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path: root/NorthstarDedicatedTest/serverchathooks.cpp
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Diffstat (limited to 'NorthstarDedicatedTest/serverchathooks.cpp')
-rw-r--r--NorthstarDedicatedTest/serverchathooks.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/NorthstarDedicatedTest/serverchathooks.cpp b/NorthstarDedicatedTest/serverchathooks.cpp
index 98f1bdc1..c16b7a4b 100644
--- a/NorthstarDedicatedTest/serverchathooks.cpp
+++ b/NorthstarDedicatedTest/serverchathooks.cpp
@@ -77,12 +77,12 @@ static void CServerGameDLL__OnReceivedSayTextMessageHook(CServerGameDLL* self, u
return;
}
- if (g_ServerSquirrelManager->setupfunc("CServerGameDLL_ProcessMessageStartThread") != SQRESULT_ERROR)
+ if (g_pServerSquirrel->setupfunc("CServerGameDLL_ProcessMessageStartThread") != SQRESULT_ERROR)
{
- g_ServerSquirrelManager->pusharg((int)senderPlayerId - 1);
- g_ServerSquirrelManager->pusharg(text);
- g_ServerSquirrelManager->pusharg(isTeam);
- g_ServerSquirrelManager->call(3);
+ g_pServerSquirrel->pusharg((int)senderPlayerId - 1);
+ g_pServerSquirrel->pusharg(text);
+ g_pServerSquirrel->pusharg(isTeam);
+ g_pServerSquirrel->call(3);
}
else
CServerGameDLL__OnReceivedSayTextMessageHookBase(self, senderPlayerId, text, isTeam);
@@ -142,9 +142,9 @@ void ChatBroadcastMessage(int fromPlayerIndex, int toPlayerIndex, const char* te
SQRESULT SQ_SendMessage(void* sqvm)
{
- int playerIndex = g_ServerSquirrelManager->sq_getinteger(sqvm, 1);
- const char* text = g_ServerSquirrelManager->sq_getstring(sqvm, 2);
- bool isTeam = g_ServerSquirrelManager->sq_getbool(sqvm, 3);
+ int playerIndex = g_pServerSquirrel->sq_getinteger(sqvm, 1);
+ const char* text = g_pServerSquirrel->sq_getstring(sqvm, 2);
+ bool isTeam = g_pServerSquirrel->sq_getbool(sqvm, 3);
ChatSendMessage(playerIndex, text, isTeam);
@@ -153,16 +153,16 @@ SQRESULT SQ_SendMessage(void* sqvm)
SQRESULT SQ_BroadcastMessage(void* sqvm)
{
- int fromPlayerIndex = g_ServerSquirrelManager->sq_getinteger(sqvm, 1);
- int toPlayerIndex = g_ServerSquirrelManager->sq_getinteger(sqvm, 2);
- const char* text = g_ServerSquirrelManager->sq_getstring(sqvm, 3);
- bool isTeam = g_ServerSquirrelManager->sq_getbool(sqvm, 4);
- bool isDead = g_ServerSquirrelManager->sq_getbool(sqvm, 5);
- int messageType = g_ServerSquirrelManager->sq_getinteger(sqvm, 6);
+ int fromPlayerIndex = g_pServerSquirrel->sq_getinteger(sqvm, 1);
+ int toPlayerIndex = g_pServerSquirrel->sq_getinteger(sqvm, 2);
+ const char* text = g_pServerSquirrel->sq_getstring(sqvm, 3);
+ bool isTeam = g_pServerSquirrel->sq_getbool(sqvm, 4);
+ bool isDead = g_pServerSquirrel->sq_getbool(sqvm, 5);
+ int messageType = g_pServerSquirrel->sq_getinteger(sqvm, 6);
if (messageType < 1)
{
- g_ServerSquirrelManager->sq_raiseerror(sqvm, fmt::format("Invalid message type {}", messageType).c_str());
+ g_pServerSquirrel->sq_raiseerror(sqvm, fmt::format("Invalid message type {}", messageType).c_str());
return SQRESULT_ERROR;
}
@@ -200,8 +200,8 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerChatHooks, ServerSquirrel, (HMODULE bas
reinterpret_cast<LPVOID*>(&CServerGameDLL__OnReceivedSayTextMessageHookBase));
// Chat sending functions
- g_ServerSquirrelManager->AddFuncRegistration("void", "NSSendMessage", "int playerIndex, string text, bool isTeam", "", SQ_SendMessage);
- g_ServerSquirrelManager->AddFuncRegistration(
+ g_pServerSquirrel->AddFuncRegistration("void", "NSSendMessage", "int playerIndex, string text, bool isTeam", "", SQ_SendMessage);
+ g_pServerSquirrel->AddFuncRegistration(
"void",
"NSBroadcastMessage",
"int fromPlayerIndex, int toPlayerIndex, string text, bool isTeam, bool isDead, int messageType",