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-rw-r--r--NorthstarDedicatedTest/dedicated.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/dedicated.cpp b/NorthstarDedicatedTest/dedicated.cpp
index a2f174ff..4c263d0c 100644
--- a/NorthstarDedicatedTest/dedicated.cpp
+++ b/NorthstarDedicatedTest/dedicated.cpp
@@ -68,7 +68,7 @@ void RunServer(CDedicatedExports* dedicated)
if (!maxPlayers)
maxPlayers = "6";
- SetConsoleTitleA(fmt::format("Titanfall 2 dedicated server - {} {}/{} players", g_pHostState->m_levelName, g_ServerAuthenticationManager->m_additionalPlayerData.size(), maxPlayers).c_str());
+ SetConsoleTitleA(fmt::format("Titanfall 2 dedicated server - {} {}/{} players ({})", g_pHostState->m_levelName, g_ServerAuthenticationManager->m_additionalPlayerData.size(), maxPlayers, GetCurrentPlaylistName()).c_str());
Sleep(1.0 / Cvar_base_tickinterval_mp->m_fValue); // currently only supports mp, doesnt really matter rn though since most sp levels crash on dedi
}
}