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-rw-r--r--NorthstarDedicatedTest/masterserver.cpp1408
1 files changed, 0 insertions, 1408 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp
deleted file mode 100644
index d5ef2d9f..00000000
--- a/NorthstarDedicatedTest/masterserver.cpp
+++ /dev/null
@@ -1,1408 +0,0 @@
-#include "pch.h"
-#include "masterserver.h"
-#include "concommand.h"
-#include "gameutils.h"
-#include "hookutils.h"
-#include "serverauthentication.h"
-#include "gameutils.h"
-#include "rapidjson/document.h"
-#include "rapidjson/stringbuffer.h"
-#include "rapidjson/writer.h"
-#include "rapidjson/error/en.h"
-#include "modmanager.h"
-#include "misccommands.h"
-#include <cstring>
-#include <regex>
-#include "version.h"
-#include <chrono>
-// NOTE for anyone reading this: we used to use httplib for requests here, but it had issues, so we're moving to curl now for masterserver
-// requests so httplib is used exclusively for server stuff now
-
-ConVar* Cvar_ns_masterserver_hostname;
-ConVar* Cvar_ns_report_server_to_masterserver;
-ConVar* Cvar_ns_report_sp_server_to_masterserver;
-
-ConVar* Cvar_ns_server_name;
-ConVar* Cvar_ns_server_desc;
-ConVar* Cvar_ns_server_password;
-
-ConVar* Cvar_ns_curl_log_enable;
-
-// Source ConVar
-ConVar* Cvar_hostname;
-
-MasterServerManager* g_MasterServerManager;
-
-typedef void (*CHostState__State_NewGameType)(CHostState* hostState);
-CHostState__State_NewGameType CHostState__State_NewGame;
-
-typedef void (*CHostState__State_ChangeLevelMPType)(CHostState* hostState);
-CHostState__State_ChangeLevelMPType CHostState__State_ChangeLevelMP;
-
-typedef void (*CHostState__State_ChangeLevelSPType)(CHostState* hostState);
-CHostState__State_ChangeLevelSPType CHostState__State_ChangeLevelSP;
-
-typedef void (*CHostState__State_GameShutdownType)(CHostState* hostState);
-CHostState__State_GameShutdownType CHostState__State_GameShutdown;
-
-// Convert a hex digit char to integer.
-inline int hctod(char c)
-{
- if (c >= 'A' && c <= 'F')
- {
- return c - 'A' + 10;
- }
- else if (c >= 'a' && c <= 'f')
- {
- return c - 'a' + 10;
- }
- else
- {
- return c - '0';
- }
-}
-
-// This function interprets all 4-hexadecimal-digit unicode codepoint characters like \u4E2D to UTF-8 encoding.
-std::string unescape_unicode(const std::string& str)
-{
- std::string result;
- std::regex r("\\\\u([a-f\\d]{4})", std::regex::icase);
- auto matches_begin = std::sregex_iterator(str.begin(), str.end(), r);
- auto matches_end = std::sregex_iterator();
- std::smatch last_match;
- for (std::sregex_iterator i = matches_begin; i != matches_end; ++i)
- {
- last_match = *i;
- result.append(last_match.prefix());
- unsigned int cp = 0;
- for (int i = 2; i <= 5; ++i)
- {
- cp *= 16;
- cp += hctod(last_match.str()[i]);
- }
- if (cp <= 0x7F)
- {
- result.push_back(cp);
- }
- else if (cp <= 0x7FF)
- {
- result.push_back((cp >> 6) | 0b11000000 & (~(1 << 5)));
- result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
- }
- else if (cp <= 0xFFFF)
- {
- result.push_back((cp >> 12) | 0b11100000 & (~(1 << 4)));
- result.push_back((cp >> 6) & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
- result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
- }
- }
- if (!last_match.ready())
- {
- return str;
- }
- else
- {
- result.append(last_match.suffix());
- }
- return result;
-}
-
-void UpdateServerInfoFromUnicodeToUTF8()
-{
- g_MasterServerManager->ns_auth_srvName = unescape_unicode(Cvar_ns_server_name->GetString());
- g_MasterServerManager->ns_auth_srvDesc = unescape_unicode(Cvar_ns_server_desc->GetString());
-}
-
-const char* HttplibErrorToString(httplib::Error error)
-{
- switch (error)
- {
- case httplib::Error::Success:
- return "httplib::Error::Success";
- case httplib::Error::Unknown:
- return "httplib::Error::Unknown";
- case httplib::Error::Connection:
- return "httplib::Error::Connection";
- case httplib::Error::BindIPAddress:
- return "httplib::Error::BindIPAddress";
- case httplib::Error::Read:
- return "httplib::Error::Read";
- case httplib::Error::Write:
- return "httplib::Error::Write";
- case httplib::Error::ExceedRedirectCount:
- return "httplib::Error::ExceedRedirectCount";
- case httplib::Error::Canceled:
- return "httplib::Error::Canceled";
- case httplib::Error::SSLConnection:
- return "httplib::Error::SSLConnection";
- case httplib::Error::SSLLoadingCerts:
- return "httplib::Error::SSLLoadingCerts";
- case httplib::Error::SSLServerVerification:
- return "httplib::Error::SSLServerVerification";
- case httplib::Error::UnsupportedMultipartBoundaryChars:
- return "httplib::Error::UnsupportedMultipartBoundaryChars";
- }
-
- return "";
-}
-
-RemoteServerInfo::RemoteServerInfo(
- const char* newId,
- const char* newName,
- const char* newDescription,
- const char* newMap,
- const char* newPlaylist,
- int newPlayerCount,
- int newMaxPlayers,
- bool newRequiresPassword)
-{
- // passworded servers don't have public ips
- requiresPassword = newRequiresPassword;
-
- strncpy((char*)id, newId, sizeof(id));
- id[sizeof(id) - 1] = 0;
- strncpy((char*)name, newName, sizeof(name));
- name[sizeof(name) - 1] = 0;
-
- description = std::string(newDescription);
-
- strncpy((char*)map, newMap, sizeof(map));
- map[sizeof(map) - 1] = 0;
- strncpy((char*)playlist, newPlaylist, sizeof(playlist));
- playlist[sizeof(playlist) - 1] = 0;
-
- playerCount = newPlayerCount;
- maxPlayers = newMaxPlayers;
-}
-
-void MasterServerManager::SetCommonHttpClientOptions(CURL* curl)
-{
- curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
- curl_easy_setopt(curl, CURLOPT_VERBOSE, Cvar_ns_curl_log_enable->GetBool());
- curl_easy_setopt(curl, CURLOPT_USERAGENT, &NSUserAgent);
- // curl_easy_setopt(curl, CURLOPT_STDERR, stdout);
- if (CommandLine()->FindParm("-msinsecure")) // TODO: this check doesn't seem to work
- {
- curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L);
- curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0L);
- }
-}
-
-void MasterServerManager::ClearServerList()
-{
- // this doesn't really do anything lol, probably isn't threadsafe
- m_requestingServerList = true;
-
- m_remoteServers.clear();
-
- m_requestingServerList = false;
-}
-
-size_t CurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb, void* userp)
-{
- ((std::string*)userp)->append((char*)contents, size * nmemb);
- return size * nmemb;
-}
-
-void MasterServerManager::AuthenticateOriginWithMasterServer(char* uid, char* originToken)
-{
- if (m_bOriginAuthWithMasterServerInProgress)
- return;
-
- // do this here so it's instantly set
- m_bOriginAuthWithMasterServerInProgress = true;
- std::string uidStr(uid);
- std::string tokenStr(originToken);
-
- std::thread requestThread(
- [this, uidStr, tokenStr]()
- {
- spdlog::info("Trying to authenticate with northstar masterserver for user {}", uidStr);
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
- std::string readBuffer;
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format("{}/client/origin_auth?id={}&token={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr).c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_successfullyConnected = true;
-
- rapidjson_document originAuthInfo;
- originAuthInfo.Parse(readBuffer.c_str());
-
- if (originAuthInfo.HasParseError())
- {
- spdlog::error(
- "Failed reading origin auth info response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(originAuthInfo.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!originAuthInfo.IsObject() || !originAuthInfo.HasMember("success"))
- {
- spdlog::error("Failed reading origin auth info response: malformed response object {}", readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (originAuthInfo["success"].IsTrue() && originAuthInfo.HasMember("token") && originAuthInfo["token"].IsString())
- {
- strncpy(m_ownClientAuthToken, originAuthInfo["token"].GetString(), sizeof(m_ownClientAuthToken));
- m_ownClientAuthToken[sizeof(m_ownClientAuthToken) - 1] = 0;
- spdlog::info("Northstar origin authentication completed successfully!");
- }
- else
- spdlog::error("Northstar origin authentication failed");
- }
- else
- {
- spdlog::error("Failed performing northstar origin auth: error {}", curl_easy_strerror(result));
- m_successfullyConnected = false;
- }
-
- // we goto this instead of returning so we always hit this
- REQUEST_END_CLEANUP:
- m_bOriginAuthWithMasterServerInProgress = false;
- m_bOriginAuthWithMasterServerDone = true;
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::RequestServerList()
-{
- // do this here so it's instantly set on call for scripts
- m_scriptRequestingServerList = true;
-
- std::thread requestThread(
- [this]()
- {
- // make sure we never have 2 threads writing at once
- // i sure do hope this is actually threadsafe
- while (m_requestingServerList)
- Sleep(100);
-
- m_requestingServerList = true;
- m_scriptRequestingServerList = true;
-
- spdlog::info("Requesting server list from {}", Cvar_ns_masterserver_hostname->GetString());
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_URL, fmt::format("{}/client/servers", Cvar_ns_masterserver_hostname->GetString()).c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_successfullyConnected = true;
-
- rapidjson_document serverInfoJson;
- serverInfoJson.Parse(readBuffer.c_str());
-
- if (serverInfoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(serverInfoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (serverInfoJson.IsObject() && serverInfoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverInfoJson.IsArray())
- {
- spdlog::error("Failed reading masterserver response: root object is not an array");
- goto REQUEST_END_CLEANUP;
- }
-
- rapidjson::GenericArray<false, rapidjson_document::GenericValue> serverArray = serverInfoJson.GetArray();
-
- spdlog::info("Got {} servers", serverArray.Size());
-
- for (auto& serverObj : serverArray)
- {
- if (!serverObj.IsObject())
- {
- spdlog::error("Failed reading masterserver response: member of server array is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- // todo: verify json props are fine before adding to m_remoteServers
- if (!serverObj.HasMember("id") || !serverObj["id"].IsString() || !serverObj.HasMember("name") ||
- !serverObj["name"].IsString() || !serverObj.HasMember("description") || !serverObj["description"].IsString() ||
- !serverObj.HasMember("map") || !serverObj["map"].IsString() || !serverObj.HasMember("playlist") ||
- !serverObj["playlist"].IsString() || !serverObj.HasMember("playerCount") || !serverObj["playerCount"].IsNumber() ||
- !serverObj.HasMember("maxPlayers") || !serverObj["maxPlayers"].IsNumber() || !serverObj.HasMember("hasPassword") ||
- !serverObj["hasPassword"].IsBool() || !serverObj.HasMember("modInfo") || !serverObj["modInfo"].HasMember("Mods") ||
- !serverObj["modInfo"]["Mods"].IsArray())
- {
- spdlog::error("Failed reading masterserver response: malformed server object");
- continue;
- };
-
- const char* id = serverObj["id"].GetString();
-
- RemoteServerInfo* newServer = nullptr;
-
- bool createNewServerInfo = true;
- for (RemoteServerInfo& server : m_remoteServers)
- {
- // if server already exists, update info rather than adding to it
- if (!strncmp((const char*)server.id, id, 32))
- {
- server = RemoteServerInfo(
- id,
- serverObj["name"].GetString(),
- serverObj["description"].GetString(),
- serverObj["map"].GetString(),
- serverObj["playlist"].GetString(),
- serverObj["playerCount"].GetInt(),
- serverObj["maxPlayers"].GetInt(),
- serverObj["hasPassword"].IsTrue());
- newServer = &server;
- createNewServerInfo = false;
- break;
- }
- }
-
- // server didn't exist
- if (createNewServerInfo)
- newServer = &m_remoteServers.emplace_back(
- id,
- serverObj["name"].GetString(),
- serverObj["description"].GetString(),
- serverObj["map"].GetString(),
- serverObj["playlist"].GetString(),
- serverObj["playerCount"].GetInt(),
- serverObj["maxPlayers"].GetInt(),
- serverObj["hasPassword"].IsTrue());
-
- newServer->requiredMods.clear();
- for (auto& requiredMod : serverObj["modInfo"]["Mods"].GetArray())
- {
- RemoteModInfo modInfo;
-
- if (!requiredMod.HasMember("RequiredOnClient") || !requiredMod["RequiredOnClient"].IsTrue())
- continue;
-
- if (!requiredMod.HasMember("Name") || !requiredMod["Name"].IsString())
- continue;
- modInfo.Name = requiredMod["Name"].GetString();
-
- if (!requiredMod.HasMember("Version") || !requiredMod["Version"].IsString())
- continue;
- modInfo.Version = requiredMod["Version"].GetString();
-
- newServer->requiredMods.push_back(modInfo);
- }
- // Can probably re-enable this later with a -verbose flag, but slows down loading of the server browser quite a bit as
- // is
- // spdlog::info(
- // "Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(),
- // serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(),
- // serverObj["maxPlayers"].GetInt());
- }
-
- std::sort(
- m_remoteServers.begin(),
- m_remoteServers.end(),
- [](RemoteServerInfo& a, RemoteServerInfo& b) { return a.playerCount > b.playerCount; });
- }
- else
- {
- spdlog::error("Failed requesting servers: error {}", curl_easy_strerror(result));
- m_successfullyConnected = false;
- }
-
- // we goto this instead of returning so we always hit this
- REQUEST_END_CLEANUP:
- m_requestingServerList = false;
- m_scriptRequestingServerList = false;
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::RequestMainMenuPromos()
-{
- m_bHasMainMenuPromoData = false;
-
- std::thread requestThread(
- [this]()
- {
- while (m_bOriginAuthWithMasterServerInProgress || !m_bOriginAuthWithMasterServerDone)
- Sleep(500);
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(
- curl, CURLOPT_URL, fmt::format("{}/client/mainmenupromos", Cvar_ns_masterserver_hostname->GetString()).c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_successfullyConnected = true;
-
- rapidjson_document mainMenuPromoJson;
- mainMenuPromoJson.Parse(readBuffer.c_str());
-
- if (mainMenuPromoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver main menu promos response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(mainMenuPromoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!mainMenuPromoJson.IsObject())
- {
- spdlog::error("Failed reading masterserver main menu promos response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (mainMenuPromoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- if (mainMenuPromoJson["error"].HasMember("enum"))
- s_authfail_reason = std::string(mainMenuPromoJson["error"]["enum"].GetString());
- else
- s_authfail_reason = std::string("No error message provided");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!mainMenuPromoJson.HasMember("newInfo") || !mainMenuPromoJson["newInfo"].IsObject() ||
- !mainMenuPromoJson["newInfo"].HasMember("Title1") || !mainMenuPromoJson["newInfo"]["Title1"].IsString() ||
- !mainMenuPromoJson["newInfo"].HasMember("Title2") || !mainMenuPromoJson["newInfo"]["Title2"].IsString() ||
- !mainMenuPromoJson["newInfo"].HasMember("Title3") || !mainMenuPromoJson["newInfo"]["Title3"].IsString() ||
-
- !mainMenuPromoJson.HasMember("largeButton") || !mainMenuPromoJson["largeButton"].IsObject() ||
- !mainMenuPromoJson["largeButton"].HasMember("Title") || !mainMenuPromoJson["largeButton"]["Title"].IsString() ||
- !mainMenuPromoJson["largeButton"].HasMember("Text") || !mainMenuPromoJson["largeButton"]["Text"].IsString() ||
- !mainMenuPromoJson["largeButton"].HasMember("Url") || !mainMenuPromoJson["largeButton"]["Url"].IsString() ||
- !mainMenuPromoJson["largeButton"].HasMember("ImageIndex") ||
- !mainMenuPromoJson["largeButton"]["ImageIndex"].IsNumber() ||
-
- !mainMenuPromoJson.HasMember("smallButton1") || !mainMenuPromoJson["smallButton1"].IsObject() ||
- !mainMenuPromoJson["smallButton1"].HasMember("Title") || !mainMenuPromoJson["smallButton1"]["Title"].IsString() ||
- !mainMenuPromoJson["smallButton1"].HasMember("Url") || !mainMenuPromoJson["smallButton1"]["Url"].IsString() ||
- !mainMenuPromoJson["smallButton1"].HasMember("ImageIndex") ||
- !mainMenuPromoJson["smallButton1"]["ImageIndex"].IsNumber() ||
-
- !mainMenuPromoJson.HasMember("smallButton2") || !mainMenuPromoJson["smallButton2"].IsObject() ||
- !mainMenuPromoJson["smallButton2"].HasMember("Title") || !mainMenuPromoJson["smallButton2"]["Title"].IsString() ||
- !mainMenuPromoJson["smallButton2"].HasMember("Url") || !mainMenuPromoJson["smallButton2"]["Url"].IsString() ||
- !mainMenuPromoJson["smallButton2"].HasMember("ImageIndex") ||
- !mainMenuPromoJson["smallButton2"]["ImageIndex"].IsNumber())
- {
- spdlog::error("Failed reading masterserver main menu promos response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- m_MainMenuPromoData.newInfoTitle1 = mainMenuPromoJson["newInfo"]["Title1"].GetString();
- m_MainMenuPromoData.newInfoTitle2 = mainMenuPromoJson["newInfo"]["Title2"].GetString();
- m_MainMenuPromoData.newInfoTitle3 = mainMenuPromoJson["newInfo"]["Title3"].GetString();
-
- m_MainMenuPromoData.largeButtonTitle = mainMenuPromoJson["largeButton"]["Title"].GetString();
- m_MainMenuPromoData.largeButtonText = mainMenuPromoJson["largeButton"]["Text"].GetString();
- m_MainMenuPromoData.largeButtonUrl = mainMenuPromoJson["largeButton"]["Url"].GetString();
- m_MainMenuPromoData.largeButtonImageIndex = mainMenuPromoJson["largeButton"]["ImageIndex"].GetInt();
-
- m_MainMenuPromoData.smallButton1Title = mainMenuPromoJson["smallButton1"]["Title"].GetString();
- m_MainMenuPromoData.smallButton1Url = mainMenuPromoJson["smallButton1"]["Url"].GetString();
- m_MainMenuPromoData.smallButton1ImageIndex = mainMenuPromoJson["smallButton1"]["ImageIndex"].GetInt();
-
- m_MainMenuPromoData.smallButton2Title = mainMenuPromoJson["smallButton2"]["Title"].GetString();
- m_MainMenuPromoData.smallButton2Url = mainMenuPromoJson["smallButton2"]["Url"].GetString();
- m_MainMenuPromoData.smallButton2ImageIndex = mainMenuPromoJson["smallButton2"]["ImageIndex"].GetInt();
-
- m_bHasMainMenuPromoData = true;
- }
- else
- {
- spdlog::error("Failed requesting main menu promos: error {}", curl_easy_strerror(result));
- m_successfullyConnected = false;
- }
-
- REQUEST_END_CLEANUP:
- // nothing lol
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::AuthenticateWithOwnServer(char* uid, char* playerToken)
-{
- // dont wait, just stop if we're trying to do 2 auth requests at once
- if (m_authenticatingWithGameServer)
- return;
-
- m_authenticatingWithGameServer = true;
- m_scriptAuthenticatingWithGameServer = true;
- m_successfullyAuthenticatedWithGameServer = false;
-
- std::string uidStr(uid);
- std::string tokenStr(playerToken);
-
- std::thread requestThread(
- [this, uidStr, tokenStr]()
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format("{}/client/auth_with_self?id={}&playerToken={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr)
- .c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_successfullyConnected = true;
-
- rapidjson_document authInfoJson;
- authInfoJson.Parse(readBuffer.c_str());
-
- if (authInfoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver authentication response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(authInfoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!authInfoJson.IsObject())
- {
- spdlog::error("Failed reading masterserver authentication response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (authInfoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- if (authInfoJson["error"].HasMember("enum"))
- s_authfail_reason = std::string(authInfoJson["error"]["enum"].GetString());
- else
- s_authfail_reason = std::string("No error message provided");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!authInfoJson["success"].IsTrue())
- {
- spdlog::error("Authentication with masterserver failed: \"success\" is not true");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!authInfoJson.HasMember("success") || !authInfoJson.HasMember("id") || !authInfoJson["id"].IsString() ||
- !authInfoJson.HasMember("authToken") || !authInfoJson["authToken"].IsString() ||
- !authInfoJson.HasMember("persistentData") || !authInfoJson["persistentData"].IsArray())
- {
- spdlog::error("Failed reading masterserver authentication response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- AuthData newAuthData {};
- strncpy(newAuthData.uid, authInfoJson["id"].GetString(), sizeof(newAuthData.uid));
- newAuthData.uid[sizeof(newAuthData.uid) - 1] = 0;
-
- newAuthData.pdataSize = authInfoJson["persistentData"].GetArray().Size();
- newAuthData.pdata = new char[newAuthData.pdataSize];
- // memcpy(newAuthData.pdata, authInfoJson["persistentData"].GetString(), newAuthData.pdataSize);
-
- int i = 0;
- // note: persistentData is a uint8array because i had problems getting strings to behave, it sucks but it's just how it be
- // unfortunately potentially refactor later
- for (auto& byte : authInfoJson["persistentData"].GetArray())
- {
- if (!byte.IsUint() || byte.GetUint() > 255)
- {
- spdlog::error("Failed reading masterserver authentication response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- newAuthData.pdata[i++] = static_cast<char>(byte.GetUint());
- }
-
- std::lock_guard<std::mutex> guard(g_ServerAuthenticationManager->m_authDataMutex);
- g_ServerAuthenticationManager->m_authData.clear();
- g_ServerAuthenticationManager->m_authData.insert(std::make_pair(authInfoJson["authToken"].GetString(), newAuthData));
-
- m_successfullyAuthenticatedWithGameServer = true;
- }
- else
- {
- spdlog::error("Failed authenticating with own server: error {}", curl_easy_strerror(result));
- m_successfullyConnected = false;
- m_successfullyAuthenticatedWithGameServer = false;
- m_scriptAuthenticatingWithGameServer = false;
- }
-
- REQUEST_END_CLEANUP:
- m_authenticatingWithGameServer = false;
- m_scriptAuthenticatingWithGameServer = false;
-
- if (m_bNewgameAfterSelfAuth)
- {
- // pretty sure this is threadsafe?
- Cbuf_AddText(Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", cmd_source_t::kCommandSrcCode);
- m_bNewgameAfterSelfAuth = false;
- }
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::AuthenticateWithServer(char* uid, char* playerToken, char* serverId, char* password)
-{
- // dont wait, just stop if we're trying to do 2 auth requests at once
- if (m_authenticatingWithGameServer)
- return;
-
- m_authenticatingWithGameServer = true;
- m_scriptAuthenticatingWithGameServer = true;
- m_successfullyAuthenticatedWithGameServer = false;
-
- std::string uidStr(uid);
- std::string tokenStr(playerToken);
- std::string serverIdStr(serverId);
- std::string passwordStr(password);
-
- std::thread requestThread(
- [this, uidStr, tokenStr, serverIdStr, passwordStr]()
- {
- // esnure that any persistence saving is done, so we know masterserver has newest
- while (m_savingPersistentData)
- Sleep(100);
-
- spdlog::info("Attempting authentication with server of id \"{}\"", serverIdStr);
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- {
- char* escapedPassword = curl_easy_escape(curl, passwordStr.c_str(), passwordStr.length());
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/client/auth_with_server?id={}&playerToken={}&server={}&password={}",
- Cvar_ns_masterserver_hostname->GetString(),
- uidStr,
- tokenStr,
- serverIdStr,
- escapedPassword)
- .c_str());
-
- curl_free(escapedPassword);
- }
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_successfullyConnected = true;
-
- rapidjson_document connectionInfoJson;
- connectionInfoJson.Parse(readBuffer.c_str());
-
- if (connectionInfoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver authentication response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(connectionInfoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!connectionInfoJson.IsObject())
- {
- spdlog::error("Failed reading masterserver authentication response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (connectionInfoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- if (connectionInfoJson["error"].HasMember("enum"))
- s_authfail_reason = std::string(connectionInfoJson["error"]["enum"].GetString());
- else
- s_authfail_reason = std::string("No error message provided");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!connectionInfoJson["success"].IsTrue())
- {
- spdlog::error("Authentication with masterserver failed: \"success\" is not true");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!connectionInfoJson.HasMember("success") || !connectionInfoJson.HasMember("ip") ||
- !connectionInfoJson["ip"].IsString() || !connectionInfoJson.HasMember("port") ||
- !connectionInfoJson["port"].IsNumber() || !connectionInfoJson.HasMember("authToken") ||
- !connectionInfoJson["authToken"].IsString())
- {
- spdlog::error("Failed reading masterserver authentication response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- m_pendingConnectionInfo.ip.S_un.S_addr = inet_addr(connectionInfoJson["ip"].GetString());
- m_pendingConnectionInfo.port = (unsigned short)connectionInfoJson["port"].GetUint();
-
- strncpy(m_pendingConnectionInfo.authToken, connectionInfoJson["authToken"].GetString(), 31);
- m_pendingConnectionInfo.authToken[31] = 0;
-
- m_hasPendingConnectionInfo = true;
- m_successfullyAuthenticatedWithGameServer = true;
- }
- else
- {
- spdlog::error("Failed authenticating with server: error {}", curl_easy_strerror(result));
- m_successfullyConnected = false;
- m_successfullyAuthenticatedWithGameServer = false;
- m_scriptAuthenticatingWithGameServer = false;
- }
-
- REQUEST_END_CLEANUP:
- m_authenticatingWithGameServer = false;
- m_scriptAuthenticatingWithGameServer = false;
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::AddSelfToServerList(
- int port, int authPort, char* name, char* description, char* map, char* playlist, int maxPlayers, char* password)
-{
- if (!Cvar_ns_report_server_to_masterserver->GetBool())
- return;
-
- if (!Cvar_ns_report_sp_server_to_masterserver->GetBool() && !strncmp(map, "sp_", 3))
- {
- m_bRequireClientAuth = false;
- return;
- }
-
- m_bRequireClientAuth = true;
-
- std::string strName(name);
- std::string strDescription(description);
- std::string strMap(map);
- std::string strPlaylist(playlist);
- std::string strPassword(password);
-
- std::thread requestThread(
- [this, port, authPort, strName, strDescription, strMap, strPlaylist, maxPlayers, strPassword]
- {
- // Keep track of attempted connects in case of DUPLICATE_SERVER response
- int retry_counter = 0;
-
- START_REQUEST:
- m_ownServerId[0] = 0;
- m_ownServerAuthToken[0] = 0;
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_POST, 1L);
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- curl_mime* mime = curl_mime_init(curl);
- curl_mimepart* part = curl_mime_addpart(mime);
-
- curl_mime_data(part, m_ownModInfoJson.c_str(), m_ownModInfoJson.size());
- curl_mime_name(part, "modinfo");
- curl_mime_filename(part, "modinfo.json");
- curl_mime_type(part, "application/json");
-
- curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
-
- // format every paramter because computers hate me
- {
- char* nameEscaped = curl_easy_escape(curl, strName.c_str(), strName.length());
- char* descEscaped = curl_easy_escape(curl, strDescription.c_str(), strDescription.length());
- char* mapEscaped = curl_easy_escape(curl, strMap.c_str(), strMap.length());
- char* playlistEscaped = curl_easy_escape(curl, strPlaylist.c_str(), strPlaylist.length());
- char* passwordEscaped = curl_easy_escape(curl, strPassword.c_str(), strPassword.length());
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/add_server?port={}&authPort={}&name={}&description={}&map={}&playlist={}&maxPlayers={}&password={}",
- Cvar_ns_masterserver_hostname->GetString(),
- port,
- authPort,
- nameEscaped,
- descEscaped,
- mapEscaped,
- playlistEscaped,
- maxPlayers,
- passwordEscaped)
- .c_str());
-
- curl_free(nameEscaped);
- curl_free(descEscaped);
- curl_free(mapEscaped);
- curl_free(playlistEscaped);
- curl_free(passwordEscaped);
- }
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_successfullyConnected = true;
-
- rapidjson_document serverAddedJson;
- serverAddedJson.Parse(readBuffer.c_str());
-
- if (serverAddedJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver authentication response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(serverAddedJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverAddedJson.IsObject())
- {
- spdlog::error("Failed reading masterserver authentication response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (serverAddedJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
-
- // Check for enum member in JSON
- if (serverAddedJson["error"].HasMember("enum"))
- {
- // Check for DUPLICATE_SERVER error response, stop if we tried 10 times
- if (strncmp(serverAddedJson["error"]["enum"].GetString(), "DUPLICATE_SERVER", 17) == 0 && retry_counter < 10)
- {
-
- spdlog::info("Retrying request in 10 seconds.");
- // Incremement retry counter
- retry_counter++;
-
- // Sleep for 10 seconds
- std::this_thread::sleep_for(std::chrono::seconds(10));
-
- // curl cleanup to retry request
- curl_easy_cleanup(curl);
- curl_mime_free(mime);
-
- // go to beginning and retry
- goto START_REQUEST;
- }
- }
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverAddedJson["success"].IsTrue())
- {
- spdlog::error("Adding server to masterserver failed: \"success\" is not true");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverAddedJson.HasMember("id") || !serverAddedJson["id"].IsString() ||
- !serverAddedJson.HasMember("serverAuthToken") || !serverAddedJson["serverAuthToken"].IsString())
- {
- spdlog::error("Failed reading masterserver response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- strncpy(m_ownServerId, serverAddedJson["id"].GetString(), sizeof(m_ownServerId));
- m_ownServerId[sizeof(m_ownServerId) - 1] = 0;
-
- strncpy(m_ownServerAuthToken, serverAddedJson["serverAuthToken"].GetString(), sizeof(m_ownServerAuthToken));
- m_ownServerAuthToken[sizeof(m_ownServerAuthToken) - 1] = 0;
-
- spdlog::info("Succesfully added server to the master server.");
-
- // heartbeat thread
- // ideally this should actually be done in main thread, rather than on it's own thread, so it'd stop if server freezes
- std::thread heartbeatThread(
- [this]
- {
- Sleep(5000);
-
- // defensive check, as m_ownServer could be set to null during the Sleep(5000) above
- if (!*m_ownServerId)
- return;
-
- do
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
- curl_easy_setopt(curl, CURLOPT_VERBOSE, 0L);
-
- // send all registration info so we have all necessary info to reregister our server if masterserver goes down,
- // without a restart this isn't threadsafe :terror:
- {
- char* escapedNameNew = curl_easy_escape(curl, g_MasterServerManager->ns_auth_srvName.c_str(), NULL);
- char* escapedDescNew = curl_easy_escape(curl, g_MasterServerManager->ns_auth_srvDesc.c_str(), NULL);
- char* escapedMapNew = curl_easy_escape(curl, g_pHostState->m_levelName, NULL);
- char* escapedPlaylistNew = curl_easy_escape(curl, GetCurrentPlaylistName(), NULL);
- char* escapedPasswordNew = curl_easy_escape(curl, Cvar_ns_server_password->GetString(), NULL);
-
- int maxPlayers = 6;
- char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false);
- if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
- maxPlayers = std::stoi(maxPlayersVar);
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/"
- "update_values?id={}&port={}&authPort={}&name={}&description={}&map={}&playlist={}&playerCount={}&"
- "maxPlayers={}&password={}",
- Cvar_ns_masterserver_hostname->GetString(),
- m_ownServerId,
- Cvar_hostport->GetInt(),
- Cvar_ns_player_auth_port->GetInt(),
- escapedNameNew,
- escapedDescNew,
- escapedMapNew,
- escapedPlaylistNew,
- g_ServerAuthenticationManager->m_additionalPlayerData.size(),
- maxPlayers,
- escapedPasswordNew)
- .c_str());
-
- curl_free(escapedNameNew);
- curl_free(escapedDescNew);
- curl_free(escapedMapNew);
- curl_free(escapedPlaylistNew);
- curl_free(escapedPasswordNew);
- }
-
- curl_mime* mime = curl_mime_init(curl);
- curl_mimepart* part = curl_mime_addpart(mime);
-
- curl_mime_data(part, m_ownModInfoJson.c_str(), m_ownModInfoJson.size());
- curl_mime_name(part, "modinfo");
- curl_mime_filename(part, "modinfo.json");
- curl_mime_type(part, "application/json");
-
- curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
-
- CURLcode result = curl_easy_perform(curl);
-
- // defensive check, as m_ownServerId could be set to null before this request gets processed
- if (!*m_ownServerId)
- return;
-
- if (result == CURLcode::CURLE_OK)
- {
- rapidjson_document serverAddedJson;
- serverAddedJson.Parse(readBuffer.c_str());
-
- if (!serverAddedJson.HasParseError() && serverAddedJson.IsObject())
- {
- if (serverAddedJson.HasMember("id") && serverAddedJson["id"].IsString())
- {
- strncpy(m_ownServerId, serverAddedJson["id"].GetString(), sizeof(m_ownServerId));
- m_ownServerId[sizeof(m_ownServerId) - 1] = 0;
- }
-
- if (serverAddedJson.HasMember("serverAuthToken") && serverAddedJson["serverAuthToken"].IsString())
- {
- strncpy(
- m_ownServerAuthToken,
- serverAddedJson["serverAuthToken"].GetString(),
- sizeof(m_ownServerAuthToken));
- m_ownServerAuthToken[sizeof(m_ownServerAuthToken) - 1] = 0;
- }
- }
- }
- else
- spdlog::warn("Heartbeat failed with error {}", curl_easy_strerror(result));
-
- curl_easy_cleanup(curl);
- Sleep(10000);
- } while (*m_ownServerId);
- });
-
- heartbeatThread.detach();
- }
- else
- {
- spdlog::error("Failed adding self to server list: error {}", curl_easy_strerror(result));
- m_successfullyConnected = false;
- }
-
- REQUEST_END_CLEANUP:
- curl_easy_cleanup(curl);
- curl_mime_free(mime);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist, int maxPlayers)
-{
- // dont call this if we don't have a server id
- if (!*m_ownServerId)
- return;
-
- std::string strMap(map);
- std::string strPlaylist(playlist);
-
- std::thread requestThread(
- [this, strMap, strPlaylist, maxPlayers]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- // escape params
- {
- char* mapEscaped = curl_easy_escape(curl, strMap.c_str(), strMap.length());
- char* playlistEscaped = curl_easy_escape(curl, strPlaylist.c_str(), strPlaylist.length());
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/update_values?id={}&map={}&playlist={}&maxPlayers={}",
- Cvar_ns_masterserver_hostname->GetString(),
- m_ownServerId,
- mapEscaped,
- playlistEscaped,
- maxPlayers)
- .c_str());
-
- curl_free(mapEscaped);
- curl_free(playlistEscaped);
- }
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_successfullyConnected = true;
- else
- m_successfullyConnected = false;
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::UpdateServerPlayerCount(int playerCount)
-{
- // dont call this if we don't have a server id
- if (!*m_ownServerId)
- return;
-
- std::thread requestThread(
- [this, playerCount]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/update_values?id={}&playerCount={}", Cvar_ns_masterserver_hostname->GetString(), m_ownServerId, playerCount)
- .c_str());
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_successfullyConnected = true;
- else
- m_successfullyConnected = false;
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::WritePlayerPersistentData(char* playerId, char* pdata, size_t pdataSize)
-{
- // still call this if we don't have a server id, since lobbies that aren't port forwarded need to be able to call it
- m_savingPersistentData = true;
- if (!pdataSize)
- {
- spdlog::warn("attempted to write pdata of size 0!");
- return;
- }
-
- std::string strPlayerId(playerId);
- std::string strPdata(pdata, pdataSize);
-
- std::thread requestThread(
- [this, strPlayerId, strPdata, pdataSize]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/accounts/write_persistence?id={}&serverId={}",
- Cvar_ns_masterserver_hostname->GetString(),
- strPlayerId,
- m_ownServerId)
- .c_str());
- curl_easy_setopt(curl, CURLOPT_POST, 1L);
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- curl_mime* mime = curl_mime_init(curl);
- curl_mimepart* part = curl_mime_addpart(mime);
-
- curl_mime_data(part, strPdata.c_str(), pdataSize);
- curl_mime_name(part, "pdata");
- curl_mime_filename(part, "file.pdata");
- curl_mime_type(part, "application/octet-stream");
-
- curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_successfullyConnected = true;
- else
- m_successfullyConnected = false;
-
- curl_easy_cleanup(curl);
-
- m_savingPersistentData = false;
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::RemoveSelfFromServerList()
-{
- // dont call this if we don't have a server id
- if (!*m_ownServerId || !Cvar_ns_report_server_to_masterserver->GetBool())
- return;
-
- std::thread requestThread(
- [this]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "DELETE");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format("{}/server/remove_server?id={}", Cvar_ns_masterserver_hostname->GetString(), m_ownServerId).c_str());
-
- *m_ownServerId = 0;
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_successfullyConnected = true;
- else
- m_successfullyConnected = false;
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void ConCommand_ns_fetchservers(const CCommand& args)
-{
- g_MasterServerManager->RequestServerList();
-}
-
-void CHostState__State_NewGameHook(CHostState* hostState)
-{
- Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode);
- Cbuf_Execute();
-
- // need to do this to ensure we don't go to private match
- if (g_ServerAuthenticationManager->m_bNeedLocalAuthForNewgame)
- SetCurrentPlaylist("tdm");
-
- // net_data_block_enabled is required for sp, force it if we're on an sp map
- // sucks for security but just how it be
- if (!strncmp(g_pHostState->m_levelName, "sp_", 3))
- {
- Cbuf_AddText(Cbuf_GetCurrentPlayer(), "net_data_block_enabled 1", cmd_source_t::kCommandSrcCode);
- Cbuf_Execute();
- }
-
- CHostState__State_NewGame(hostState);
-
- int maxPlayers = 6;
- char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false);
- if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
- maxPlayers = std::stoi(maxPlayersVar);
-
- // Copy new server name cvar to source
- Cvar_hostname->SetValue(Cvar_ns_server_name->GetString());
- // This calls the function that converts unicode strings from servername and serverdesc to UTF-8
- UpdateServerInfoFromUnicodeToUTF8();
-
- g_MasterServerManager->AddSelfToServerList(
- Cvar_hostport->GetInt(),
- Cvar_ns_player_auth_port->GetInt(),
- (char*)Cvar_ns_server_name->GetString(),
- (char*)Cvar_ns_server_desc->GetString(),
- hostState->m_levelName,
- (char*)GetCurrentPlaylistName(),
- maxPlayers,
- (char*)Cvar_ns_server_password->GetString());
- g_ServerAuthenticationManager->StartPlayerAuthServer();
- g_ServerAuthenticationManager->m_bNeedLocalAuthForNewgame = false;
-}
-
-void CHostState__State_ChangeLevelMPHook(CHostState* hostState)
-{
- int maxPlayers = 6;
- char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false);
- if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
- maxPlayers = std::stoi(maxPlayersVar);
-
- // net_data_block_enabled is required for sp, force it if we're on an sp map
- // sucks for security but just how it be
- if (!strncmp(g_pHostState->m_levelName, "sp_", 3))
- {
- Cbuf_AddText(Cbuf_GetCurrentPlayer(), "net_data_block_enabled 1", cmd_source_t::kCommandSrcCode);
- Cbuf_Execute();
- }
-
- g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers);
- CHostState__State_ChangeLevelMP(hostState);
-}
-
-void CHostState__State_ChangeLevelSPHook(CHostState* hostState)
-{
- // is this even called? genuinely i don't think so
- // from what i can tell, it's not called on mp=>sp change or sp=>sp change
- // so idk it's fucked
-
- int maxPlayers = 6;
- char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false);
- if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
- maxPlayers = std::stoi(maxPlayersVar);
-
- g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers);
- CHostState__State_ChangeLevelSP(hostState);
-}
-
-void CHostState__State_GameShutdownHook(CHostState* hostState)
-{
- g_MasterServerManager->RemoveSelfFromServerList();
- g_ServerAuthenticationManager->StopPlayerAuthServer();
-
- CHostState__State_GameShutdown(hostState);
-}
-
-MasterServerManager::MasterServerManager() : m_pendingConnectionInfo {}, m_ownServerId {""}, m_ownClientAuthToken {""} {}
-
-void InitialiseSharedMasterServer(HMODULE baseAddress)
-{
- Cvar_ns_masterserver_hostname = new ConVar("ns_masterserver_hostname", "127.0.0.1", FCVAR_NONE, "");
- // unfortunately lib doesn't let us specify a port and still have https work
- // Cvar_ns_masterserver_port = new ConVar("ns_masterserver_port", "8080", FCVAR_NONE, "");
-
- Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "");
- Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "");
- Cvar_ns_server_password = new ConVar("ns_server_password", "", FCVAR_GAMEDLL, "");
- Cvar_ns_report_server_to_masterserver = new ConVar("ns_report_server_to_masterserver", "1", FCVAR_GAMEDLL, "");
- Cvar_ns_report_sp_server_to_masterserver = new ConVar("ns_report_sp_server_to_masterserver", "0", FCVAR_GAMEDLL, "");
-
- Cvar_ns_curl_log_enable = new ConVar("ns_curl_log_enable", "0", FCVAR_NONE, "");
-
- Cvar_hostname = *(ConVar**)((char*)baseAddress + 0x1315bae8);
-
- g_MasterServerManager = new MasterServerManager;
-
- RegisterConCommand("ns_fetchservers", ConCommand_ns_fetchservers, "", FCVAR_CLIENTDLL);
-
- HookEnabler hook;
- ENABLER_CREATEHOOK(
- hook, (char*)baseAddress + 0x16E7D0, CHostState__State_NewGameHook, reinterpret_cast<LPVOID*>(&CHostState__State_NewGame));
- ENABLER_CREATEHOOK(
- hook,
- (char*)baseAddress + 0x16E520,
- CHostState__State_ChangeLevelMPHook,
- reinterpret_cast<LPVOID*>(&CHostState__State_ChangeLevelMP));
- ENABLER_CREATEHOOK(
- hook,
- (char*)baseAddress + 0x16E5D0,
- CHostState__State_ChangeLevelSPHook,
- reinterpret_cast<LPVOID*>(&CHostState__State_ChangeLevelSP));
- ENABLER_CREATEHOOK(
- hook,
- (char*)baseAddress + 0x16E640,
- CHostState__State_GameShutdownHook,
- reinterpret_cast<LPVOID*>(&CHostState__State_GameShutdown));
-}