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-rw-r--r--NorthstarDedicatedTest/dllmain.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/dllmain.cpp b/NorthstarDedicatedTest/dllmain.cpp
index bc1bfd77..2ecaf3db 100644
--- a/NorthstarDedicatedTest/dllmain.cpp
+++ b/NorthstarDedicatedTest/dllmain.cpp
@@ -74,6 +74,8 @@ void InitialiseNorthstar()
AddDllLoadCallback("engine.dll", InitialiseDedicated);
AddDllLoadCallback("launcher.dll", InitialiseDedicatedOrigin);
AddDllLoadCallback("materialsystem_dx11.dll", InitialiseDedicatedMaterialSystem);
+ // this fucking sucks, but seemingly we somehow load after rtech_game???? unsure how, but because of this we have to apply patches here, not on rtech_game load
+ AddDllLoadCallback("engine.dll", InitialiseDedicatedRtechGame);
}
AddDllLoadCallback("engine.dll", InitialiseConVars);