diff options
Diffstat (limited to 'NorthstarDedicatedTest/dllmain.cpp')
-rw-r--r-- | NorthstarDedicatedTest/dllmain.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/dllmain.cpp b/NorthstarDedicatedTest/dllmain.cpp index dc1489e3..878800bd 100644 --- a/NorthstarDedicatedTest/dllmain.cpp +++ b/NorthstarDedicatedTest/dllmain.cpp @@ -22,6 +22,7 @@ #include "securitypatches.h" #include "miscserverscript.h" #include "clientauthhooks.h" +#include "scriptbrowserhooks.h" bool initialised = false; @@ -74,6 +75,7 @@ void InitialiseNorthstar() { AddDllLoadCallback("engine.dll", InitialiseDedicated); AddDllLoadCallback("launcher.dll", InitialiseDedicatedOrigin); + AddDllLoadCallback("server.dll", InitialiseDedicatedServerGameDLL); AddDllLoadCallback("materialsystem_dx11.dll", InitialiseDedicatedMaterialSystem); // this fucking sucks, but seemingly we somehow load after rtech_game???? unsure how, but because of this we have to apply patches here, not on rtech_game load AddDllLoadCallback("engine.dll", InitialiseDedicatedRtechGame); @@ -92,6 +94,7 @@ void InitialiseNorthstar() AddDllLoadCallback("client.dll", InitialiseScriptServerBrowser); AddDllLoadCallback("localize.dll", InitialiseModLocalisation); AddDllLoadCallback("engine.dll", InitialiseClientAuthHooks); + AddDllLoadCallback("engine.dll", InitialiseScriptExternalBrowserHooks); } AddDllLoadCallback("server.dll", InitialiseServerSquirrel); |