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-rw-r--r--NorthstarDLL/NSMem.h212
-rw-r--r--NorthstarDLL/NorthstarDLL.vcxproj1343
-rw-r--r--NorthstarDLL/NorthstarDLL.vcxproj.filters3557
-rw-r--r--NorthstarDLL/exploitfixes_utf8parser.cpp3
-rw-r--r--NorthstarDLL/rpakfilesystem.cpp103
-rw-r--r--NorthstarDLL/rpakfilesystem.h52
6 files changed, 2561 insertions, 2709 deletions
diff --git a/NorthstarDLL/NSMem.h b/NorthstarDLL/NSMem.h
deleted file mode 100644
index 8012ea87..00000000
--- a/NorthstarDLL/NSMem.h
+++ /dev/null
@@ -1,212 +0,0 @@
-#pragma once
-#include "pch.h"
-
-// KittenPopo's memory stuff, made for northstar (because I really can't handle working with northstar's original memory stuff tbh)
-
-#pragma region Pattern Scanning
-namespace NSMem
-{
- inline std::vector<int> HexBytesToString(const char* str)
- {
- std::vector<int> patternNums;
- int size = strlen(str);
- for (int i = 0; i < size; i++)
- {
- char c = str[i];
-
- // If this is a space character, ignore it
- if (c == ' ' || c == '\t')
- continue;
-
- if (c == '?')
- {
- // Add a wildcard (-1)
- patternNums.push_back(-1);
- }
- else if (i < size - 1)
- {
- BYTE result = 0;
- for (int j = 0; j < 2; j++)
- {
- int val = 0;
- char c = *(str + i + j);
- if (c >= 'a')
- {
- val = c - 'a' + 0xA;
- }
- else if (c >= 'A')
- {
- val = c - 'A' + 0xA;
- }
- else if (isdigit(c))
- {
- val = c - '0';
- }
- else
- {
- assert(false, "Failed to parse invalid hex string.");
- val = -1;
- }
-
- result += (j == 0) ? val * 16 : val;
- }
- patternNums.push_back(result);
- }
-
- i++;
- }
-
- return patternNums;
- }
-
- inline void* PatternScan(void* module, const int* pattern, int patternSize, int offset)
- {
- if (!module)
- return NULL;
-
- auto dosHeader = (PIMAGE_DOS_HEADER)module;
- auto ntHeaders = (PIMAGE_NT_HEADERS)((BYTE*)module + dosHeader->e_lfanew);
-
- auto sizeOfImage = ntHeaders->OptionalHeader.SizeOfImage;
-
- auto scanBytes = (BYTE*)module;
-
- for (auto i = 0; i < sizeOfImage - patternSize; ++i)
- {
- bool found = true;
- for (auto j = 0; j < patternSize; ++j)
- {
- if (scanBytes[i + j] != pattern[j] && pattern[j] != -1)
- {
- found = false;
- break;
- }
- }
-
- if (found)
- {
- uintptr_t addressInt = (uintptr_t)(&scanBytes[i]) + offset;
- return (uint8_t*)addressInt;
- }
- }
-
- return nullptr;
- }
-
- inline void* PatternScan(const char* moduleName, const char* pattern, int offset = 0)
- {
- std::vector<int> patternNums = HexBytesToString(pattern);
-
- return PatternScan(GetModuleHandleA(moduleName), &patternNums[0], patternNums.size(), offset);
- }
-
- inline void BytePatch(uintptr_t address, const BYTE* vals, int size)
- {
- WriteProcessMemory(GetCurrentProcess(), (LPVOID)address, vals, size, NULL);
- }
-
- inline void BytePatch(uintptr_t address, std::initializer_list<BYTE> vals)
- {
- std::vector<BYTE> bytes = vals;
- if (!bytes.empty())
- BytePatch(address, &bytes[0], bytes.size());
- }
-
- inline void BytePatch(uintptr_t address, const char* bytesStr)
- {
- std::vector<int> byteInts = HexBytesToString(bytesStr);
- std::vector<BYTE> bytes;
- for (int v : byteInts)
- bytes.push_back(v);
-
- if (!bytes.empty())
- BytePatch(address, &bytes[0], bytes.size());
- }
-
- inline void NOP(uintptr_t address, int size)
- {
- BYTE* buf = (BYTE*)malloc(size);
- memset(buf, 0x90, size);
- BytePatch(address, buf, size);
- free(buf);
- }
-
- inline bool IsMemoryReadable(void* ptr, size_t size)
- {
- static SYSTEM_INFO sysInfo;
- if (!sysInfo.dwPageSize)
- GetSystemInfo(&sysInfo); // This should always be 4096 unless ur playing on NES or some shit but whatever
-
- MEMORY_BASIC_INFORMATION memInfo;
-
- if (!VirtualQuery(ptr, &memInfo, sizeof(memInfo)))
- return false;
-
- if (memInfo.RegionSize < size)
- return false;
-
- return (memInfo.State & MEM_COMMIT) && !(memInfo.Protect & PAGE_NOACCESS);
- }
-} // namespace NSMem
-
-#pragma region KHOOK
-struct KHookPatternInfo
-{
- const char *moduleName, *pattern;
- int offset = 0;
-
- KHookPatternInfo(const char* moduleName, const char* pattern, int offset = 0) : moduleName(moduleName), pattern(pattern), offset(offset)
- {
- }
-};
-
-struct KHook
-{
- KHookPatternInfo targetFunc;
- void* targetFuncAddr;
- void* hookFunc;
- void** original;
-
- static inline std::vector<KHook*> _allHooks;
-
- KHook(KHookPatternInfo targetFunc, void* hookFunc, void** original) : targetFunc(targetFunc)
- {
- this->hookFunc = hookFunc;
- this->original = original;
- _allHooks.push_back(this);
- }
-
- bool Setup()
- {
- targetFuncAddr = NSMem::PatternScan(targetFunc.moduleName, targetFunc.pattern, targetFunc.offset);
- if (!targetFuncAddr)
- return false;
-
- return MH_CreateHook(targetFuncAddr, hookFunc, original) == MH_OK;
- }
-
- // Returns true if succeeded
- static bool InitAllHooks()
- {
- for (KHook* hook : _allHooks)
- {
- if (hook->Setup())
- {
- //spdlog::info("KHook hooked at {}", hook->targetFuncAddr);
- spdlog::info("KHOOK {} at {}", hook->targetFunc.pattern, hook->targetFuncAddr);
- }
- else
- {
- return false;
- }
- }
-
- return MH_EnableHook(MH_ALL_HOOKS) == MH_OK;
- }
-};
-#define KHOOK(name, funcPatternInfo, returnType, convention, args) \
- returnType convention hk##name args; \
- auto o##name = (returnType(convention*) args)0; \
- KHook k##name = KHook(KHookPatternInfo funcPatternInfo, &hk##name, (void**)&o##name); \
- returnType convention hk##name args
-#pragma endregion
diff --git a/NorthstarDLL/NorthstarDLL.vcxproj b/NorthstarDLL/NorthstarDLL.vcxproj
index 498dbe66..fcfbde57 100644
--- a/NorthstarDLL/NorthstarDLL.vcxproj
+++ b/NorthstarDLL/NorthstarDLL.vcxproj
@@ -1,672 +1,671 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>16.0</VCProjectVersion>
- <Keyword>Win32Proj</Keyword>
- <ProjectGuid>{cfad2623-064f-453c-8196-79ee10292e32}</ProjectGuid>
- <RootNamespace>NorthstarDedicatedTest</RootNamespace>
- <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
- <ProjectName>NorthstarDLL</ProjectName>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- <TargetName>Northstar</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- <TargetName>Northstar</TargetName>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>_DEBUG;NORTHSTARDEDICATEDTEST_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);CURL_STATICLIB</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
- <LanguageStandard>stdcpp17</LanguageStandard>
- <AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- <AdditionalDependencies>$(ProjectDir)include\MinHook.x64.lib;$(ProjectDir)include\libcurl\lib\libcurl_a.lib;dbghelp.lib;Wldap32.lib;Normaliz.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <ForceSymbolReferences>
- </ForceSymbolReferences>
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- </Link>
- <PreBuildEvent>
- <Command>
- </Command>
- </PreBuildEvent>
- <PostBuildEvent>
- <Command>copy /Y "$(TargetPath)" "$(SolutionDir)..\..\"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>NDEBUG;NORTHSTARDEDICATEDTEST_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);CURL_STATICLIB</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
- <LanguageStandard>stdcpp17</LanguageStandard>
- <AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- <AdditionalDependencies>$(ProjectDir)include\MinHook.x64.lib;$(ProjectDir)include\libcurl\lib\libcurl_a.lib;dbghelp.lib;Wldap32.lib;Normaliz.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <ForceSymbolReferences>
- </ForceSymbolReferences>
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- </Link>
- <PreBuildEvent>
- <Command>
- </Command>
- </PreBuildEvent>
- <PostBuildEvent>
- <Command>copy /Y "$(TargetPath)" "$(SolutionDir)..\..\"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClInclude Include="audio.h" />
- <ClInclude Include="bansystem.h" />
- <ClInclude Include="bitbuf.h" />
- <ClInclude Include="bits.h" />
- <ClInclude Include="crashhandler.h" />
- <ClInclude Include="limits.h" />
- <ClInclude Include="maxplayers.h" />
- <ClInclude Include="memory.h" />
- <ClInclude Include="printcommand.h" />
- <ClInclude Include="hoststate.h" />
- <ClInclude Include="localchatwriter.h" />
- <ClInclude Include="printmaps.h" />
- <ClInclude Include="ns_version.h" />
- <ClInclude Include="plugins.h" />
- <ClInclude Include="plugin_abi.h" />
- <ClInclude Include="r2client.h" />
- <ClInclude Include="r2engine.h" />
- <ClInclude Include="r2server.h" />
- <ClInclude Include="serverchathooks.h" />
- <ClInclude Include="color.h" />
- <ClInclude Include="concommand.h" />
- <ClInclude Include="nsprefix.h" />
- <ClInclude Include="convar.h" />
- <ClInclude Include="cvar.h" />
- <ClInclude Include="dedicated.h" />
- <ClInclude Include="filesystem.h" />
- <ClInclude Include="hooks.h" />
- <ClInclude Include="include\crypto\aes_platform.h" />
- <ClInclude Include="include\crypto\aria.h" />
- <ClInclude Include="include\crypto\asn1.h" />
- <ClInclude Include="include\crypto\asn1err.h" />
- <ClInclude Include="include\crypto\asn1_dsa.h" />
- <ClInclude Include="include\crypto\async.h" />
- <ClInclude Include="include\crypto\asyncerr.h" />
- <ClInclude Include="include\crypto\bioerr.h" />
- <ClInclude Include="include\crypto\bn.h" />
- <ClInclude Include="include\crypto\bnerr.h" />
- <ClInclude Include="include\crypto\bn_conf.h" />
- <ClInclude Include="include\crypto\bn_dh.h" />
- <ClInclude Include="include\crypto\bn_srp.h" />
- <ClInclude Include="include\crypto\buffererr.h" />
- <ClInclude Include="include\crypto\chacha.h" />
- <ClInclude Include="include\crypto\cmll_platform.h" />
- <ClInclude Include="include\crypto\cmperr.h" />
- <ClInclude Include="include\crypto\cmserr.h" />
- <ClInclude Include="include\crypto\comperr.h" />
- <ClInclude Include="include\crypto\conferr.h" />
- <ClInclude Include="include\crypto\crmferr.h" />
- <ClInclude Include="include\crypto\cryptlib.h" />
- <ClInclude Include="include\crypto\cryptoerr.h" />
- <ClInclude Include="include\crypto\cterr.h" />
- <ClInclude Include="include\crypto\ctype.h" />
- <ClInclude Include="include\crypto\decoder.h" />
- <ClInclude Include="include\crypto\decodererr.h" />
- <ClInclude Include="include\crypto\des_platform.h" />
- <ClInclude Include="include\crypto\dh.h" />
- <ClInclude Include="include\crypto\dherr.h" />
- <ClInclude Include="include\crypto\dsa.h" />
- <ClInclude Include="include\crypto\dsaerr.h" />
- <ClInclude Include="include\crypto\dso_conf.h" />
- <ClInclude Include="include\crypto\ec.h" />
- <ClInclude Include="include\crypto\ecerr.h" />
- <ClInclude Include="include\crypto\ecx.h" />
- <ClInclude Include="include\crypto\encoder.h" />
- <ClInclude Include="include\crypto\encodererr.h" />
- <ClInclude Include="include\crypto\engine.h" />
- <ClInclude Include="include\crypto\engineerr.h" />
- <ClInclude Include="include\crypto\err.h" />
- <ClInclude Include="include\crypto\ess.h" />
- <ClInclude Include="include\crypto\esserr.h" />
- <ClInclude Include="include\crypto\evp.h" />
- <ClInclude Include="include\crypto\evperr.h" />
- <ClInclude Include="include\crypto\httperr.h" />
- <ClInclude Include="include\crypto\lhash.h" />
- <ClInclude Include="include\crypto\md32_common.h" />
- <ClInclude Include="include\crypto\modes.h" />
- <ClInclude Include="include\crypto\objects.h" />
- <ClInclude Include="include\crypto\objectserr.h" />
- <ClInclude Include="include\crypto\ocsperr.h" />
- <ClInclude Include="include\crypto\pem.h" />
- <ClInclude Include="include\crypto\pemerr.h" />
- <ClInclude Include="include\crypto\pkcs12err.h" />
- <ClInclude Include="include\crypto\pkcs7.h" />
- <ClInclude Include="include\crypto\pkcs7err.h" />
- <ClInclude Include="include\crypto\poly1305.h" />
- <ClInclude Include="include\crypto\ppc_arch.h" />
- <ClInclude Include="include\crypto\punycode.h" />
- <ClInclude Include="include\crypto\rand.h" />
- <ClInclude Include="include\crypto\randerr.h" />
- <ClInclude Include="include\crypto\rand_pool.h" />
- <ClInclude Include="include\crypto\rsa.h" />
- <ClInclude Include="include\crypto\rsaerr.h" />
- <ClInclude Include="include\crypto\security_bits.h" />
- <ClInclude Include="include\crypto\sha.h" />
- <ClInclude Include="include\crypto\siphash.h" />
- <ClInclude Include="include\crypto\siv.h" />
- <ClInclude Include="include\crypto\sm2.h" />
- <ClInclude Include="include\crypto\sm2err.h" />
- <ClInclude Include="include\crypto\sm4.h" />
- <ClInclude Include="include\crypto\sparc_arch.h" />
- <ClInclude Include="include\crypto\sparse_array.h" />
- <ClInclude Include="include\crypto\store.h" />
- <ClInclude Include="include\crypto\storeerr.h" />
- <ClInclude Include="include\crypto\tserr.h" />
- <ClInclude Include="include\crypto\types.h" />
- <ClInclude Include="include\crypto\uierr.h" />
- <ClInclude Include="include\crypto\x509.h" />
- <ClInclude Include="include\crypto\x509err.h" />
- <ClInclude Include="include\crypto\x509v3err.h" />
- <ClInclude Include="include\crypto\__DECC_INCLUDE_EPILOGUE.H" />
- <ClInclude Include="include\crypto\__DECC_INCLUDE_PROLOGUE.H" />
- <ClInclude Include="include\httplib.h" />
- <ClInclude Include="include\internal\asn1.h" />
- <ClInclude Include="include\internal\bio.h" />
- <ClInclude Include="include\internal\comp.h" />
- <ClInclude Include="include\internal\conf.h" />
- <ClInclude Include="include\internal\constant_time.h" />
- <ClInclude Include="include\internal\core.h" />
- <ClInclude Include="include\internal\cryptlib.h" />
- <ClInclude Include="include\internal\dane.h" />
- <ClInclude Include="include\internal\deprecated.h" />
- <ClInclude Include="include\internal\der.h" />
- <ClInclude Include="include\internal\dso.h" />
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- <ClInclude Include="include\internal\endian.h" />
- <ClInclude Include="include\internal\err.h" />
- <ClInclude Include="include\internal\ffc.h" />
- <ClInclude Include="include\internal\ktls.h" />
- <ClInclude Include="include\internal\namemap.h" />
- <ClInclude Include="include\internal\nelem.h" />
- <ClInclude Include="include\internal\numbers.h" />
- <ClInclude Include="include\internal\o_dir.h" />
- <ClInclude Include="include\internal\packet.h" />
- <ClInclude Include="include\internal\param_build_set.h" />
- <ClInclude Include="include\internal\passphrase.h" />
- <ClInclude Include="include\internal\property.h" />
- <ClInclude Include="include\internal\propertyerr.h" />
- <ClInclude Include="include\internal\provider.h" />
- <ClInclude Include="include\internal\refcount.h" />
- <ClInclude Include="include\internal\sha3.h" />
- <ClInclude Include="include\internal\sizes.h" />
- <ClInclude Include="include\internal\sm3.h" />
- <ClInclude Include="include\internal\sockets.h" />
- <ClInclude Include="include\internal\sslconf.h" />
- <ClInclude Include="include\internal\symhacks.h" />
- <ClInclude Include="include\internal\thread_once.h" />
- <ClInclude Include="include\internal\tlsgroups.h" />
- <ClInclude Include="include\internal\tsan_assist.h" />
- <ClInclude Include="include\internal\unicode.h" />
- <ClInclude Include="include\internal\__DECC_INCLUDE_EPILOGUE.H" />
- <ClInclude Include="include\internal\__DECC_INCLUDE_PROLOGUE.H" />
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- <ClInclude Include="include\libcurl\include\curl\system.h" />
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- <ClInclude Include="include\openssl\dh.h" />
- <ClInclude Include="include\openssl\dherr.h" />
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- <ClInclude Include="include\openssl\dsaerr.h" />
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+ <Filter>Header Files\Game Functions</Filter>
+ </ClInclude>
+ <ClInclude Include="scriptsrson.h">
+ <Filter>Header Files\Mods\Compiled Assets</Filter>
+ </ClInclude>
+ <ClInclude Include="tier0.h">
+ <Filter>Header Files\Game Functions</Filter>
+ </ClInclude>
+ <ClInclude Include="sigscanning.h">
+ <Filter>Header Files\Hooks</Filter>
+ </ClInclude>
+ <ClInclude Include="rpakfilesystem.h">
+ <Filter>Header Files\Filesystem</Filter>
+ </ClInclude>
+ <ClInclude Include="color.h">
+ <Filter>Header Files\Math</Filter>
+ </ClInclude>
+ <ClInclude Include="serverpresence.h">
+ <Filter>Header Files\Server</Filter>
+ </ClInclude>
+ <ClInclude Include="memory.h">
+ <Filter>Header Files\Hooks</Filter>
+ </ClInclude>
+ <ClInclude Include="maxplayers.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="pch.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="dedicated.cpp">
+ <Filter>Source Files\Dedicated Server</Filter>
+ </ClCompile>
+ <ClCompile Include="sourceconsole.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="modmanager.cpp">
+ <Filter>Source Files\Mods</Filter>
+ </ClCompile>
+ <ClCompile Include="scriptsrson.cpp">
+ <Filter>Source Files\Mods\Compiled Assets</Filter>
+ </ClCompile>
+ <ClCompile Include="serverauthentication.cpp">
+ <Filter>Source Files\Server\Authentication</Filter>
+ </ClCompile>
+ <ClCompile Include="keyvalues.cpp">
+ <Filter>Source Files\Mods\Compiled Assets</Filter>
+ </ClCompile>
+ <ClCompile Include="chatcommand.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="modlocalisation.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="dedicatedmaterialsystem.cpp">
+ <Filter>Source Files\Dedicated Server</Filter>
+ </ClCompile>
+ <ClCompile Include="pdef.cpp">
+ <Filter>Source Files\Mods\Compiled Assets</Filter>
+ </ClCompile>
+ <ClCompile Include="clientauthhooks.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="miscserverfixes.cpp">
+ <Filter>Source Files\Server</Filter>
+ </ClCompile>
+ <ClCompile Include="bansystem.cpp">
+ <Filter>Source Files\Server\Authentication</Filter>
+ </ClCompile>
+ <ClCompile Include="languagehooks.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="latencyflex.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="audio.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="buildainfile.cpp">
+ <Filter>Source Files\Server</Filter>
+ </ClCompile>
+ <ClCompile Include="localchatwriter.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="plugins.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="debugoverlay.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="clientvideooverrides.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="version.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="clientruihooks.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="scriptmainmenupromos.cpp">
+ <Filter>Source Files\Client\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="clientchathooks.cpp">
+ <Filter>Source Files\Client\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="scriptmodmenu.cpp">
+ <Filter>Source Files\Client\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="scriptservertoclientstringcommand.cpp">
+ <Filter>Source Files\Client\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="scriptserverbrowser.cpp">
+ <Filter>Source Files\Client\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="scriptbrowserhooks.cpp">
+ <Filter>Source Files\Client\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="serverchathooks.cpp">
+ <Filter>Source Files\Server\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="miscserverscript.cpp">
+ <Filter>Source Files\Server\Scripted</Filter>
+ </ClCompile>
+ <ClCompile Include="demofixes.cpp">
+ <Filter>Source Files\Client</Filter>
+ </ClCompile>
+ <ClCompile Include="nsprefix.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="dllmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="squirrel.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="crashhandler.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="host.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="hoststate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="masterserver.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="maxplayers.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="memalloc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="playlist.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="sourceinterface.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="r2server.cpp">
+ <Filter>Source Files\Game Functions</Filter>
+ </ClCompile>
+ <ClCompile Include="r2client.cpp">
+ <Filter>Source Files\Game Functions</Filter>
+ </ClCompile>
+ <ClCompile Include="r2engine.cpp">
+ <Filter>Source Files\Game Functions</Filter>
+ </ClCompile>
+ <ClCompile Include="rpakfilesystem.cpp">
+ <Filter>Source Files\Filesystem</Filter>
+ </ClCompile>
+ <ClCompile Include="filesystem.cpp">
+ <Filter>Source Files\Filesystem</Filter>
+ </ClCompile>
+ <ClCompile Include="exploitfixes.cpp">
+ <Filter>Source Files\Exploit Fixes</Filter>
+ </ClCompile>
+ <ClCompile Include="limits.cpp">
+ <Filter>Source Files\Exploit Fixes</Filter>
+ </ClCompile>
+ <ClCompile Include="hooks.cpp">
+ <Filter>Source Files\Hooks</Filter>
+ </ClCompile>
+ <ClCompile Include="sigscanning.cpp">
+ <Filter>Source Files\Hooks</Filter>
+ </ClCompile>
+ <ClCompile Include="bits.cpp">
+ <Filter>Source Files\Math</Filter>
+ </ClCompile>
+ <ClCompile Include="convar.cpp">
+ <Filter>Source Files\Convar</Filter>
+ </ClCompile>
+ <ClCompile Include="concommand.cpp">
+ <Filter>Source Files\Convar</Filter>
+ </ClCompile>
+ <ClCompile Include="printcommands.cpp">
+ <Filter>Source Files\Console</Filter>
+ </ClCompile>
+ <ClCompile Include="printmaps.cpp">
+ <Filter>Source Files\Console</Filter>
+ </ClCompile>
+ <ClCompile Include="cvar.cpp">
+ <Filter>Source Files\Convar</Filter>
+ </ClCompile>
+ <ClCompile Include="misccommands.cpp">
+ <Filter>Source Files\Convar</Filter>
+ </ClCompile>
+ <ClCompile Include="tier0.cpp">
+ <Filter>Source Files\Game Functions</Filter>
+ </ClCompile>
+ <ClCompile Include="logging.cpp">
+ <Filter>Source Files\Console</Filter>
+ </ClCompile>
+ <ClCompile Include="serverpresence.cpp">
+ <Filter>Source Files\Server</Filter>
+ </ClCompile>
+ <ClCompile Include="runframe.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="memory.cpp">
+ <Filter>Source Files\Hooks</Filter>
+ </ClCompile>
+ <ClCompile Include="exploitfixes_lzss.cpp">
+ <Filter>Source Files\Exploit Fixes</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <MASM Include="audio_asm.asm">
+ <Filter>Source Files\Client</Filter>
+ </MASM>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="include\spdlog\fmt\bundled\LICENSE.rst">
+ <Filter>Header Files\include\spdlog\fmt\bundled</Filter>
+ </None>
+ <None Include="include\openssl\asn1.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\asn1t.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\bio.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\cmp.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\cms.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\conf.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\configuration.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\crmf.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\crypto.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\ct.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\err.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\ess.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\fipskey.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\lhash.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\ocsp.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\opensslv.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\pkcs7.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\pkcs12.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\safestack.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\srp.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\ssl.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\ui.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\x509.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\x509_vfy.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\openssl\x509v3.h.in">
+ <Filter>Header Files\include\openssl\openssl</Filter>
+ </None>
+ <None Include="include\crypto\bn_conf.h.in">
+ <Filter>Header Files\include\openssl\crypto</Filter>
+ </None>
+ <None Include="include\crypto\dso_conf.h.in">
+ <Filter>Header Files\include\openssl\crypto</Filter>
+ </None>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/NorthstarDLL/exploitfixes_utf8parser.cpp b/NorthstarDLL/exploitfixes_utf8parser.cpp
index 1440e2c7..84b7cbc6 100644
--- a/NorthstarDLL/exploitfixes_utf8parser.cpp
+++ b/NorthstarDLL/exploitfixes_utf8parser.cpp
@@ -1,5 +1,4 @@
#include "pch.h"
-#include "NSMem.h"
AUTOHOOK_INIT()
@@ -174,7 +173,7 @@ LABEL_48:
AUTOHOOK(Rson_ParseUTF8, engine.dll + 0xEF670,
bool, __fastcall, (INT64* a1, DWORD* a2, char* strData)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 54 41 55 41 56 41 57 48 83 EC 20 8B 1A
{
- static void* targetRetAddr = NSMem::PatternScan("engine.dll", "84 C0 75 2C 49 8B 16");
+ static void* targetRetAddr = CModule("engine.dll").FindPattern("84 C0 75 2C 49 8B 16");
// only call if we're parsing utf8 data from the network (i.e. communities), otherwise we get perf issues
if (_ReturnAddress() == targetRetAddr && !CheckUTF8Valid(a1, a2, strData))
diff --git a/NorthstarDLL/rpakfilesystem.cpp b/NorthstarDLL/rpakfilesystem.cpp
index 46e0e725..bc2195ba 100644
--- a/NorthstarDLL/rpakfilesystem.cpp
+++ b/NorthstarDLL/rpakfilesystem.cpp
@@ -9,8 +9,7 @@ AUTOHOOK_INIT()
// there are more i'm just too lazy to add
struct PakLoadFuncs
{
- void* unk0[2];
- void* (*LoadPakSync)(const char* pPath, void* unknownSingleton, int flags);
+ void* unk0[3];
int (*LoadPakAsync)(const char* pPath, void* unknownSingleton, int flags, void* callback0, void* callback1);
void* unk1[2];
void* (*UnloadPak)(int iPakHandle, void* callback);
@@ -22,25 +21,61 @@ PakLoadFuncs* g_pakLoadApi;
PakLoadManager* g_pPakLoadManager;
void** pUnknownPakLoadSingleton;
-void PakLoadManager::LoadPakSync(const char* path)
+
+int PakLoadManager::LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource)
+{
+ int nHandle = g_pakLoadApi->LoadPakAsync(pPath, *pUnknownPakLoadSingleton, 2, nullptr, nullptr);
+
+ // set the load source of the pak we just loaded
+ GetPakInfo(nHandle)->m_nLoadSource = nLoadSource;
+ return nHandle;
+}
+
+void PakLoadManager::UnloadPak(const int nPakHandle)
+{
+ g_pakLoadApi->UnloadPak(nPakHandle, nullptr);
+}
+
+void PakLoadManager::UnloadMapPaks()
+{
+ for (auto& pair : m_vLoadedPaks)
+ if (pair.second.m_nLoadSource == ePakLoadSource::MAP)
+ UnloadPak(pair.first);
+}
+
+LoadedPak* PakLoadManager::TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash)
{
- g_pakLoadApi->LoadPakSync(path, *pUnknownPakLoadSingleton, 0);
+ LoadedPak pak;
+ pak.m_nLoadSource = nLoadSource;
+ pak.m_nPakHandle = nPakHandle;
+ pak.m_nPakNameHash = nPakNameHash;
+
+ m_vLoadedPaks.insert(std::make_pair(nPakHandle, pak));
+ return &m_vLoadedPaks.at(nPakHandle);
}
-void PakLoadManager::LoadPakAsync(const char* path, bool bMarkForUnload)
+void PakLoadManager::RemoveLoadedPak(int nPakHandle)
{
- int handle = g_pakLoadApi->LoadPakAsync(path, *pUnknownPakLoadSingleton, 2, nullptr, nullptr);
+ m_vLoadedPaks.erase(nPakHandle);
+}
- if (bMarkForUnload)
- m_pakHandlesToUnload.push_back(handle);
+LoadedPak* PakLoadManager::GetPakInfo(const int nPakHandle)
+{
+ return &m_vLoadedPaks.at(nPakHandle);
}
-void PakLoadManager::UnloadPaks()
+int PakLoadManager::GetPakHandle(const size_t nPakNameHash)
{
- for (int pakHandle : m_pakHandlesToUnload)
- g_pakLoadApi->UnloadPak(pakHandle, nullptr);
+ for (auto& pair : m_vLoadedPaks)
+ if (pair.second.m_nPakNameHash == nPakNameHash)
+ return pair.first;
+
+ return -1;
+}
- m_pakHandlesToUnload.clear();
+int PakLoadManager::GetPakHandle(const char* pPath)
+{
+ return GetPakHandle(STR_HASH(pPath));
}
void HandlePakAliases(char** map)
@@ -73,7 +108,7 @@ void LoadPreloadPaks()
for (ModRpakEntry& pak : mod.Rpaks)
if (pak.m_bAutoLoad)
- g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), false);
+ g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::CONSTANT);
}
}
@@ -108,17 +143,22 @@ void LoadCustomMapPaks(char** pakName, bool* bNeedToFreePakName)
true; // we can't free this memory until we're done with the pak, so let whatever's calling this deal with it
}
else
- g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), true);
+ g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::MAP);
}
}
}
}
HOOK(LoadPakAsyncHook, LoadPakAsync,
-int,, (char* pPath, void* unknownSingleton, int flags, void* callback0, void* callback1))
+int,, (char* pPath, void* unknownSingleton, int flags, void* pCallback0, void* pCallback1))
{
HandlePakAliases(&pPath);
+ // dont load the pak if it's currently loaded already
+ size_t nPathHash = STR_HASH(pPath);
+ if (g_pPakLoadManager->GetPakHandle(nPathHash) != -1)
+ return -1;
+
bool bNeedToFreePakName = false;
static bool bShouldLoadPaks = true;
@@ -139,40 +179,47 @@ int,, (char* pPath, void* unknownSingleton, int flags, void* callback0, void* ca
// todo: could probably add some way to flag custom paks to not be loaded on dedicated servers in rpak.json
if (IsDedicatedServer() && (Tier0::CommandLine()->CheckParm("-nopakdedi") || strncmp(&originalPath[0], "common", 6))) // dedicated only needs common and common_mp
{
+ if (bNeedToFreePakName)
+ delete[] pPath;
+
spdlog::info("Not loading pak {} for dedicated server", originalPath);
return -1;
}
}
- int ret = LoadPakAsync(pPath, unknownSingleton, flags, callback0, callback1);
- spdlog::info("LoadPakAsync {} {}", pPath, ret);
+ int iPakHandle = LoadPakAsync(pPath, unknownSingleton, flags, pCallback0, pCallback1);
+ spdlog::info("LoadPakAsync {} {}", pPath, iPakHandle);
+
+ // trak the pak
+ g_pPakLoadManager->TrackLoadedPak(ePakLoadSource::UNTRACKED, iPakHandle, nPathHash);
if (bNeedToFreePakName)
delete[] pPath;
- return ret;
+ return iPakHandle;
}
HOOK(UnloadPakHook, UnloadPak,
-void*,, (int iPakHandle, void* callback))
+void*,, (int nPakHandle, void* pCallback))
{
+ // stop tracking the pak
+ g_pPakLoadManager->RemoveLoadedPak(nPakHandle);
+
static bool bShouldUnloadPaks = true;
if (bShouldUnloadPaks)
{
bShouldUnloadPaks = false;
- g_pPakLoadManager->UnloadPaks();
+ g_pPakLoadManager->UnloadMapPaks();
bShouldUnloadPaks = true;
}
- spdlog::info("UnloadPak {}", iPakHandle);
- return UnloadPak(iPakHandle, callback);
+ spdlog::info("UnloadPak {}", nPakHandle);
+ return UnloadPak(nPakHandle, pCallback);
}
-// we hook this exclusively for resolving stbsp paths, but seemingly it's also used for other stuff like vpk and rpak loads
-// possibly just async loading altogether?
-
+// we hook this exclusively for resolving stbsp paths, but seemingly it's also used for other stuff like vpk, rpak, mprj and starpak loads
HOOK(ReadFileAsyncHook, ReadFileAsync,
-void*, , (const char* pPath, void* a2))
+void*, , (const char* pPath, void* pCallback))
{
fs::path path(pPath);
char* allocatedNewPath = nullptr;
@@ -194,9 +241,7 @@ void*, , (const char* pPath, void* a2))
}
}
- // this is used for reading vpk, rpak, starpak, stbsp, and mprj also
-
- void* ret = ReadFileAsync(pPath, a2);
+ void* ret = ReadFileAsync(pPath, pCallback);
if (allocatedNewPath)
delete[] allocatedNewPath;
diff --git a/NorthstarDLL/rpakfilesystem.h b/NorthstarDLL/rpakfilesystem.h
index 28b29b52..f8774083 100644
--- a/NorthstarDLL/rpakfilesystem.h
+++ b/NorthstarDLL/rpakfilesystem.h
@@ -1,14 +1,38 @@
-#pragma once
-
-class PakLoadManager
-{
- public:
- void LoadPakSync(const char* path);
- void LoadPakAsync(const char* path, bool bMarkForUnload);
- void UnloadPaks();
-
- private:
- std::vector<int> m_pakHandlesToUnload;
-};
-
-extern PakLoadManager* g_pPakLoadManager;
+#pragma once
+
+enum class ePakLoadSource
+{
+ UNTRACKED = -1, // not a pak we loaded, we shouldn't touch this one
+
+ CONSTANT, // should be loaded at all times
+ MAP // loaded from a map, should be unloaded when the map is unloaded
+};
+
+struct LoadedPak
+{
+ ePakLoadSource m_nLoadSource;
+ int m_nPakHandle;
+ size_t m_nPakNameHash;
+};
+
+class PakLoadManager
+{
+ private:
+ std::map<int, LoadedPak> m_vLoadedPaks {};
+ std::unordered_map<size_t, int> m_HashToPakHandle {};
+
+ public:
+ int LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource);
+ void UnloadPak(const int nPakHandle);
+ void UnloadMapPaks();
+
+ LoadedPak* TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash);
+ void RemoveLoadedPak(int nPakHandle);
+
+ LoadedPak* GetPakInfo(const int nPakHandle);
+
+ int GetPakHandle(const size_t nPakNameHash);
+ int GetPakHandle(const char* pPath);
+};
+
+extern PakLoadManager* g_pPakLoadManager;