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-rw-r--r--NorthstarDedicatedTest/misccommands.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/misccommands.cpp b/NorthstarDedicatedTest/misccommands.cpp
index 27dbbbc4..cc6f816d 100644
--- a/NorthstarDedicatedTest/misccommands.cpp
+++ b/NorthstarDedicatedTest/misccommands.cpp
@@ -28,6 +28,8 @@ void EndSelfAuthAndLeaveToLobbyCommand(const CCommand& arg)
Cbuf_Execute();
g_ServerAuthenticationManager->m_bNeedLocalAuthForNewgame = true;
+ // this won't set playlist correctly on remote clients, don't think they can set playlist until they've left which sorta fucks things
+ // should maybe set this in HostState_NewGame?
SetCurrentPlaylist("tdm");
strcpy(g_pHostState->m_levelName, "mp_lobby");
g_pHostState->m_iNextState = HS_NEW_GAME;