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-rw-r--r--NorthstarDedicatedTest/serverauthentication.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/serverauthentication.cpp b/NorthstarDedicatedTest/serverauthentication.cpp
index 9a295f98..09ed41d3 100644
--- a/NorthstarDedicatedTest/serverauthentication.cpp
+++ b/NorthstarDedicatedTest/serverauthentication.cpp
@@ -203,7 +203,7 @@ bool ServerAuthenticationManager::AuthenticatePlayer(void* player, int64_t uid,
AuthData authData = m_authData[authToken];
// Log playnername and UID from request
- spdlog::info("Comparing connecting UID \"{}\" against stored UID from ms auth reguest \"{}\"", strUid.c_str(), authData.uid);
+ spdlog::info("Comparing connecting UID \"{}\" against stored UID from ms auth request \"{}\"", strUid.c_str(), authData.uid);
if (!strcmp(strUid.c_str(), authData.uid)) // connecting client's uid is the same as auth's uid
{