diff options
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.cpp')
-rw-r--r-- | NorthstarDedicatedTest/masterserver.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp index f8e9a6fa..229b2f95 100644 --- a/NorthstarDedicatedTest/masterserver.cpp +++ b/NorthstarDedicatedTest/masterserver.cpp @@ -1,23 +1,22 @@ #include "pch.h" #include "masterserver.h" -#include "hooks.h" #include "concommand.h" -#include "gameutils.h" #include "playlist.h" -#include "hookutils.h" #include "serverauthentication.h" -#include "gameutils.h" #include "hoststate.h" #include "tier0.h" +#include "r2engine.h" +#include "modmanager.h" +#include "misccommands.h" +#include "version.h" + #include "rapidjson/document.h" #include "rapidjson/stringbuffer.h" #include "rapidjson/writer.h" #include "rapidjson/error/en.h" -#include "modmanager.h" -#include "misccommands.h" + #include <cstring> #include <regex> -#include "version.h" ConVar* Cvar_ns_masterserver_hostname; ConVar* Cvar_ns_report_server_to_masterserver; @@ -622,7 +621,7 @@ void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* if (m_bNewgameAfterSelfAuth) { // pretty sure this is threadsafe? - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", cmd_source_t::kCommandSrcCode); + R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", R2::cmd_source_t::kCommandSrcCode); m_bNewgameAfterSelfAuth = false; } |