diff options
Diffstat (limited to 'NorthstarDedicatedTest/latencyflex.cpp')
-rw-r--r-- | NorthstarDedicatedTest/latencyflex.cpp | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/NorthstarDedicatedTest/latencyflex.cpp b/NorthstarDedicatedTest/latencyflex.cpp deleted file mode 100644 index 4ac1c760..00000000 --- a/NorthstarDedicatedTest/latencyflex.cpp +++ /dev/null @@ -1,44 +0,0 @@ -#include "pch.h" -#include "latencyflex.h" -#include "hookutils.h" -#include "convar.h" - -typedef void (*OnRenderStartType)(); -OnRenderStartType OnRenderStart; - -ConVar* Cvar_r_latencyflex; - -HMODULE m_lfxModule {}; -typedef void (*PFN_winelfx_WaitAndBeginFrame)(); -PFN_winelfx_WaitAndBeginFrame m_winelfx_WaitAndBeginFrame {}; - -void OnRenderStartHook() -{ - if (Cvar_r_latencyflex->GetInt()) - m_winelfx_WaitAndBeginFrame(); - - OnRenderStart(); -} - -void InitialiseLatencyFleX(HMODULE baseAddress) -{ - // Connect to the LatencyFleX service - // LatencyFleX is an open source vendor agnostic replacement for Nvidia Reflex input latency reduction technology. - // https://ishitatsuyuki.github.io/post/latencyflex/ - m_lfxModule = LoadLibraryA("latencyflex_wine.dll"); - - if (m_lfxModule == nullptr) - { - spdlog::info("Unable to load LatencyFleX library, LatencyFleX disabled."); - return; - } - - m_winelfx_WaitAndBeginFrame = - reinterpret_cast<PFN_winelfx_WaitAndBeginFrame>(reinterpret_cast<void*>(GetProcAddress(m_lfxModule, "winelfx_WaitAndBeginFrame"))); - spdlog::info("LatencyFleX initialized."); - - Cvar_r_latencyflex = new ConVar("r_latencyflex", "1", FCVAR_ARCHIVE, "Whether or not to use LatencyFleX input latency reduction."); - - HookEnabler hook; - ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x1952C0, &OnRenderStartHook, reinterpret_cast<LPVOID*>(&OnRenderStart)); -}
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