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Diffstat (limited to 'NorthstarDLL/squirrel/squirrel.cpp')
-rw-r--r--NorthstarDLL/squirrel/squirrel.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/NorthstarDLL/squirrel/squirrel.cpp b/NorthstarDLL/squirrel/squirrel.cpp
index 0ee04508..592cd153 100644
--- a/NorthstarDLL/squirrel/squirrel.cpp
+++ b/NorthstarDLL/squirrel/squirrel.cpp
@@ -366,7 +366,7 @@ bool IsUIVM(ScriptContext context, HSquirrelVM* pSqvm)
return ScriptContext(pSqvm->sharedState->cSquirrelVM->vmContext) == ScriptContext::UI;
}
-template <ScriptContext context> void* (*__fastcall sq_compiler_create)(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError);
+template <ScriptContext context> void* (*sq_compiler_create)(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError);
template <ScriptContext context> void* __fastcall sq_compiler_createHook(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError)
{
// store whether errors generated from this compile should be fatal
@@ -398,7 +398,7 @@ template <ScriptContext context> SQInteger SQPrintHook(HSquirrelVM* sqvm, const
return 0;
}
-template <ScriptContext context> CSquirrelVM* (*__fastcall CreateNewVM)(void* a1, ScriptContext realContext);
+template <ScriptContext context> CSquirrelVM* (*CreateNewVM)(void* a1, ScriptContext realContext);
template <ScriptContext context> CSquirrelVM* __fastcall CreateNewVMHook(void* a1, ScriptContext realContext)
{
CSquirrelVM* sqvm = CreateNewVM<context>(a1, realContext);
@@ -411,7 +411,7 @@ template <ScriptContext context> CSquirrelVM* __fastcall CreateNewVMHook(void* a
return sqvm;
}
-template <ScriptContext context> bool (*__fastcall CSquirrelVM_init)(CSquirrelVM* vm, ScriptContext realContext, float time);
+template <ScriptContext context> bool (*CSquirrelVM_init)(CSquirrelVM* vm, ScriptContext realContext, float time);
template <ScriptContext context> bool __fastcall CSquirrelVM_initHook(CSquirrelVM* vm, ScriptContext realContext, float time)
{
bool ret = CSquirrelVM_init<context>(vm, realContext, time);
@@ -428,7 +428,7 @@ template <ScriptContext context> bool __fastcall CSquirrelVM_initHook(CSquirrelV
return ret;
}
-template <ScriptContext context> void (*__fastcall DestroyVM)(void* a1, CSquirrelVM* sqvm);
+template <ScriptContext context> void (*DestroyVM)(void* a1, CSquirrelVM* sqvm);
template <ScriptContext context> void __fastcall DestroyVMHook(void* a1, CSquirrelVM* sqvm)
{
ScriptContext realContext = context; // ui and client use the same function so we use this for prints
@@ -447,8 +447,7 @@ template <ScriptContext context> void __fastcall DestroyVMHook(void* a1, CSquirr
spdlog::info("DestroyVM {} {}", GetContextName(realContext), (void*)sqvm);
}
-template <ScriptContext context>
-void (*__fastcall SQCompileError)(HSquirrelVM* sqvm, const char* error, const char* file, int line, int column);
+template <ScriptContext context> void (*SQCompileError)(HSquirrelVM* sqvm, const char* error, const char* file, int line, int column);
template <ScriptContext context>
void __fastcall ScriptCompileErrorHook(HSquirrelVM* sqvm, const char* error, const char* file, int line, int column)
{
@@ -496,8 +495,7 @@ void __fastcall ScriptCompileErrorHook(HSquirrelVM* sqvm, const char* error, con
// dont call the original function since it kills game lol
}
-template <ScriptContext context>
-int64_t (*__fastcall RegisterSquirrelFunction)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown);
+template <ScriptContext context> int64_t (*RegisterSquirrelFunction)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown);
template <ScriptContext context>
int64_t __fastcall RegisterSquirrelFunctionHook(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown)
{
@@ -523,7 +521,7 @@ int64_t __fastcall RegisterSquirrelFunctionHook(CSquirrelVM* sqvm, SQFuncRegistr
return g_pSquirrel<context>->RegisterSquirrelFunc(sqvm, funcReg, unknown);
}
-template <ScriptContext context> bool (*__fastcall CallScriptInitCallback)(void* sqvm, const char* callback);
+template <ScriptContext context> bool (*CallScriptInitCallback)(void* sqvm, const char* callback);
template <ScriptContext context> bool __fastcall CallScriptInitCallbackHook(void* sqvm, const char* callback)
{
ScriptContext realContext = context;