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-rw-r--r--NorthstarDedicatedTest/chatcommand.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/chatcommand.cpp b/NorthstarDedicatedTest/chatcommand.cpp
index c0f91e66..0540a9a0 100644
--- a/NorthstarDedicatedTest/chatcommand.cpp
+++ b/NorthstarDedicatedTest/chatcommand.cpp
@@ -5,7 +5,7 @@
// note: isIngameChat is an int64 because the whole register the arg is stored in needs to be 0'd out to work
// if isIngameChat is false, we use network chat instead
-typedef void(__fastcall *ClientSayTextType)(void* a1, const char* message, __int64 isIngameChat, bool isTeamChat);
+typedef void(__fastcall* ClientSayTextType)(void* a1, const char* message, __int64 isIngameChat, bool isTeamChat);
ClientSayTextType ClientSayText;
void ConCommand_say(const CCommand& args)