diff options
Diffstat (limited to 'NorthstarDedicatedTest/miscclientfixes.cpp')
-rw-r--r-- | NorthstarDedicatedTest/miscclientfixes.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/NorthstarDedicatedTest/miscclientfixes.cpp b/NorthstarDedicatedTest/miscclientfixes.cpp index a72e1893..777d5696 100644 --- a/NorthstarDedicatedTest/miscclientfixes.cpp +++ b/NorthstarDedicatedTest/miscclientfixes.cpp @@ -33,21 +33,6 @@ ON_DLL_LOAD_CLIENT_RELIESON("client.dll", MiscClientFixes, ConVar, [](HMODULE ba { HookEnabler hook; - // these functions will occasionally pass a null pointer on respawn, unsure what causes this but seems easiest just to return null if - // null, which seems to work fine fucking sucks this has to be fixed like this but unsure what exactly causes this serverside, breaks - // vanilla compatibility to a degree tho will say i have about 0 clue what exactly these functions do, testing this it doesn't even seem - // like they do much of anything i can see tbh - ENABLER_CREATEHOOK( - hook, (char*)baseAddress + 0x5A92D0, &CrashingWeaponActivityFunc0Hook, reinterpret_cast<LPVOID*>(&CrashingWeaponActivityFunc0)); - ENABLER_CREATEHOOK( - hook, (char*)baseAddress + 0x5A9310, &CrashingWeaponActivityFunc1Hook, reinterpret_cast<LPVOID*>(&CrashingWeaponActivityFunc1)); - - // experimental: allow cl_extrapolate to be enabled without cheats - { - void* ptr = (char*)baseAddress + 0x275F9D9; - *((char*)ptr) = (char)0; - } - // allow demo recording on loopback NSMem::NOP((uintptr_t)GetModuleHandleA("engine.dll") + 0x8E1B1, 2); NSMem::NOP((uintptr_t)GetModuleHandleA("engine.dll") + 0x56CC3, 2); |