diff options
Diffstat (limited to 'NorthstarDedicatedTest/maxplayers.cpp')
-rw-r--r-- | NorthstarDedicatedTest/maxplayers.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/maxplayers.cpp b/NorthstarDedicatedTest/maxplayers.cpp index e7d23032..ed2ac26a 100644 --- a/NorthstarDedicatedTest/maxplayers.cpp +++ b/NorthstarDedicatedTest/maxplayers.cpp @@ -1,5 +1,6 @@ #include "pch.h" #include "maxplayers.h" +#include "gameutils.h" // never set this to anything below 32 #define NEW_MAX_PLAYERS 64 @@ -102,8 +103,17 @@ void* StringTables_CreateStringTable_Hook(__int64 thisptr, const char* name, int return StringTables_CreateStringTable_Original(thisptr, name, maxentries, userdatafixedsize, userdatanetworkbits, flags); } +bool MaxPlayersIncreaseEnabled() +{ + // Unrecommended: this will break compatibility with clients/servers that have it enabled. + return CommandLine() && !CommandLine()->CheckParm("-nomaxplayersincrease"); +} + void InitialiseMaxPlayersOverride_Engine(HMODULE baseAddress) { + if (!MaxPlayersIncreaseEnabled()) + return; + // patch GetPlayerLimits to ignore the boundary limit ChangeOffset<unsigned char>((char*)baseAddress + 0x116458, 0xEB); // jle => jmp @@ -308,6 +318,9 @@ __int64 __fastcall SendPropArray2_Hook(__int64 recvProp, int elements, int flags void InitialiseMaxPlayersOverride_Server(HMODULE baseAddress) { + if (!MaxPlayersIncreaseEnabled()) + return; + // get required data serverBase = GetModuleHandleA("server.dll"); RandomIntZeroMax = (decltype(RandomIntZeroMax))(GetProcAddress(GetModuleHandleA("vstdlib.dll"), "RandomIntZeroMax")); @@ -483,6 +496,9 @@ __int64 __fastcall RecvPropArray2_Hook(__int64 recvProp, int elements, int flags void InitialiseMaxPlayersOverride_Client(HMODULE baseAddress) { + if (!MaxPlayersIncreaseEnabled()) + return; + constexpr int C_PlayerResource_OriginalSize = 5768; constexpr int C_PlayerResource_AddedSize = PlayerResource_TotalSize; constexpr int C_PlayerResource_ModifiedSize = C_PlayerResource_OriginalSize + C_PlayerResource_AddedSize; |