diff options
Diffstat (limited to 'NorthstarDedicatedTest/misccommands.cpp')
-rw-r--r-- | NorthstarDedicatedTest/misccommands.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/NorthstarDedicatedTest/misccommands.cpp b/NorthstarDedicatedTest/misccommands.cpp index 51891a07..d74e6e5a 100644 --- a/NorthstarDedicatedTest/misccommands.cpp +++ b/NorthstarDedicatedTest/misccommands.cpp @@ -3,6 +3,7 @@ #include "concommand.h" #include "gameutils.h" #include "playlist.h" +#include "hoststate.h" #include "masterserver.h" #include "serverauthentication.h" #include "squirrel.h" @@ -18,8 +19,8 @@ void AddMiscConCommands() if (arg.ArgC() < 2) return; - g_pHostState->m_iNextState = HS_NEW_GAME; - strncpy(g_pHostState->m_levelName, arg.Arg(1), sizeof(g_pHostState->m_levelName)); + R2::g_pHostState->m_iNextState = R2::HostState_t::HS_NEW_GAME; + strncpy(R2::g_pHostState->m_levelName, arg.Arg(1), sizeof(R2::g_pHostState->m_levelName)); }); MAKE_CONCMD( @@ -54,8 +55,8 @@ void AddMiscConCommands() // this won't set playlist correctly on remote clients, don't think they can set playlist until they've left which sorta // fucks things should maybe set this in HostState_NewGame? R2::SetCurrentPlaylist("tdm"); - strcpy(g_pHostState->m_levelName, "mp_lobby"); - g_pHostState->m_iNextState = HS_NEW_GAME; + strcpy(R2::g_pHostState->m_levelName, "mp_lobby"); + R2::g_pHostState->m_iNextState = R2::HostState_t::HS_NEW_GAME; } }); }
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