diff options
Diffstat (limited to 'primedev/core/filesystem/rpakfilesystem.h')
-rw-r--r-- | primedev/core/filesystem/rpakfilesystem.h | 86 |
1 files changed, 64 insertions, 22 deletions
diff --git a/primedev/core/filesystem/rpakfilesystem.h b/primedev/core/filesystem/rpakfilesystem.h index bcd57a73..87a41e7b 100644 --- a/primedev/core/filesystem/rpakfilesystem.h +++ b/primedev/core/filesystem/rpakfilesystem.h @@ -1,39 +1,81 @@ #pragma once -enum class ePakLoadSource -{ - UNTRACKED = -1, // not a pak we loaded, we shouldn't touch this one +#include <regex> - CONSTANT, // should be loaded at all times - MAP // loaded from a map, should be unloaded when the map is unloaded +enum PakHandle : int +{ + INVALID = -1, }; -struct LoadedPak +struct ModPak_t { - ePakLoadSource m_nLoadSource; - int m_nPakHandle; - size_t m_nPakNameHash; + std::string m_modName; + + std::string m_path; + size_t m_pathHash = 0; + + // If the map being loaded matches this regex, this pak will be loaded. + std::regex m_mapRegex; + // If a pak with a hash matching this is loaded, this pak will be loaded. + size_t m_dependentPakHash = 0; + // If this is set, this pak will be loaded whenever any other pak is loaded. + bool m_preload = false; + + // If this is set, the Pak will be unloaded on next map load + bool m_markedForDelete = false; + // The current rpak handle associated with this Pak + PakHandle m_handle = PakHandle::INVALID; }; class PakLoadManager { -private: - std::map<int, LoadedPak> m_vLoadedPaks {}; - std::unordered_map<size_t, int> m_HashToPakHandle {}; - public: - int LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource); - void UnloadPak(const int nPakHandle); - void UnloadMapPaks(); - void* LoadFile(const char* path); // this is a guess + void UnloadAllModPaks(); + void TrackModPaks(Mod& mod); + + void CleanUpUnloadedPaks(); + void UnloadMarkedPaks(); + + void LoadModPaksForMap(const char* mapName); + void UnloadModPaks(); + + // Whether the current context is a vanilla call to a function, or a modded one + bool IsVanillaCall() const { return m_reentranceCounter == 0; } + // Whether paks will be forced to reload on the next map load + bool GetForceReloadOnMapLoad() const { return m_forceReloadOnMapLoad; } + void SetForceReloadOnMapLoad(bool value) { m_forceReloadOnMapLoad = value; } + + void OnPakLoaded(std::string& originalPath, std::string& resultingPath, PakHandle resultingHandle); + void OnPakUnloading(PakHandle handle); + + void FixupPakPath(std::string& path); + + void LoadPreloadPaks(); + void ReloadPostloadPaks(); + + void* OpenFile(const char* path); + +private: + void LoadDependentPaks(std::string& path, PakHandle handle); + void UnloadDependentPaks(PakHandle handle); - LoadedPak* TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash); - void RemoveLoadedPak(int nPakHandle); + // All paks that vanilla has attempted to load. (they may have been aliased away) + // Also known as a list of rpaks that the vanilla game would have loaded at this point in time. + std::vector<std::pair<std::string, PakHandle>> m_vanillaPaks; - LoadedPak* GetPakInfo(const int nPakHandle); + // All mod Paks that are currently tracked + std::vector<ModPak_t> m_modPaks; + // Hashes of the currently loaded map mod paks + std::vector<size_t> m_mapPaks; + // Currently loaded Pak path hashes that depend on a handle to remain loaded (Postload) + std::vector<std::pair<PakHandle, size_t>> m_dependentPaks; - int GetPakHandle(const size_t nPakNameHash); - int GetPakHandle(const char* pPath); + // Used to force rpaks to be unloaded and reloaded on the next map load. + // Vanilla behaviour is to not do this when loading into mp_lobby, or loading into the same map you were last in. + bool m_forceReloadOnMapLoad = false; + // Used to track if the current hook call is a vanilla call or not. + // When loading/unloading a mod Pak, increment this before doing so, and decrement afterwards. + int m_reentranceCounter = 0; }; extern PakLoadManager* g_pPakLoadManager; |