Age | Commit message (Collapse) | Author | |
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2023-01-04 | generally cleanup authentication code and fix client state issues with ↵ | BobTheBob | |
rejection from local server (#360) * generally cleanup authentication code and fix client state issues with rejection from local server * fix formatting * fix formatting * use client-provided uid for logging disconnect failure as it won't be copied to player if authentication fails * support loading savegame and use more reliable method for fixing client rejection issues * oops forgot to add rejectconnectionfixes.cpp * fixup formatting |