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Diffstat (limited to 'NorthstarDedicatedTest/chatcommand.cpp')
-rw-r--r--NorthstarDedicatedTest/chatcommand.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/chatcommand.cpp b/NorthstarDedicatedTest/chatcommand.cpp
index 0540a9a0..cd6a998c 100644
--- a/NorthstarDedicatedTest/chatcommand.cpp
+++ b/NorthstarDedicatedTest/chatcommand.cpp
@@ -2,6 +2,7 @@
#include "chatcommand.h"
#include "concommand.h"
#include "dedicated.h"
+#include "localchatwriter.h"
// note: isIngameChat is an int64 because the whole register the arg is stored in needs to be 0'd out to work
// if isIngameChat is false, we use network chat instead
@@ -20,6 +21,14 @@ void ConCommand_say_team(const CCommand& args)
ClientSayText(nullptr, args.ArgS(), true, true);
}
+void ConCommand_log(const CCommand& args)
+{
+ if (args.ArgC() >= 2)
+ {
+ LocalChatWriter(LocalChatWriter::GameContext).WriteLine(args.ArgS());
+ }
+}
+
void InitialiseChatCommands(HMODULE baseAddress)
{
if (IsDedicated())
@@ -28,4 +37,5 @@ void InitialiseChatCommands(HMODULE baseAddress)
ClientSayText = (ClientSayTextType)((char*)baseAddress + 0x54780);
RegisterConCommand("say", ConCommand_say, "Enters a message in public chat", FCVAR_CLIENTDLL);
RegisterConCommand("say_team", ConCommand_say_team, "Enters a message in team chat", FCVAR_CLIENTDLL);
-} \ No newline at end of file
+ RegisterConCommand("log", ConCommand_log, "Log a message to the local chat window", FCVAR_CLIENTDLL);
+}