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-rw-r--r--NorthstarDLL/bansystem.cpp12
-rw-r--r--NorthstarDLL/modmanager.cpp4
-rw-r--r--NorthstarDLL/playlist.cpp8
-rw-r--r--NorthstarDLL/serverauthentication.cpp5
4 files changed, 15 insertions, 14 deletions
diff --git a/NorthstarDLL/bansystem.cpp b/NorthstarDLL/bansystem.cpp
index df98464e..c15cf115 100644
--- a/NorthstarDLL/bansystem.cpp
+++ b/NorthstarDLL/bansystem.cpp
@@ -177,7 +177,7 @@ bool ServerBanSystem::IsUIDAllowed(uint64_t uid)
return std::find(m_vBannedUids.begin(), m_vBannedUids.end(), uid) == m_vBannedUids.end();
}
-void BanPlayerCommand(const CCommand& args)
+void ConCommand_ban(const CCommand& args)
{
if (args.ArgC() < 2)
return;
@@ -196,7 +196,7 @@ void BanPlayerCommand(const CCommand& args)
}
}
-void UnbanPlayerCommand(const CCommand& args)
+void ConCommand_unban(const CCommand& args)
{
if (args.ArgC() < 2)
return;
@@ -205,7 +205,7 @@ void UnbanPlayerCommand(const CCommand& args)
g_ServerBanSystem->UnbanUID(strtoull(args.Arg(1), nullptr, 10));
}
-void ClearBanlistCommand(const CCommand& args)
+void ConCommand_clearbanlist(const CCommand& args)
{
g_ServerBanSystem->ClearBanlist();
}
@@ -215,7 +215,7 @@ void InitialiseBanSystem(HMODULE baseAddress)
g_ServerBanSystem = new ServerBanSystem;
g_ServerBanSystem->OpenBanlist();
- RegisterConCommand("ban", BanPlayerCommand, "bans a given player by uid or name", FCVAR_GAMEDLL);
- RegisterConCommand("unban", UnbanPlayerCommand, "unbans a given player by uid", FCVAR_NONE);
- RegisterConCommand("clearbanlist", ClearBanlistCommand, "clears all uids on the banlist", FCVAR_NONE);
+ RegisterConCommand("ban", ConCommand_ban, "bans a given player by uid or name", FCVAR_GAMEDLL);
+ RegisterConCommand("unban", ConCommand_unban, "unbans a given player by uid", FCVAR_NONE);
+ RegisterConCommand("clearbanlist", ConCommand_clearbanlist, "clears all uids on the banlist", FCVAR_NONE);
}
diff --git a/NorthstarDLL/modmanager.cpp b/NorthstarDLL/modmanager.cpp
index 41391e11..2223109f 100644
--- a/NorthstarDLL/modmanager.cpp
+++ b/NorthstarDLL/modmanager.cpp
@@ -606,7 +606,7 @@ void ModManager::CompileAssetsForFile(const char* filename)
}
}
-void ReloadModsCommand(const CCommand& args)
+void ConCommand_reload_mods(const CCommand& args)
{
g_ModManager->LoadMods();
}
@@ -615,7 +615,7 @@ void InitialiseModManager(HMODULE baseAddress)
{
g_ModManager = new ModManager;
- RegisterConCommand("reload_mods", ReloadModsCommand, "idk", FCVAR_NONE);
+ RegisterConCommand("reload_mods", ConCommand_reload_mods, "reloads mods", FCVAR_NONE);
}
fs::path GetModFolderPath()
diff --git a/NorthstarDLL/playlist.cpp b/NorthstarDLL/playlist.cpp
index 21374607..f3e17a32 100644
--- a/NorthstarDLL/playlist.cpp
+++ b/NorthstarDLL/playlist.cpp
@@ -19,7 +19,7 @@ GetCurrentPlaylistVarType GetCurrentPlaylistVarOriginal;
ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride;
-void SetPlaylistCommand(const CCommand& args)
+void ConCommand_playlist(const CCommand& args)
{
if (args.ArgC() < 2)
return;
@@ -27,7 +27,7 @@ void SetPlaylistCommand(const CCommand& args)
SetCurrentPlaylist(args.Arg(1));
}
-void SetPlaylistVarOverrideCommand(const CCommand& args)
+void ConCommand_setplaylistvaroverride(const CCommand& args)
{
if (args.ArgC() < 3)
return;
@@ -74,8 +74,8 @@ int GetCurrentGamemodeMaxPlayersHook()
void InitialisePlaylistHooks(HMODULE baseAddress)
{
- RegisterConCommand("setplaylist", SetPlaylistCommand, "Sets the current playlist", FCVAR_NONE);
- RegisterConCommand("setplaylistvaroverrides", SetPlaylistVarOverrideCommand, "sets a playlist var override", FCVAR_NONE);
+ RegisterConCommand("setplaylist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE);
+ RegisterConCommand("setplaylistvaroverrides", ConCommand_setplaylistvaroverride, "sets a playlist var override", FCVAR_NONE);
// note: clc_SetPlaylistVarOverride is pretty insecure, since it allows for entirely arbitrary playlist var overrides to be sent to the
// server this is somewhat restricted on custom servers to prevent it being done outside of private matches, but ideally it should be
// disabled altogether, since the custom menus won't use it anyway this should only really be accepted if you want vanilla client
diff --git a/NorthstarDLL/serverauthentication.cpp b/NorthstarDLL/serverauthentication.cpp
index bff19197..af170766 100644
--- a/NorthstarDLL/serverauthentication.cpp
+++ b/NorthstarDLL/serverauthentication.cpp
@@ -642,7 +642,7 @@ bool ProcessConnectionlessPacketHook(void* a1, netpacket_t* packet)
return ProcessConnectionlessPacket(a1, packet);
}
-void ResetPdataCommand(const CCommand& args)
+void ConCommand_ns_resetpersistence(const CCommand& args)
{
if (*sv_m_State == server_state_t::ss_active)
{
@@ -689,7 +689,8 @@ void InitialiseServerAuthentication(HMODULE baseAddress)
Cvar_net_datablock_enabled = g_pCVar->FindVar("net_datablock_enabled");
- RegisterConCommand("ns_resetpersistence", ResetPdataCommand, "resets your pdata when you next enter the lobby", FCVAR_NONE);
+ RegisterConCommand(
+ "ns_resetpersistence", ConCommand_ns_resetpersistence, "resets your pdata when you next enter the lobby", FCVAR_NONE);
HookEnabler hook;
ENABLER_CREATEHOOK(