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-rw-r--r--primedev/wsockproxy/CMakeLists.txt9
-rw-r--r--primedev/wsockproxy/dllmain.cpp1
-rw-r--r--primedev/wsockproxy/loader.cpp2
-rw-r--r--primedev/wsockproxy/loader.h2
-rw-r--r--primedev/wsockproxy/pch.h16
5 files changed, 9 insertions, 21 deletions
diff --git a/primedev/wsockproxy/CMakeLists.txt b/primedev/wsockproxy/CMakeLists.txt
index b1d03ce7..3f6bce45 100644
--- a/primedev/wsockproxy/CMakeLists.txt
+++ b/primedev/wsockproxy/CMakeLists.txt
@@ -32,14 +32,13 @@ target_link_libraries(
odbccp32.lib
)
-target_precompile_headers(
+target_compile_definitions(
loader_wsock32_proxy
- PRIVATE
- pch.h
+ PRIVATE UNICODE
+ _UNICODE
+ WIN32_LEAN_AND_MEAN
)
-target_compile_definitions(loader_wsock32_proxy PRIVATE UNICODE _UNICODE)
-
set_target_properties(
loader_wsock32_proxy
PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR}/bin/x64_retail
diff --git a/primedev/wsockproxy/dllmain.cpp b/primedev/wsockproxy/dllmain.cpp
index 5a606e45..9716c1b8 100644
--- a/primedev/wsockproxy/dllmain.cpp
+++ b/primedev/wsockproxy/dllmain.cpp
@@ -1,5 +1,6 @@
#include "loader.h"
+#include <windows.h>
#include <filesystem>
FARPROC p[73];
diff --git a/primedev/wsockproxy/loader.cpp b/primedev/wsockproxy/loader.cpp
index a3abf11c..4664c20c 100644
--- a/primedev/wsockproxy/loader.cpp
+++ b/primedev/wsockproxy/loader.cpp
@@ -7,6 +7,8 @@
#include <filesystem>
#include <iostream>
+#include "MinHook.h"
+
namespace fs = std::filesystem;
static wchar_t northstarPath[8192];
diff --git a/primedev/wsockproxy/loader.h b/primedev/wsockproxy/loader.h
index 0c6fb053..6287e515 100644
--- a/primedev/wsockproxy/loader.h
+++ b/primedev/wsockproxy/loader.h
@@ -1,5 +1,7 @@
#pragma once
+#include <windows.h>
+
extern wchar_t exePath[4096];
extern wchar_t buffer1[8192];
extern wchar_t buffer2[12288];
diff --git a/primedev/wsockproxy/pch.h b/primedev/wsockproxy/pch.h
deleted file mode 100644
index ebc29547..00000000
--- a/primedev/wsockproxy/pch.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// pch.h: This is a precompiled header file.
-// Files listed below are compiled only once, improving build performance for future builds.
-// This also affects IntelliSense performance, including code completion and many code browsing features.
-// However, files listed here are ALL re-compiled if any one of them is updated between builds.
-// Do not add files here that you will be updating frequently as this negates the performance advantage.
-
-#ifndef PCH_H
-#define PCH_H
-
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-// Windows Header Files
-#include <windows.h>
-
-#include "MinHook.h"
-
-#endif // PCH_H