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-rw-r--r--NorthstarDedicatedTest/misccommands.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/misccommands.cpp b/NorthstarDedicatedTest/misccommands.cpp
index cc6f816d..f7ccbe2c 100644
--- a/NorthstarDedicatedTest/misccommands.cpp
+++ b/NorthstarDedicatedTest/misccommands.cpp
@@ -19,7 +19,7 @@ void SelfAuthAndLeaveToLobbyCommand(const CCommand& arg)
// hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect
g_MasterServerManager->m_bNewgameAfterSelfAuth = true;
- g_MasterServerManager->AuthenticateWithOwnServer(g_LocalPlayerUserID, (char*)"");
+ g_MasterServerManager->AuthenticateWithOwnServer(g_LocalPlayerUserID, g_MasterServerManager->m_ownClientAuthToken);
}
void EndSelfAuthAndLeaveToLobbyCommand(const CCommand& arg)