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2022-08-03RCON system overhaulKawe Mazidjatari
* Implemented robust length-prefix framing logic for non-blocking sockets (previously used character sequences to determine length, but you cannot use character sequences on protocol buffers as its binary data. This logic should fix all problems regarding some commands not getting networked properly to the server and stuff not getting printed on the client). * Increased buffer size to std::vector::max_size when netconsole is authenticated (MAX_NETCONSOLE_INPUT_LEN still remains enforced on accepted but not authenticated connections to prevent attackers from crashing the server). * Process max 1024 bytes each recv buffer iteration. * Additional optimizations and cleanup.
2022-07-17Merge branch 'main' into NetConKawe Mazidjatari
2022-07-10Add dependency constants (#156)v1.9.1-rc4v1.9.1-rc3v1.9.1-rc2v1.9.1EladNLG
* Fix duplicate script in scripts.rson when 2 mods add a custom script with the same path Allow mods to force a VPK to load through vpk.json * Remove unnecessary print * Fix match predicate using the value instead of the name * - Add a dependency constant system for use in compile flags - Remove the duplicate script engine error fix - Add ClientSq_defconst & ServerSq_defconst * Format fix * - Fix access violation - Separate dependency constants into mod and add checks for conflicts * - Remove unnecessary comment * Remove VPK loading for now and allow 2 mods to use the same constant if the mod names match * Fix bugs * fix mistake * fix keyvalues not working with modded files * simplify code * Fix formatting * Remove keyvalues fix
2022-07-10Allow auth with RCON using 3rd argument from CCommand.Kawe Mazidjatari
'rcon PASS' will use the 'rcon_password' convar as password to auth with the server. 'rcon PASS yourpassword' will use the third argument from CCommand to auth with the server.
2022-07-09Add Postload support for rpaks (#217)v1.9.1-rc1Jack
* fixed custom rpaks being loaded more than once * formatting * better things, although LoadPakSyncHook is annoying * formatting * removing unnecessary comments and stuff (whoops) * Moving to use PakLoadManager * formatting * postload things * formatting * trailing space smh
2022-07-09Add StringToAsset function to squirrel (#216)Maya
* Add StringToAsset function to squirrel also added better values for return type enum because otherwise asset can't be returned without casting * Formatting * Switched to a template for the stringToAsset function also renamed files but have to do it in 2 commits because git ignores file case * Rename step 2 * change to lowercase in include * changed to lowercase in include inside dllmain
2022-07-05Fix KHook hooking order to prevent missed hooks (#213)KittenPopo
2022-07-05Move #include top of file in ExploitFixes (#218)Maya
* Move Include in ExploitFixes * Formatting
2022-06-27Merge branch 'main' into NetConKawe Mazidjatari
2022-06-26Block developer squirrel functions (#211)v1.9.0-rc1v1.9.0v1.8.2-rc3Maya
* Block Dev Squirrel Functions Some Command Line Functions are still allowed * Renamed stub function and changed error message * Formatting * Change log level to warn
2022-06-26Switch IsValveMod back to use a EnablerHook (#210)Maya
* Switch IsValveMod back to use a EnablerHook KHook version no worky * Formatting >:(
2022-06-25Log all clientcommands if `ns_should_log_all_clientcommands` is set (#209)v1.8.2-rc2GeckoEidechse
* Log all clientcommands if responding convar is set * Also log UID * Formatting * Use `GetBool()` instead of `GetInt()` * Adjust output print format as suggested in review
2022-06-23fixed custom rpaks being loaded more than once (#202)Jack
* fixed custom rpaks being loaded more than once * formatting * better things, although LoadPakSyncHook is annoying * formatting * removing unnecessary comments and stuff (whoops) * Moving to use PakLoadManager * formatting
2022-06-22Fix rejection of legitimately-invalid UserCmds (#203)v1.8.2-rc1KittenPopo
2022-06-22ExploitFixes: Fix respawn exploit and block other Portal 2 commands (#204)KittenPopo
* Implement SpecialClientCommand hook (fix respawn exploit, etc.) This replaces the old function_containing_emit_hook (who made it??? why is it so messy??? why is it in snake case???) * Remove extra indents * Blacklist additional commands * Clarify (supposed) purpose of blocked commands
2022-06-19Move LZSS exploit segfault fix hook to ExploitFixes.cpp (#195)KittenPopo
* Move LZSS exploit fix hook to ExploitFixes.cpp * Formatting changes for clang-format
2022-06-19Use strtoull instead of strtoll for uint64s (#198)KittenPopo
2022-06-16Fix "Auth failed" when trying to play singleplayer (#184)v1.8.1-rc6v1.8.1-rc5v1.8.1F1F7Y
2022-06-16Merge branch 'NetCon' of https://github.com/Mauler125/NorthstarLauncher into ↵Kawe Mazidjatari
NetCon
2022-06-16Rename NetConsole output to 'netcon'Kawe Mazidjatari
2022-06-16Merge branch 'main' into NetConKawe Mazidjatari
2022-06-16Add 'chrono' to PCHKawe Mazidjatari
Included in more recent commits from upstream, but these should be in the PCH.
2022-06-15LatencyFleX Implementation Update (#183)v1.8.1-rc4Kyle Gospodnetich
Main entry point for LatencyFlex was recently changed from latencyflex_wine.dll to latencyflex_layer.dll to prepare library for eventual windows release/to be more generic. This updates our implementation to match, while still supporting the previous libraries for existing users. Co-authored-by: Kyle Gospodnetich <KyleGospo@users.noreply.github.com>
2022-06-15Open placeholder_playerdata as an input stream (#173)pg9182
Write access isn't needed.
2022-06-16Set default val for net_chan_limit_msec_per_sec to 100 (#196)v1.8.1-rc3KittenPopo
2022-06-16Attempt reconnect in case of DUPLICATE_SERVER (#187)GeckoEidechse
* Attempt reconnect in case of DUPLICATE_SERVER If gameserver receives DUPLICATE_SERVER response it will retry the auth request after a timeout of 10 seconds. Retries will stop after 10 attempts. Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com> * Fix formatting * Move comment So that it refers to the right line * Retry 10 times instead of just once * Only check retrycounter for DUPLICATE_SERVER error Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com>
2022-06-16Localize error messages from masterserver (#159)Emma Miler
2022-06-16Expose IsDedicated on server vm (#179)F1F7Y
2022-06-16Delete emit_blocker.h (#194)Maya
* Delete emit_blocker.h * also remove from dllmain.cpp
2022-06-15Fix bug where emit wouldn't be blocked if uppercase (#192)v1.8.1-rc2Emma Miler
* Fix bug where emit wouldnt be blocked if uppercase * Moved emit blocker to ExploitFixes.cpp * Format change * Use `strnicmp` instead of a custom functions * Resolve merge conflicts * Format changes
2022-06-15Add pull request template (#188)v1.8.1-rc1GeckoEidechse
2022-06-15Fix segfault on badly formed compressed packets (#160)Tom Barham
* Fix segfault on badly formed compressed packets * Remove superfluous line
2022-06-14Guard against GetEntByIndex read out of bounds (#191)Tom Barham
* Guard against GetEntByIndex read out of bounds * Move to ExploitFixes.cpp * format * Log out of bounds access
2022-05-31Light RCON cleanupKawe Mazidjatari
Use const qualifiers for CNetAdr2 methods. Removed redundant code in CNetAdr2. Add proper destructor for CRConServer, CRConClient and CNetCon.
2022-05-31ConCommandBase::IsCommand improvementsKawe Mazidjatari
If the vtable pointer points to ConVar its not a command
2022-05-13Merge branch 'main' into NetConKawe Mazidjatari
2022-05-13Optimize RCONKawe Mazidjatari
Don't run CheckForBan each iteration if no failed attempts are made
2022-05-13Improve regex in 'CNetAdr2::GetBase'Kawe Mazidjatari
2022-05-13Fix typo in UID logs (#176)v1.8.0-rc2v1.8.0-rc1v1.8.0Barnaby
2022-05-13Update serverauthentication.cpp (#161)BobTheBob
2022-05-13Block `emit` command when sv_cheats is disabled (#170)Emma Miler
2022-05-13Log UID in a variety of places during auth process (#174)GeckoEidechse
* Log UID in a variety of places during auth process * Log UID in CBaseClient__ActivatePlayerHook
2022-05-13Compare uid from connect on activate (#175)Barnaby
* Compare UID from connect on activate * only set uid on first time i think
2022-05-07RCON system improvementsKawe Mazidjatari
* Buffers are now send properly from the game client and netconsole client (running scripts and executing command's/convar's now work properly). * Removed 'PASS' string check on server and only rely on 'SERVERDATA_REQUEST_AUTH' enum for auth queries (should make heavy abuse even harder).
2022-05-05Fix clang formatKawe Mazidjatari
2022-05-05Fix clang formatKawe Mazidjatari
2022-05-05Fix clang formatKawe Mazidjatari
2022-05-05Fix clang formatKawe Mazidjatari
2022-05-05Merge branch 'main' into NetConKawe Mazidjatari
2022-04-27Hardcode version number (#152)GeckoEidechse
* Hardcode version number This way, we don't get the wrong version number when launching Titanfall2.exe via `-northstar` The hardcoded value should be overwritten by CI on release Fixes #129 * Set Northstar version in separate header file * Make `northstar_version` array a constant * Fix formatting