diff options
Diffstat (limited to 'NorthstarDLL/squirrel/squirrel.cpp')
-rw-r--r-- | NorthstarDLL/squirrel/squirrel.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/NorthstarDLL/squirrel/squirrel.cpp b/NorthstarDLL/squirrel/squirrel.cpp index d8eff0d6..ac9a2ce9 100644 --- a/NorthstarDLL/squirrel/squirrel.cpp +++ b/NorthstarDLL/squirrel/squirrel.cpp @@ -504,17 +504,17 @@ void __fastcall ScriptCompileErrorHook(HSquirrelVM* sqvm, const char* error, con } else { - R2::Cbuf_AddText( - R2::Cbuf_GetCurrentPlayer(), + Cbuf_AddText( + Cbuf_GetCurrentPlayer(), fmt::format("disconnect \"Encountered {} script compilation error, see console for details.\"", GetContextName(realContext)) .c_str(), - R2::cmd_source_t::kCommandSrcCode); + cmd_source_t::kCommandSrcCode); // likely temp: show console so user can see any errors, as error message wont display if ui is dead // maybe we could disable all mods other than the coremods and try a reload before doing this? // could also maybe do some vgui bullshit to show something visually rather than console if (realContext == ScriptContext::UI) - R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "showconsole", R2::cmd_source_t::kCommandSrcCode); + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "showconsole", cmd_source_t::kCommandSrcCode); } } @@ -638,7 +638,7 @@ template <ScriptContext context, TemplateStringLiteral funcName> SQRESULT SQ_Stu template <ScriptContext context> void StubUnsafeSQFuncs() { - if (!Tier0::CommandLine()->CheckParm("-allowunsafesqfuncs")) + if (!CommandLine()->CheckParm("-allowunsafesqfuncs")) { g_pSquirrel<context>->AddFuncOverride("DevTextBufferWrite", SQ_StubbedFunc<context, "DevTextBufferWrite">); g_pSquirrel<context>->AddFuncOverride("DevTextBufferClear", SQ_StubbedFunc<context, "DevTextBufferClear">); |