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-rw-r--r--primedev/server/r2server.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/primedev/server/r2server.cpp b/primedev/server/r2server.cpp
new file mode 100644
index 00000000..c52f396e
--- /dev/null
+++ b/primedev/server/r2server.cpp
@@ -0,0 +1,10 @@
+#include "r2server.h"
+
+CBaseEntity* (*Server_GetEntityByIndex)(int index);
+CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
+
+ON_DLL_LOAD("server.dll", R2GameServer, (CModule module))
+{
+ Server_GetEntityByIndex = module.Offset(0xFB820).RCast<CBaseEntity* (*)(int)>();
+ UTIL_PlayerByIndex = module.Offset(0x26AA10).RCast<CBasePlayer*(__fastcall*)(int)>();
+}