix load failure * Add new squirrel functions * actually call InformSQVMDestroyed * add CreateObject function * answers to complaints * remove snake cases from GameStatePresence --------- Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
2023-02-23Add `FUNCTION_AT` and `VAR_AT` macros (#416)BobTheBob
* add FUNCTION_AT and VAR_AT macros * fix build issues oops * fix formatting * add PREDEFINED_VAR_AT * change func name * fixup formatting * update to use DEFINED_VAR_AT
2023-02-14Force-include `pch.h` to all files, remove explicit includes (#393)p0358
* force-include "pch.h" in all units, as it will error if it's not included anyways * remove #include "pch.h" from all files as it's not needed anymore now * fix size of NSUserAgent to be consistent (it's 256 in version.cpp, caused compile error) * Re-add explicit pch.h include to pch.cpp (and ran clang-format) * drop pch.h inclusion from new files
2023-02-07Do not load streaming files on dedicated server (#412)BobTheBob
dont load streaming files on dedicated server
2023-01-13Execute cfgs before server startup for gamemode being run (#398)v1.12.0-rc5v1.12.0-rc4v1.12.0BobTheBob
* run cfg to initialise gamemode on startup * remove ; characters from mp_gamemode * exec using _Cmd_Exec_f to avoid issues with semicolons in gamemode names allowing additional commands to be run * run from cfg/server/ rather than cfg/ * fixup formatting
2022-12-22Add NSGetModName (#366)Emma Miler
* Stackinfos * Formatting * Add option for depth * Revert "Merge branch 'main' into stackinfos" This reverts commit e9e8948d2ae9ab72095eb2162de40383b7211276, reversing changes made to d1cf18f7165a9d4fbe7f8ae2f1dfacbba36e4852. * Move macros header * Add macro header to filters * Fix merge conflict mistake * Fix stuff * I hate git * create `NSGetCurrentModName` * Fix merge issues
2022-12-22Add script concommands (#373)Emma Miler
* Add script concommands * Fix indent * Formatting * Formatting stuff * Changes for review * Fix typo * Forgot to remove the return statement * Formatting
2022-12-22Fix console not enabling (#379)Emma Miler
2022-12-19Restructuring (#365)Emma Miler
* Remove launcher proxy * Restructuring * More restructuring * Fix include dirs * Fix merge * Remove clang thing * Filters * Oops