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Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
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Adds a GitHub Action that auto-adds a label to a PR in case there are merge conflicts.
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Default appears to be -2, which causes clang-format to mix tabs and spaces
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Cherry-picks the removal of unnecessary namespaces from `primedev`
https://github.com/F1F7Y/NorthstarPrime/
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
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UI integration for the mod downloading feature. Feature activation locked behind a convar.
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Adds dependency constants for plugins so mods can rely on plugins without always producing script errors when the plugin is missing
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Old `-vanilla` behaviour is now handled by `-nonorthstardll`.
New squirrel constant called `VANILLA`. Set to true when in vanilla compatibility mode.
Differences when in vanilla compatibility mode:
- Doesn't restrict server commands (same as `-norestrictservercommands`)
- Doesn't block FairFight screenshot functions
- Doesn't do Atlas-related stuff (except for mainmenupromos)
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Only use the absolute necessary compression methods in order to still allow compilation under Wine.
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The setting will set each initializer in a new line if all of them don't fit in one line
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Current is 0.13 which was released October 2021. This bumps it latest at the time of writing, i.e. 0.16.2
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This reverts commit 17217a39681c7fed35bee95195bdba7eaf508911 (PR #548) which introduced a regression allowing auth to progress further than intended.
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Adds safeguard to the `map` command that prevents it from executing if the requested map is invalid or no map argument is given.
Retry of #529
Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
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Disables recursive search for plugins in plugin folders and if it exists adds lib folder within plugin folder to DLL load dirs
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Takes the previous audio event code, which relied on reading out a register using masm, and replaces it with a new hook.
Adapted from NorthstarPrime https://github.com/F1F7Y/NorthstarPrime
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
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Fixes bots crashing servers when they are the first to connect to it. Also moves player auth to `CServer::ConnectClient`. This allows the removal of `iNextPlayerUid` and `pNextPlayerToken` which were the cause of issues previously since they were not initialized by bots.
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The previous logic incorrectly loaded compared the whole argument, which may be a path, to the string literal.
This fix checks if the argument ends with the string literal instead.
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Prints the version of the mod when loaded succesfully
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The main purpose of this PR is to not flood the console with errors that aren't really errors, thus preventing various tickets or misleading users.
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File was moved with https://github.com/R2Northstar/VerifiedMods/pull/8
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- nuked presence logic ( moved to the discord rpc plugin )
- more exposed sq functions
- exposed dll addresses
- `g_pCVar` is exposed
- added "userdata" to plugin's async call
- added runframe to plugins
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The related line expected 3 args but only 2 args are passed.
Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
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Adds various concommands such as
- `convar_findByFlags`
- `convar_list`
- `convar_differences`
- `convar_find`
The first 3 listed above are already registered as concommands natively but didn't seem to do anything when tested.
`convar_findByFlags` and `convar_find` were already implemented by Bob under the names `findflags` and `find` respectively but the names have been changed to reflect already existing convars.
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Exposes the version number in the form of individual digits to script.
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