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-rw-r--r--NorthstarDedicatedTest/bansystem.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/bansystem.cpp b/NorthstarDedicatedTest/bansystem.cpp
new file mode 100644
index 00000000..182506e8
--- /dev/null
+++ b/NorthstarDedicatedTest/bansystem.cpp
@@ -0,0 +1,90 @@
+#pragma once
+#include "pch.h"
+#include "bansystem.h"
+#include "serverauthentication.h"
+#include "concommand.h"
+#include "miscserverscript.h"
+#include <filesystem>
+
+const char* BANLIST_PATH = "R2Northstar/banlist.txt";
+
+ServerBanSystem* g_ServerBanSystem;
+
+void ServerBanSystem::OpenBanlist()
+{
+ std::ifstream enabledModsStream(BANLIST_PATH);
+ std::stringstream enabledModsStringStream;
+
+ if (!enabledModsStream.fail())
+ {
+ std::string line;
+ while (std::getline(enabledModsStream, line))
+ m_vBannedUids.push_back(strtoll(line.c_str(), nullptr, 10));
+
+ enabledModsStream.close();
+ }
+
+ // open write stream for banlist
+ m_sBanlistStream.open(BANLIST_PATH, std::ofstream::out | std::ofstream::binary | std::ofstream::app);
+}
+
+void ServerBanSystem::BanUID(uint64_t uid)
+{
+ m_vBannedUids.push_back(uid);
+ m_sBanlistStream << std::to_string(uid) << std::endl;
+ spdlog::info("{} was banned", uid);
+}
+
+void ServerBanSystem::UnbanUID(uint64_t uid)
+{
+ auto findResult = std::find(m_vBannedUids.begin(), m_vBannedUids.end(), uid);
+ if (findResult == m_vBannedUids.end())
+ return;
+
+ m_vBannedUids.erase(findResult);
+ spdlog::info("{} was unbanned", uid);
+ // todo: this needs to erase from the banlist file
+ // atm unsure how to do this aside from just clearing and fully rewriting the file
+}
+
+bool ServerBanSystem::IsUIDAllowed(uint64_t uid)
+{
+ return std::find(m_vBannedUids.begin(), m_vBannedUids.end(), uid) == m_vBannedUids.end();
+}
+
+void BanPlayerCommand(const CCommand& args)
+{
+ if (args.ArgC() < 2)
+ return;
+
+ // assuming maxplayers 32
+ for (int i = 0; i < 32; i++)
+ {
+ void* player = GetPlayerByIndex(i);
+
+ if (!strcmp((char*)player + 0x16, args.Arg(1)) || strcmp((char*)player + 0xF500, args.Arg(1)))
+ {
+ g_ServerBanSystem->BanUID(strtoll((char*)player + 0xF500, nullptr, 10));
+ CBaseClient__Disconnect(player, 1, "Banned from server");
+ break;
+ }
+ }
+}
+
+void UnbanPlayerCommand(const CCommand& args)
+{
+ if (args.ArgC() < 2)
+ return;
+
+ // assumedly the player being unbanned here wasn't already connected, so don't need to iterate over players or anything
+ g_ServerBanSystem->UnbanUID(strtoll(args.Arg(1), nullptr, 10));
+}
+
+void InitialiseBanSystem(HMODULE baseAddress)
+{
+ g_ServerBanSystem = new ServerBanSystem;
+ g_ServerBanSystem->OpenBanlist();
+
+ RegisterConCommand("ban", BanPlayerCommand, "bans a given player by uid or name", FCVAR_GAMEDLL);
+ RegisterConCommand("unban", UnbanPlayerCommand, "unbans a given player by uid", FCVAR_NONE);
+} \ No newline at end of file