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Diffstat (limited to 'NorthstarDedicatedTest/squirrel.cpp')
-rw-r--r--NorthstarDedicatedTest/squirrel.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/NorthstarDedicatedTest/squirrel.cpp b/NorthstarDedicatedTest/squirrel.cpp
index 3802404c..a64095a8 100644
--- a/NorthstarDedicatedTest/squirrel.cpp
+++ b/NorthstarDedicatedTest/squirrel.cpp
@@ -1,10 +1,8 @@
#include "pch.h"
#include "squirrel.h"
-#include "hooks.h"
-#include "hookutils.h"
#include "concommand.h"
#include "modmanager.h"
-#include "gameutils.h"
+#include "r2engine.h"
#include "NSMem.h"
RegisterSquirrelFuncType ClientRegisterSquirrelFunc;
@@ -137,14 +135,14 @@ template <ScriptContext context> void ScriptCompileErrorHook(void* sqvm, const c
// ideally we'd just check if the sqvm was fully initialised here, somehow
if (strcmp(file, "console") && strcmp(file, "unnamedbuffer"))
{
- Cbuf_AddText(
- Cbuf_GetCurrentPlayer(),
+ R2::Cbuf_AddText(
+ R2::Cbuf_GetCurrentPlayer(),
fmt::format("disconnect \"Encountered {} script compilation error, see console for details.\"", GetContextName(realContext))
.c_str(),
- cmd_source_t::kCommandSrcCode);
+ R2::cmd_source_t::kCommandSrcCode);
if (realContext == ScriptContext::UI) // likely temp: show console so user can see any errors
- Cbuf_AddText(Cbuf_GetCurrentPlayer(), "showconsole", cmd_source_t::kCommandSrcCode);
+ R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "showconsole", R2::cmd_source_t::kCommandSrcCode);
}
// dont call the original function since it kills game lol