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2024-02-05docs: Update build instructions to mention explicit build dirdocs/update-build-instructionsGeckoEidechse
instead of putting build dir inside main source tree
2024-02-05Port navmesh debug renderer from primedev (#626)Jack
Adds support for rendering navmeshes in-game using debug overlay Cherry-picked from primedev, originally written by F1F7Y Co-authored-by: F1F7Y <filip.bartos07@proton.me> Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com>
2024-02-04Plugin interfaces (plugins v4) (#615)v1.23.1-rc2v1.23.1-rc1v1.23.1v1.23.0-rc2v1.23.0-rc1v1.23.0uniboi
Replaces the current plugin api with source interfaces. - backwards compatible - no more json in binaries (wtf) - does not rely on structs from third party libraries (wtf) - actually initializes variables - no more basically unused classes The launcher exposes almost everything required by plugins in interfaces that allow for backwards compatibility. The only thing that's passed to a plugin directly is the northstar dll HWND and a struct of data that's different for each plugin.
2024-01-30ScopeGuard improvements (#651)Jack
`std::function` introduced a layer of indirection that can be removed through templating the class.
2024-01-27Remove unused variable in mod concommands (#652)Jack
Remove unused variable that was also leaking memory
2024-01-24Pull zlib from custom fork (#650)v1.22.2-rc2v1.22.2Jack
Fixes builds failing due to https://github.com/madler/zlib/commit/2e3d86c4e12c4c23db4229eea7d0c1cd4571273e
2024-01-21Address C4267 compiler warnings (#647)v1.22.2-rc1Jack
Implicit conversion from `size_t` to a smaller type
2024-01-21Cherry-pick changes from more recent RapidJSON to reduce warnings (#646)Jack
* fix C5054 (cherry-pick change from https://github.com/Tencent/rapidjson/pull/1817) * fix C4099 in Rapidjson. Cherry-picks the following: https://github.com/Tencent/rapidjson/commit/d87b698d0fcc10a5f632ecbc80a9cb2a8fa094a5 https://github.com/Tencent/rapidjson/pull/1568
2024-01-21Add slow-speed timeout when downloading mod (#611)v1.22.1-rc4v1.22.1-rc3v1.22.1Rémy Raes
Abort request if network connection is dropped or too slow.
2024-01-21Always print masterserver response request id (#633)GeckoEidechse
Always print masterserver response request id to logs
2024-01-20Add and use ScopeGuard (#643)v1.22.1-rc2Jack
Use a scope guard instead of `GOTO` statements for curl cleanup
2024-01-20Remove `structs.h` in favor of manual padding (#613)Jan
- delete `structs.h` - completely remove VPKFileEntry (its completely unused) - convert all other instances of `OFFSET_STRUCT` to normal structs (this was automated and may be wrong) - Update `m_bZooming` type from `uint32_t` to `bool`
2024-01-13Fix debug overlay not rendering script function stuff (#637)v1.22.1-rc1Jack
Call our version of the function instead of native
2024-01-04 Add ban/kick concommand completion (#604)v1.22.0-rc1v1.22.0cat_or_not
Adds completion to ban and kick commands when typing them in in-game console.
2024-01-04Use .def for function exports (#625)v1.21.4-rc1v1.21.4Jack
Cherry-picked from primedev Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2024-01-04Add cmake format check to CI (#630)Jack
2024-01-04Format cmake filesNorthstar
2024-01-03Format cmake filesNorthstar
2024-01-03Format cmake filesNorthstar
2024-01-03Run auto-label action at a later timeGeckoEidechse
for testing
2024-01-03Schedule the merge conflict labelling to run daily (#631)Jack
2023-12-30Simplify vscript stub function (#627)v1.21.3-rc1v1.21.3Jack
Since we can get stack info from the sqvm, we don't need to give the function name in the template and stuff. Cherry picked from primedev
2023-12-27Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2Jack
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-20Add Action to add label to PR on merge conflict (#621)GeckoEidechse
Adds a GitHub Action that auto-adds a label to a PR in case there are merge conflicts.
2023-12-20Format projectNorthstar
2023-12-20Set a better `AccessModifierOffset` in `clang-format` (#619)Jack
Default appears to be -2, which causes clang-format to mix tabs and spaces
2023-12-20Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2Jack
Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-14Fix SERVER | CLIENT context specifier error (#566)v1.21.2-rc1v1.21.1-rc1v1.21.1EladNLG
2023-12-14Mod download UI integration (#595)v1.21.0-rc2v1.21.0Rémy Raes
UI integration for the mod downloading feature. Feature activation locked behind a convar.
2023-12-14Add plugin dependency constants (#458)v1.21.0-rc1cat_or_not
Adds dependency constants for plugins so mods can rely on plugins without always producing script errors when the plugin is missing
2023-12-14Rework `-vanilla` to be a vanilla compatibility mode (#601)Jack
Old `-vanilla` behaviour is now handled by `-nonorthstardll`. New squirrel constant called `VANILLA`. Set to true when in vanilla compatibility mode. Differences when in vanilla compatibility mode: - Doesn't restrict server commands (same as `-norestrictservercommands`) - Doesn't block FairFight screenshot functions - Doesn't do Atlas-related stuff (except for mainmenupromos)
2023-12-13Disable more compression methods for minizip (#602)Jan
Only use the absolute necessary compression methods in order to still allow compilation under Wine.
2023-12-07Format projectNorthstar
2023-12-07Add clang-format config to pack constructor initializers (#608)uniboi
The setting will set each initializer in a new line if all of them don't fit in one line
2023-12-04Bump clang format action to 0.16.2 (#609)GeckoEidechse
Current is 0.13 which was released October 2021. This bumps it latest at the time of writing, i.e. 0.16.2
2023-12-01Revert "Move player auth to `CServer::ConnectClient` (#548)" (#610)GeckoEidechse
This reverts commit 17217a39681c7fed35bee95195bdba7eaf508911 (PR #548) which introduced a regression allowing auth to progress further than intended.
2023-11-28Add a safeguard to map command (#564)GeckoEidechse
Adds safeguard to the `map` command that prevents it from executing if the requested map is invalid or no map argument is given. Retry of #529 Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
2023-11-27Load plugin dependencies from lib folder (#590)Maya
Disables recursive search for plugins in plugin folders and if it exists adds lib folder within plugin folder to DLL load dirs
2023-11-23Replace audio event fetching with hook (#603)Jan
Takes the previous audio event code, which relied on reading out a register using masm, and replaces it with a new hook. Adapted from NorthstarPrime https://github.com/F1F7Y/NorthstarPrime Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-11-22Move player auth to `CServer::ConnectClient` (#548)cat_or_not
Fixes bots crashing servers when they are the first to connect to it. Also moves player auth to `CServer::ConnectClient`. This allows the removal of `iNextPlayerUid` and `pNextPlayerToken` which were the cause of issues previously since they were not initialized by bots.
2023-11-22Improve replacing `xinput1_3` with `xinput9_1` (#583)Jan
The previous logic incorrectly loaded compared the whole argument, which may be a path, to the string literal. This fix checks if the argument ends with the string literal instead.
2023-11-21Add mod versions when logging that a mod has loaded (#596)v1.20.1-rc5v1.20.1Cyn
Prints the version of the mod when loaded succesfully
2023-11-21Don't log masterserver registration errors in the lobby (#543)Jack
The main purpose of this PR is to not flood the console with errors that aren't really errors, thus preventing various tickets or misleading users.
2023-11-17Update link for verified mods JSON file (#600)v1.20.1-rc4GeckoEidechse
File was moved with https://github.com/R2Northstar/VerifiedMods/pull/8
2023-11-06Plugins v3 (#472)v1.20.1-rc2v1.20.1-rc1v1.20.0-rc3v1.20.0cat_or_not
- nuked presence logic ( moved to the discord rpc plugin ) - more exposed sq functions - exposed dll addresses - `g_pCVar` is exposed - added "userdata" to plugin's async call - added runframe to plugins
2023-11-05Plugin related log error expecting more args (#591)v1.20.0-rc2GeckoEidechse
The related line expected 3 args but only 2 args are passed. Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
2023-11-05Convar print commands (#539)v1.20.0-rc1H0L0
Adds various concommands such as - `convar_findByFlags` - `convar_list` - `convar_differences` - `convar_find` The first 3 listed above are already registered as concommands natively but didn't seem to do anything when tested. `convar_findByFlags` and `convar_find` were already implemented by Bob under the names `findflags` and `find` respectively but the names have been changed to reflect already existing convars.
2023-11-05Expose `Northstar.dll` version to squirrel (#558)Jack
Exposes the version number in the form of individual digits to script.
2023-11-03Inital native code for verified mod auto-downloading (#545)Rémy Raes
Allows client to download a mod archive from the Thunderstore API, and extract included mods in the remote mods folder of the current game profile. Not all mods can be automatically downloaded, as it would cause some security issues, and Thunderstore mod name cannot be deduced from actual mod name: to be eligible to auto-downloading, a mod must appear in the list of verified mods. Said list and complete mod verification procedure are described here: https://github.com/R2Northstar/VerifiedMods Exposes two commands to test the feature: - `fetch_verified_mods` retrieves verified mods list from the GitHub organization, and stores it locally; - `download_mod` does the actual mod downloading/extraction job.
2023-10-30Refactor `debugoverlay.cpp` (fix smart pistol lines) (#538)v1.19.11-rc7v1.19.111.19.XJack
Refactors `debugoverlay.cpp` based on primedev and fixes smart pistol lines in the process. Co-authored-by: F1F7Y <64418963+F1F7Y@users.noreply.github.com>