Age | Commit message (Collapse) | Author |
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merged-main-into-refactor
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* Fix some formatting
* More formatting fixes
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* Fix indentation
* Fix path in clang-format command in readme
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Yes this is also part of refactor :3
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To mirror how it is in refactor PR
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* Add PR template
* Update CI folder location
* Delete startup args txt files
* Add editorconfig file (#246)
* Add editorconfig file
It's a cross-editor compatible config file that defines certain editor
behaviour (e.g. adding/removing newline at end of file)
It is supported by major editors like Visual Studio (Code) and by
version control providers like GitHub.
Should end the constant adding/removing of final newline in PRs
* More settings
- unicode by default
- trim newlines
- use tabs for indentation (ugh)
* Ignore folder rename (#245)
* Hot reload banlist on player join (#233)
* added banlist hotreload
* fix formatting
* didnt append, cleared whole file oopsie
* unfuckedunban not rewriting file
* fixed not checking for new line
Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com>
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* Fix line endings (hopefully)
* Fix more line endings
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Co-authored-by: Northstar <northstar@northstar.tf>
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* Add editorconfig file
It's a cross-editor compatible config file that defines certain editor
behaviour (e.g. adding/removing newline at end of file)
It is supported by major editors like Visual Studio (Code) and by
version control providers like GitHub.
Should end the constant adding/removing of final newline in PRs
* More settings
- unicode by default
- trim newlines
- use tabs for indentation (ugh)
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* Add PR template
* Update CI folder location
* Delete startup args txt files
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* Adjust folder structure
* change launcher directory name
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* log colours :)
* commend the freopen stuff (it causes problems)
* formatting
* add explanatory comment
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* first version of kinda working custom datatables
* Fix copy error
* Finish custom datatables
* Fix Merge
* Fix line endings
* Add fallback to rpak when ns_prefere_datatable_from_disk is true
* fix typo
* Bug fixess
* Fix Function Registration hook
* Set convar value
* Fix Client and Ui VM
* enable server auth with ms agian
* Add Filters
* FIx unused import
* Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables
Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com>
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This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9.
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Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
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The correct type is `uint8_t`, not `uint8` which is non-standard and is Microsoft specific.
Co-authored-by: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com>
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* added banlist hotreload
* fix formatting
* didnt append, cleared whole file oopsie
* unfuckedunban not rewriting file
* fixed not checking for new line
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* fixed unban
* changed timestamp for gecko
* fixed unbanning with inline comment
uids with inline comments werent able to unban due to whitespaces
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* added support for comments and newlines
* added checking if line is empty earlier
* Fix formatting
* check if last char is \n
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- Fix include case.
- Replace MSVC-specific align with standard alignas.
- Type fixes.
- Delete operator noexcept.
- A few other minor issues.
- clang-format everything.
- Use c++20 instead of c++17.
- Rewrite ERROR macro for launcher_wsock32_proxy.
- Use a plain ifstream for the audio.cpp wavStream.
Note: When compiling with clang, you'll need -municode.
Related to #212.
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* Implemented Json into the squirrel vm
* Formatting
* More Formatting
* Even more Formatting
* Added Init functions to dllMain
* Formatting
* Changed to use Source Allocator
* Renaming Part 1
* Renaming Part 2
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have actual defs for CBasePlayer
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* Fix duplicate script in scripts.rson when 2 mods add a custom script with the same path
Allow mods to force a VPK to load through vpk.json
* Remove unnecessary print
* Fix match predicate using the value instead of the name
* - Add a dependency constant system for use in compile flags
- Remove the duplicate script engine error fix
- Add ClientSq_defconst & ServerSq_defconst
* Format fix
* - Fix access violation
- Separate dependency constants into mod and add checks for conflicts
* - Remove unnecessary comment
* Remove VPK loading for now and allow 2 mods to use the same constant if the mod names match
* Fix bugs
* fix mistake
* fix keyvalues not working with modded files
* simplify code
* Fix formatting
* Remove keyvalues fix
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* fixed custom rpaks being loaded more than once
* formatting
* better things, although LoadPakSyncHook is annoying
* formatting
* removing unnecessary comments and stuff (whoops)
* Moving to use PakLoadManager
* formatting
* postload things
* formatting
* trailing space smh
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* Add StringToAsset function to squirrel
also added better values for return type enum because otherwise asset can't be returned without casting
* Formatting
* Switched to a template for the stringToAsset function
also renamed files but have to do it in 2 commits because git ignores file case
* Rename step 2
* change to lowercase in include
* changed to lowercase in include inside dllmain
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