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-rw-r--r--NorthstarDedicatedTest/convar.h114
1 files changed, 70 insertions, 44 deletions
diff --git a/NorthstarDedicatedTest/convar.h b/NorthstarDedicatedTest/convar.h
index 30ab702b..a00c7f0e 100644
--- a/NorthstarDedicatedTest/convar.h
+++ b/NorthstarDedicatedTest/convar.h
@@ -1,6 +1,9 @@
#pragma once
#include "sourceinterface.h"
-#include <set>
+#include "color.h"
+#include "cvar.h"
+#include "concommand.h"
+
// taken directly from iconvar.h
// The default, no flags at all
@@ -17,14 +20,13 @@
// ConVar only
#define FCVAR_PROTECTED \
(1 << 5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as
- // value
+ // value.
#define FCVAR_SPONLY (1 << 6) // This cvar cannot be changed by clients connected to a multiplayer server.
#define FCVAR_ARCHIVE (1 << 7) // set to cause it to be saved to vars.rc
#define FCVAR_NOTIFY (1 << 8) // notifies players when changed
#define FCVAR_USERINFO (1 << 9) // changes the client's info string
#define FCVAR_PRINTABLEONLY (1 << 10) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
-
#define FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS \
(1 << 10) // When on concommands this allows remote clients to execute this cmd on the server.
// We are changing the default behavior of concommands to disallow execution by remote clients without
@@ -34,8 +36,7 @@
#define FCVAR_NEVER_AS_STRING (1 << 12) // never try to print that cvar
// It's a ConVar that's shared between the client and the server.
-// At signon, the values of all such ConVars are sent from the server to the client (skipped for local
-// client, of course )
+// At signon, the values of all such ConVars are sent from the server to the client (skipped for local client, of course )
// If a change is requested it must come from the console (i.e., no remote client changes)
// If a value is changed while a server is active, it's replicated to all connected clients
#define FCVAR_REPLICATED (1 << 13) // server setting enforced on clients, TODO rename to FCAR_SERVER at some time
@@ -66,52 +67,77 @@
// #define FCVAR_AVAILABLE (1<<27)
// #define FCVAR_AVAILABLE (1<<31)
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+class ConCommandBase;
class ConCommand;
+class ConVar;
-// still need to map out functions and that for this, would be nice to be able to get actual values out of these in native
-// also i sure do hope this size is right because there's a fairly decent chance it isn't
+//-----------------------------------------------------------------------------
+// Purpose: A console variable
+//-----------------------------------------------------------------------------
class ConVar
{
public:
- // if there are ever crashes caused by modifying custom cvars, check this
- unsigned char unknown[0x40];
- char* m_pszString;
- size_t m_StringLength;
- float m_fValue;
- int32_t m_nValue;
- unsigned char unknown2[0x28];
-
- public:
- virtual void EngineDestructor(void) {}
- virtual bool IsCommand(void) const { return false; }
- virtual bool IsFlagSet(int flag) { return false; }
- virtual void AddFlags(int flags) {}
- virtual void RemoveFlags(int flags) {}
- virtual int GetFlags() const { return 0; }
- virtual const char* GetName(void) const { return nullptr; }
- virtual const char* GetHelpText(void) const { return nullptr; }
- virtual bool IsRegistered(void) const { return false; }
-};
-
-class ICvar
-{
- public:
- struct VTable
+ ConVar(void){};
+ ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString);
+ ConVar(
+ const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString, bool bMin, float fMin, bool bMax,
+ float fMax, void* pCallback);
+ ~ConVar(void);
+
+ const char* GetBaseName(void) const;
+ const char* GetHelpText(void) const;
+
+ void AddFlags(int nFlags);
+ void RemoveFlags(int nFlags);
+
+ bool GetBool(void) const;
+ float GetFloat(void) const;
+ int GetInt(void) const;
+ Color GetColor(void) const;
+ const char* GetString(void) const;
+
+ bool GetMin(float& flMinValue) const;
+ bool GetMax(float& flMaxValue) const;
+ float GetMinValue(void) const;
+ float GetMaxValue(void) const;
+
+ bool HasMin(void) const;
+ bool HasMax(void) const;
+
+ void SetValue(int nValue);
+ void SetValue(float flValue);
+ void SetValue(const char* pszValue);
+ void SetValue(Color clValue);
+
+ void ChangeStringValue(const char* pszTempValue, float flOldValue);
+ bool SetColorFromString(const char* pszValue);
+ bool ClampValue(float& value);
+
+ bool IsRegistered(void) const;
+ bool IsCommand(void) const;
+ static bool IsFlagSet(ConVar* pConVar, int nFlags);
+
+ struct CVValue_t
{
- // void* unknown[10];
- // void(*UnregisterConCommand) (ICvar* cvar, ConCommand* pCommandBase);
- // void* unknown2[28];
- // ConVar*(*FindVar)(const char* var_name); // offset for this is currently very wrong
- char* unknown[112];
- ConCommand* (*FindCommandBase)(ICvar* self, const char* varName); // this offset is also wrong for some reason
+ const char* m_pszString;
+ int64_t m_iStringLength;
+ float m_fValue;
+ int m_nValue;
};
- VTable* m_vtable;
-};
+ ConCommandBase m_ConCommandBase{}; // 0x0000
+ ConVar* m_pParent{}; // 0x0040
+ CVValue_t m_Value{}; // 0x0048
+ bool m_bHasMin{}; // 0x005C
+ float m_fMinVal{}; // 0x0060
+ bool m_bHasMax{}; // 0x0064
+ float m_fMaxVal{}; // 0x0068
+ void* m_pMalloc{}; // 0x0070
+ char m_pPad80[10]{}; // 0x0080
+}; // Size: 0x0080
-ConVar* RegisterConVar(const char* name, const char* defaultValue, int flags, const char* helpString);
-ConVar* FindConVar(const char* name);
void InitialiseConVars(HMODULE baseAddress);
-
-extern std::unordered_map<std::string, ConVar*> g_CustomConvars;
-extern SourceInterface<ICvar>* g_pCvar; \ No newline at end of file
+extern std::unordered_map<std::string, ConVar*> g_CustomConvars; \ No newline at end of file