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-rw-r--r--NorthstarDedicatedTest/sourceinterface.cpp52
1 files changed, 0 insertions, 52 deletions
diff --git a/NorthstarDedicatedTest/sourceinterface.cpp b/NorthstarDedicatedTest/sourceinterface.cpp
deleted file mode 100644
index 6528344d..00000000
--- a/NorthstarDedicatedTest/sourceinterface.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-#include "pch.h"
-#include "sourceinterface.h"
-#include "sourceconsole.h"
-
-AUTOHOOK_INIT()
-
-// really wanted to do a modular callback system here but honestly couldn't be bothered so hardcoding stuff for now: todo later
-
-AUTOHOOK_PROCADDRESS(ClientCreateInterface, "client.dll", CreateInterface,
-void*,, (const char* pName, const int* pReturnCode),
-{
- void* ret = ClientCreateInterface(pName, pReturnCode);
- spdlog::info("CreateInterface CLIENT {}", pName);
-
- if (!strcmp(pName, "GameClientExports001"))
- InitialiseConsoleOnInterfaceCreation();
-
- return ret;
-})
-
-AUTOHOOK_PROCADDRESS(ServerCreateInterface, "server.dll", CreateInterface,
-void*,, (const char* pName, const int* pReturnCode),
-{
- void* ret = ServerCreateInterface(pName, pReturnCode);
- spdlog::info("CreateInterface SERVER {}", pName);
-
- return ret;
-})
-
-AUTOHOOK_PROCADDRESS(EngineCreateInterface, "engine.dll", CreateInterface,
-void*,, (const char* pName, const int* pReturnCode),
-{
- void* ret = EngineCreateInterface(pName, pReturnCode);
- spdlog::info("CreateInterface ENGINE {}", pName);
-
- return ret;
-})
-
-ON_DLL_LOAD("client.dll", ClientInterface, [](HMODULE baseAddress)
-{
- AUTOHOOK_DISPATCH_MODULE("client.dll")
-})
-
-ON_DLL_LOAD("server.dll", ServerInterface, [](HMODULE baseAddress)
-{
- AUTOHOOK_DISPATCH_MODULE("server.dll")
-})
-
-ON_DLL_LOAD("engine.dll", EngineInterface, [](HMODULE baseAddress)
-{
- AUTOHOOK_DISPATCH_MODULE("engine.dll")
-}) \ No newline at end of file