diff options
Diffstat (limited to 'NorthstarDedicatedTest/plugins.cpp')
-rw-r--r-- | NorthstarDedicatedTest/plugins.cpp | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/NorthstarDedicatedTest/plugins.cpp b/NorthstarDedicatedTest/plugins.cpp index 9f0c062f..157ac416 100644 --- a/NorthstarDedicatedTest/plugins.cpp +++ b/NorthstarDedicatedTest/plugins.cpp @@ -113,12 +113,12 @@ void initGameState() SQRESULT SQ_UpdateGameStateUI(void* sqvm) { AcquireSRWLockExclusive(&gameStateLock); - gameState.map = g_pClientSquirrel->sq_getstring(sqvm, 1); - gameState.mapDisplayName = g_pClientSquirrel->sq_getstring(sqvm, 2); - gameState.playlist = g_pClientSquirrel->sq_getstring(sqvm, 3); - gameState.playlistDisplayName = g_pClientSquirrel->sq_getstring(sqvm, 4); - gameState.connected = g_pClientSquirrel->sq_getbool(sqvm, 5); - gameState.loading = g_pClientSquirrel->sq_getbool(sqvm, 6); + gameState.map = g_pUISquirrel->getstring(sqvm, 1); + gameState.mapDisplayName = g_pUISquirrel->getstring(sqvm, 2); + gameState.playlist = g_pUISquirrel->getstring(sqvm, 3); + gameState.playlistDisplayName = g_pUISquirrel->getstring(sqvm, 4); + gameState.connected = g_pUISquirrel->getbool(sqvm, 5); + gameState.loading = g_pUISquirrel->getbool(sqvm, 6); ReleaseSRWLockExclusive(&gameStateLock); return SQRESULT_NOTNULL; } @@ -128,13 +128,13 @@ SQRESULT SQ_UpdateGameStateClient(void* sqvm) { AcquireSRWLockExclusive(&gameStateLock); AcquireSRWLockExclusive(&serverInfoLock); - gameState.players = g_pClientSquirrel->sq_getinteger(sqvm, 1); - serverInfo.maxPlayers = g_pClientSquirrel->sq_getinteger(sqvm, 2); - gameState.ourScore = g_pClientSquirrel->sq_getinteger(sqvm, 3); - gameState.secondHighestScore = g_pClientSquirrel->sq_getinteger(sqvm, 4); - gameState.highestScore = g_pClientSquirrel->sq_getinteger(sqvm, 5); - serverInfo.roundBased = g_pClientSquirrel->sq_getbool(sqvm, 6); - serverInfo.scoreLimit = g_pClientSquirrel->sq_getbool(sqvm, 7); + gameState.players = g_pClientSquirrel->getinteger(sqvm, 1); + serverInfo.maxPlayers = g_pClientSquirrel->getinteger(sqvm, 2); + gameState.ourScore = g_pClientSquirrel->getinteger(sqvm, 3); + gameState.secondHighestScore = g_pClientSquirrel->getinteger(sqvm, 4); + gameState.highestScore = g_pClientSquirrel->getinteger(sqvm, 5); + serverInfo.roundBased = g_pClientSquirrel->getbool(sqvm, 6); + serverInfo.scoreLimit = g_pClientSquirrel->getbool(sqvm, 7); ReleaseSRWLockExclusive(&gameStateLock); ReleaseSRWLockExclusive(&serverInfoLock); return SQRESULT_NOTNULL; @@ -146,15 +146,15 @@ SQRESULT SQ_UpdateServerInfo(void* sqvm) { AcquireSRWLockExclusive(&gameStateLock); AcquireSRWLockExclusive(&serverInfoLock); - serverInfo.id = g_pClientSquirrel->sq_getstring(sqvm, 1); - serverInfo.name = g_pClientSquirrel->sq_getstring(sqvm, 2); - serverInfo.password = g_pClientSquirrel->sq_getstring(sqvm, 3); - gameState.players = g_pClientSquirrel->sq_getinteger(sqvm, 4); - serverInfo.maxPlayers = g_pClientSquirrel->sq_getinteger(sqvm, 5); - gameState.map = g_pClientSquirrel->sq_getstring(sqvm, 6); - gameState.mapDisplayName = g_pClientSquirrel->sq_getstring(sqvm, 7); - gameState.playlist = g_pClientSquirrel->sq_getstring(sqvm, 8); - gameState.playlistDisplayName = g_pClientSquirrel->sq_getstring(sqvm, 9); + serverInfo.id = g_pUISquirrel->getstring(sqvm, 1); + serverInfo.name = g_pUISquirrel->getstring(sqvm, 2); + serverInfo.password = g_pUISquirrel->getstring(sqvm, 3); + gameState.players = g_pUISquirrel->getinteger(sqvm, 4); + serverInfo.maxPlayers = g_pUISquirrel->getinteger(sqvm, 5); + gameState.map = g_pUISquirrel->getstring(sqvm, 6); + gameState.mapDisplayName = g_pUISquirrel->getstring(sqvm, 7); + gameState.playlist = g_pUISquirrel->getstring(sqvm, 8); + gameState.playlistDisplayName = g_pUISquirrel->getstring(sqvm, 9); ReleaseSRWLockExclusive(&gameStateLock); ReleaseSRWLockExclusive(&serverInfoLock); return SQRESULT_NOTNULL; @@ -164,10 +164,10 @@ SQRESULT SQ_UpdateServerInfo(void* sqvm) SQRESULT SQ_UpdateServerInfoBetweenRounds(void* sqvm) { AcquireSRWLockExclusive(&serverInfoLock); - serverInfo.id = g_pClientSquirrel->sq_getstring(sqvm, 1); - serverInfo.name = g_pClientSquirrel->sq_getstring(sqvm, 2); - serverInfo.password = g_pClientSquirrel->sq_getstring(sqvm, 3); - serverInfo.maxPlayers = g_pClientSquirrel->sq_getinteger(sqvm, 4); + serverInfo.id = g_pClientSquirrel->getstring(sqvm, 1); + serverInfo.name = g_pClientSquirrel->getstring(sqvm, 2); + serverInfo.password = g_pClientSquirrel->getstring(sqvm, 3); + serverInfo.maxPlayers = g_pClientSquirrel->getinteger(sqvm, 4); ReleaseSRWLockExclusive(&serverInfoLock); return SQRESULT_NOTNULL; } @@ -176,7 +176,7 @@ SQRESULT SQ_UpdateServerInfoBetweenRounds(void* sqvm) SQRESULT SQ_UpdateTimeInfo(void* sqvm) { AcquireSRWLockExclusive(&serverInfoLock); - serverInfo.endTime = ceil(g_pClientSquirrel->sq_getfloat(sqvm, 1)); + serverInfo.endTime = ceil(g_pClientSquirrel->getfloat(sqvm, 1)); ReleaseSRWLockExclusive(&serverInfoLock); return SQRESULT_NOTNULL; } @@ -185,7 +185,7 @@ SQRESULT SQ_UpdateTimeInfo(void* sqvm) SQRESULT SQ_SetConnected(void* sqvm) { AcquireSRWLockExclusive(&gameStateLock); - gameState.loading = g_pClientSquirrel->sq_getbool(sqvm, 1); + gameState.loading = g_pUISquirrel->getbool(sqvm, 1); ReleaseSRWLockExclusive(&gameStateLock); return SQRESULT_NOTNULL; } |